Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Unfortunately it didt fix the boring story,...
+110 fps on 1080p ultra settings
A question out of curiosity. Have you tried lowering the setting further and giving the system more breathing room?
I did and it did not change much, I just got unstable 80fps instead of current unstable 60 with these settings https://steamcommunity.com/id/jironimoEN/screenshot/5955518023692688281/
1080p, no fsr, no vsync. I refuse to go lower, at this point I'd rather not play.
I understand that you don't want to lower further. My suggestion was mainly for the sake of experiment.
I saw your screen shot. Imo "view distance" and "shadow" are the main burden. Specially view distance.
Plz note that the issue might not be related to the graphic card at all. High overclocked memory or a faulty/insufficient PSU could also lead to crashes during demanding load.
Many people have complains, while many play normally. So I would try to localize the thing that triggers this crash.
view distance and shadows were the first options I lowered at first but it didn't help at all and view distance on high or medium produces too many pop ins, even with ultra I'm seeing some but not as bad as medium so I went back to ultra.
psu being faulty/insufficient hard to imagine cause I can run games like rdr2 4k 60 locked on tv. cyberpunk maxed with no raytracing 1440p 90fps with fsr something like 120fps.
I wanted to use fsr but it looks like 1.0 implementation, its been a while since I've seen the game look so bad with fsr. it doubled the fps but I can't handle looking at every texture having wriggling worms.