Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The acquisition of both seeds and livestock is based on RNG in this game. Specifically for livestock, they also aren't a static resource you can just target for harvest/gathering like you'd expect in most games. As a result it's not something you can deliberately acquire (outside of trade) by sitting a gathering building right next to them (in this case the Hunting Cabin).
All you can really do in the beginning is build more Hunting Cabins and wait until the hunters find them.
Make sure your starting point is close to the seed markers on the map and send come people out to collect plants there asap. I don't think the 100% seed spots are random, either, nor can they have every seed in the game. In all of my games it seems these spots always give me flax, agave and peas/oats.
I have also collected all the seed I can, and still unable to find seeds I need to make clothing. As of now, I have run out of clothing every time and I am not sure what I can do about it.
The difference between flax and leather is, that flax needs more manpower. you need around 9 people to make the same amount of flax to cloth, that the animals give you in leather and meat so i basicly buy cattle and sheep, than switch away from flax for clothing.
I think animal RNG is on the broken side.
Here is an example of where it says I have located the animals but I cannot put them in my pasture
I can understand your frustration, but as the game works currently, you have limited time before the animals you found or bought through trade will die. I lost a horse and a donkey I had bought because I did not prioritize building corals for them. Moreover, once you kill all animals in a pasture, you have to find another cub of the same type. So basically, if you had a pasture of a one type of animal, then switch to another, you can't switch back again, I learnt it the hard way. You have to maintain living animals of each type you find in you colony.
I understand what you are saying. I had empty pastures ready for animals but I never got a notification one of them was available to be placed in the pasture. It is a very strange game mechanic, I am not sure is the intention of the developer. This is early access so I will remain patient :)
As a side note, it seems the only way to acquire most animals is through trading, which is really tough early on in the game. As a result, the success of your community is highly dependent on the animals you are able to get early on if you get any at all.