Little Lives

Little Lives

View Stats:
First complete playthrough: Suggestions and Feedback
Happy new year developer! I completed my first game in it's entirety, reached all Steam Achievements and now my character is all cashed up on crypto coin and has decked out the most expensive house on the market. Here are some things I'd love to see in game:

Additional Items/Function:
- Diagonal placements: Even if it's just for the single tile items.
- Grouping of items that are in the house and just inventory: Just to make it easier when I'm going to sell some unused stuff.
- More partner interactions: After securing a significant other, wish there were more things to do than flirting and kissing (I know it's a dry town, but surely there's some room for spicier interactions). And more activities like date nights.
- Floor and Wall options.
- Different sized rugs.
- Spouse has more perks: Such as contributing to household income, cooking meals or repairing furniture, giving gifts or a random decor item etc, depending on their dominant stat or personality/interests.
- More houseplant objects.
- Tiny decor items have more placement options: Wish I could put vases at the centre of the table or can be placed on shelves. Maybe the option to place tiny objects on the edge or centre of a tile?
- Wall shelves fit like other wall objects: Slightly annoying that I can't fit wall shelves above low-lying furniture the way pictures and mirrors do.
- Functional fireplace: I love that the house has a fireplace, wish I could see the fire.
- Tea and Coffee: Anywhere really, even if it's just available at the cafe, but a coffee machine at home would be handy.
- Outdoor Spaces: Like a balcony in the apartments or yards in the houses. I see there are outdoor furniture options like benches and sun umbrellas, but there's no use for them at the moment. Yard space is also mentioned in the caption for one of the houses and you can do an hours worth of gardening for some cash, but it would be cool if there was a garden function.
- More event trees and chance cards: Instead of rolling against a stat and puzzles/quizzes which are simply "yes/no" outcomes, some multiple choice options with varying degrees of rewards/consequences would be nice.
- Realistic computer functions: Like chatting to a friend, ordering things online, discovering recipes, watching videos/playing games for enjoyment etc
- Either a symbol to highlight what is due for repairs or better yet, their condition percentage on the image so we can see what needs to be repaired at a glance instead of hovering over each one.

Fixes:
- The 20k house has space behind the counters presumably for a fridge, but theres no space in front of it so it blocks the modifiers.
- I know the items aren't to be interacted with, but there are some proportion issues with the furniture, eg. couch 12 and double bed 12 are too disproportionately small.
- Eating raw chicken gives 50 points of enjoyment and only 5% chance of illness: This makes me chuckle more than anything.
- Waking up in a sweat although I'm driving to work: Redundant and annoying.
- Decor fan disappears into the wall when you place it. Is only visible when the wall drops. Also has it's debug name.


Thanks again for putting all the effort into developing this little gem of a game!
< >
Showing 1-2 of 2 comments
mip-mat  [developer] Jan 3 @ 7:23am 
Hey, happy new year! Thanks for all the useful feedback, I really appreciate it.
I'm currently finishing up the current patch but will definitely consider your ideas in future :)
Ah yes, the age progression and kids patch - I can't wait! I love generational/dynastic gameplay! Thanks for all your hard work :)
< >
Showing 1-2 of 2 comments
Per page: 1530 50