Settlement Survival

Settlement Survival

檢視統計資料:
Grimm Spector 2021 年 10 月 6 日 下午 7:44
Clothing
The crap you receive on each map is random, so you can't make clothing on most of them. If you don't get the random seed/animal then you're SOL. Literally nothing can be turned into clothes with base technology, which is absurd. Why don't I get more leather or furs from hunting for clothing? Why can't I turn reeds into fiber and turn that into clothing? Or nettles? ♥♥♥♥ that people have been doing for literally tens of thousands of years.
< >
目前顯示第 1-15 則留言,共 15
Shamrock2211 2021 年 10 月 7 日 上午 4:37 
I get where you are coming from. They should really give you a way to make basic clothing from some reproduceable from the start. However if you use a couple of research points to upgrade to fertile farms it adds more crops and production crops, which gives you I believe flax, which can be turned into hemp if you unlock the (I think it's called weavers workshop or whatever) it has a water wheel.
Myron_Owl  [開發人員] 2021 年 10 月 7 日 上午 7:00 
Flax seed is a raw material for clothing that can be easily obtained in the wild, as long as you plant it. It is also possible to arrange more manpower for the hunter rest station to easily obtain animals that produce animal skins, and then use the pasture to breed them. You can also use order, or trade in merchant ships. There are so many methods, which may take some time to explore.
aphfid 2021 年 10 月 7 日 上午 9:58 
flax turns into hemp.... and apples into oranges? lol.

I've experimented with alternatives for clothing as I've had a few games with no obvious stable way of producing clothing.

In the demo, I've built the hunting cabin at the very beginning at given it 3 hunters, but not got enough material to keep my population in clothes.

I always pick fertile farms but I don't ever remember seeing flax as a plantable seed. Maybe its a different tech and I'm missing it. Or I just haven't noticed.

Hopefully I'll work it all out when the full game is released.
Grimm Spector 2021 年 10 月 7 日 上午 11:04 
引用自 Owl_Myron
Flax seed is a raw material for clothing that can be easily obtained in the wild, as long as you plant it. It is also possible to arrange more manpower for the hunter rest station to easily obtain animals that produce animal skins, and then use the pasture to breed them. You can also use order, or trade in merchant ships. There are so many methods, which may take some time to explore.

Easily obtained in the wild how? I have harvested every plant on the map, and I haven't gotten flax seeds. I've gotten like, two seeds neither of which is useful.

The hunter has as much manpower as I can give it, it doesn't matter and there's so many jobs that need to be done giving it that manpower is crippling me in other ways and its still not producing enough. Easily my ass. They haven't recovered a single animal cub, despite there being many of the cow head icons on the various herds of animals, they barely produce any usable food and ♥♥♥♥ all leather. I have a tailor set to make clothing out of leather constantly, but the supply is so meager that I'm waiting on clothing for almost every single citizen literally all the time.

I can't trade for merchant ships, because their inventory is random and has NEVER once had a seed in it. And to be able to earn enough silver to get a seed, while possible requires more technology and wasting of resources on internal trade where money comes from nowhere. And the ONLY clothing based option I have for seeds on the ORDER screen is cotton, which I have to waste too many tech points to do in the demo, so that's a non starter. The other seeds aren't present and animals cost an absurd amount of silver to get more than seeds.



引用自 Shamrock00769
I get where you are coming from. They should really give you a way to make basic clothing from some reproduceable from the start. However if you use a couple of research points to upgrade to fertile farms it adds more crops and production crops, which gives you I believe flax, which can be turned into hemp if you unlock the (I think it's called weavers workshop or whatever) it has a water wheel.

Fertile farms lets you plant things if you have the seeds, but not having the seed means you still can't do it and the seeds are random. Flax should be being turned into linen, not hemp, but it still doesn't matter because if you don't have the seed you cannot do it.
Ledow 2021 年 10 月 7 日 上午 11:35 
Every single game I've played I've managed to make clothes.

Perhaps you're just quite unlucky on that initial seed, but I always end up limited by the max tech level in the demo, not the inability to make clothes.

Hell, just about every game I aim for an animal farm from the very start and usually have it going long before I have any kind of trade up.
最後修改者:Ledow; 2021 年 10 月 7 日 上午 11:35
Grimm Spector 2021 年 10 月 7 日 下午 12:11 
引用自 Ledow
Every single game I've played I've managed to make clothes.

Perhaps you're just quite unlucky on that initial seed, but I always end up limited by the max tech level in the demo, not the inability to make clothes.

Hell, just about every game I aim for an animal farm from the very start and usually have it going long before I have any kind of trade up.

I've also been plenty affected by the max tech level, that's not really the point. And I've tried a few seeds now. But being that unlucky really shouldn't be a thing when the difficulty is marked as "easy". I often start with an animal, like chickens or the like but never anything useful for clothing except in the tutorial.
Shamrock2211 2021 年 10 月 7 日 下午 1:46 
引用自 Grimm Spector
引用自 Ledow
Every single game I've played I've managed to make clothes.

Perhaps you're just quite unlucky on that initial seed, but I always end up limited by the max tech level in the demo, not the inability to make clothes.

Hell, just about every game I aim for an animal farm from the very start and usually have it going long before I have any kind of trade up.

I've also been plenty affected by the max tech level, that's not really the point. And I've tried a few seeds now. But being that unlucky really shouldn't be a thing when the difficulty is marked as "easy". I often start with an animal, like chickens or the like but never anything useful for clothing except in the tutorial.


What they really need to do is an option, at the very least for clothes, to "make any". What a pain it is to constantly have to click on the tailor and keep switching between everything because the hunters make a little of each. Not to mention if you have something like llamas and one of the other animals that make leather when slaughtered.
aphfid 2021 年 10 月 7 日 下午 4:03 
the first few games i played i got animals that gave materials for clothes every time, but then I got several games in a row where I could only make clothing from hunter scraps and even with 3 hunters, it wasn't enough. I like the idea that access to clothing might be plant rather than animal so I can't use the same formula every game, but I've yet to get plantable flax seeds in game. it's also a double whammy not getting the clothing animals as they also seem to be the best access to fat for soap. i've found acquiring beeswax very slow c/w fat from the butcher. I'm guessing in the full version without the tech restrictions it will all work out.l
Grimm Spector 2021 年 10 月 7 日 下午 7:49 
引用自 aphfid
the first few games i played i got animals that gave materials for clothes every time, but then I got several games in a row where I could only make clothing from hunter scraps and even with 3 hunters, it wasn't enough. I like the idea that access to clothing might be plant rather than animal so I can't use the same formula every game, but I've yet to get plantable flax seeds in game. it's also a double whammy not getting the clothing animals as they also seem to be the best access to fat for soap. i've found acquiring beeswax very slow c/w fat from the butcher. I'm guessing in the full version without the tech restrictions it will all work out.l

Yeah that's my issue, no access whatsoever, even after upgrading the hunter with traps. Which I found on a random ship, but couldn't get through the Order menu either. It's like everything I NEED is not for Order but everything I couldn't use or give a ♥♥♥♥ about is.

This was my first run through, which honestly would be a quit moment for a LOT of players. But I soldiered on through two more attempts which were just as ♥♥♥♥♥♥ for this and pissed me right off.
Myron_Owl  [開發人員] 2021 年 10 月 9 日 下午 7:13 
引用自 aphfid
flax turns into hemp.... and apples into oranges? lol.

I've experimented with alternatives for clothing as I've had a few games with no obvious stable way of producing clothing.

In the demo, I've built the hunting cabin at the very beginning at given it 3 hunters, but not got enough material to keep my population in clothes.

I always pick fertile farms but I don't ever remember seeing flax as a plantable seed. Maybe its a different tech and I'm missing it. Or I just haven't noticed.

Hopefully I'll work it all out when the full game is released.
Thanks, we will fix the hemp problem.
Myron_Owl  [開發人員] 2021 年 10 月 9 日 下午 7:15 
At the beginning of the game, it is more effective to arrange more hunters and large-scale gatherings as early as possible. If time passes too long, they are not so reliable. At this time, you need to rely on trade to order seeds.
GGWP 2021 年 10 月 9 日 下午 7:58 
I've never had problems with clothing in any single playthrough.

The best thing you can do ASAP is get gatherers in the areas highlighted to guarantee a seed. You will most likely get LINEN. Also there are so many animals that produce feathers and you can easily make mid tier clothes "Down Jacket"
最後修改者:GGWP; 2021 年 10 月 9 日 下午 8:45
Grimm Spector 2021 年 10 月 9 日 下午 8:53 
引用自 Owl_Myron
At the beginning of the game, it is more effective to arrange more hunters and large-scale gatherings as early as possible. If time passes too long, they are not so reliable. At this time, you need to rely on trade to order seeds.

So you're saying you need to employ too much of your workforce as hunters, and that time has some unknown effect which the player isn't privy to? Lovely. Doesn't that make the trap upgrade pretty freakin useless?



引用自 Gehre92
I've never had problems with clothing in any single playthrough.

The best thing you can do ASAP is get gatherers in the areas highlighted to guarantee a seed. You will most likely get LINEN. Also there are so many animals that produce feathers and you can easily make mid tier clothes "Down Jacket"

No, you WON'T most likely get linen, three playthroughs and not once did I get it. I always get other random seeds. This wouldn't be a thread if it was remotely reliable.
bruticus0 2021 年 10 月 9 日 下午 11:54 
引用自 Grimm Spector
引用自 Owl_Myron
At the beginning of the game, it is more effective to arrange more hunters and large-scale gatherings as early as possible. If time passes too long, they are not so reliable. At this time, you need to rely on trade to order seeds.

So you're saying you need to employ too much of your workforce as hunters, and that time has some unknown effect which the player isn't privy to? Lovely. Doesn't that make the trap upgrade pretty freakin useless?



引用自 Gehre92
I've never had problems with clothing in any single playthrough.

The best thing you can do ASAP is get gatherers in the areas highlighted to guarantee a seed. You will most likely get LINEN. Also there are so many animals that produce feathers and you can easily make mid tier clothes "Down Jacket"

No, you WON'T most likely get linen, three playthroughs and not once did I get it. I always get other random seeds. This wouldn't be a thread if it was remotely reliable.

Dude. Chill. Breathe. I can guarantee getting heated will help no one. People and Dev has already tried to lay out your options for getting clothing. You can try to use your Hunters to get your animals pens started. Look for sheep on your map and see if that helps. If you have trouble with getting pens started, come back and ask for help on that.
Grimm Spector 2021 年 10 月 10 日 下午 8:54 
引用自 bruticus0
引用自 Grimm Spector

So you're saying you need to employ too much of your workforce as hunters, and that time has some unknown effect which the player isn't privy to? Lovely. Doesn't that make the trap upgrade pretty freakin useless?





No, you WON'T most likely get linen, three playthroughs and not once did I get it. I always get other random seeds. This wouldn't be a thread if it was remotely reliable.

Dude. Chill. Breathe. I can guarantee getting heated will help no one. People and Dev has already tried to lay out your options for getting clothing. You can try to use your Hunters to get your animals pens started. Look for sheep on your map and see if that helps. If you have trouble with getting pens started, come back and ask for help on that.

I'm not heated, but telling me I'm wrong doesn't help. And you can't start a pen without capturing an animal, whether there are alpacas or sheep on the map or not doesn't really matter.
< >
目前顯示第 1-15 則留言,共 15
每頁顯示: 1530 50

張貼日期: 2021 年 10 月 6 日 下午 7:44
回覆: 15