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*Immediate access granted to items that otherwise can be found late game in all versions of title
So not really pay to win as much as pay to play early. Tons of games do this.
You forgot the important part.
Late access != equality
I.e. in stock market trading you'll get annihilated by regulators if you do something like that. But in gaming - welp, yeah, Stockholm syndrome victims will defend such practices while getting bend over by devs.
Lol P2W is literally about imbalance in equality between credit card gamers vs players who don't pay for gems or any other kind of "digital deluxe early access (up to 7 days)". Your point is similar to "but you can get V-bucks in yet another Clash of Clans clone duh thus its not P2W". Do you even know at what point in the game new class is aquired to compare the situation to Remnant 2?
Nice stretch my guy. These weapons were a part of DLC promotions, and nowhere near OP. These are basically pre-order skins. I don't remember FS locking Knight class behind, for example, Drangleic castle. And, for smart pants, lets repeat together:
Pre-order skins != locking a playable class behind progression, "but for those sweet 10$ you can play it right away!"
I feel that Lords of The Fallen will be a very good game, but first of all, I hope that the game will be well optimized!
Fore reference:
https://youtu.be/MWv86Z9dLcI?si=P2AccUEbzczwFi91
https://youtu.be/bCmtMf5hc-E?si=8KxjTTBrImIdDiAE
Ring swap glitch is kinda gamebreaking though
Not even remotely mad lol what are you talking about
Basically this back and forth comes down to whether or not DC is balanced or not
And, disparaging player's effort of completing the game by giving one of the unlockable classes for Deluxe upgrade is just plain stupid. EA levels of not giving a single heck about the product
I never understood why it would be interesting to break a single-player game, in which there are no problems with achieving any progress and obtaining resources. Demon's Souls is a fairly short game with enjoyable gameplay. People do glitches in these types of games for various speedruns. For the average player, who wants to enjoy the game, this approach can ruin the gaming experience. Games, like Dark Souls, are not MMO-RPGs with an in-game store. All progress in such games is achieved relatively quickly!
In general, in most cases I choose the Deprived class in Dark Souls (or Wretch in Elden Ring) and similar games. This makes the first hours of the game more exciting and interesting, since you have to get initial equipment and build your own build. Lords of the Fallen will feature a similar hardcore class: Condemned. And I will most likely start playing for this class!
I agree with you, but PvP exists in these games, so there will always be sweatlords who will do anything to gain some kind of advantage over other players. And the funny thing is that they think these shenanigans are legit PvP skills
True
I'm not going to sit here and whine about it. I'll lament some people are going to continue to push the 70 dollar ******** angle that companies are starting to use to milk us more, but what's in there doesn't matter to me personally and the class is unlocked by beating the game once, not exactly something that is all that unheard of. Who cares.
Too many people also have WAAAY to strong a desire for power/meta gaming in ******* everything and it's so bizarre. Even with a character that starts with a nicer set up, you've beaten the game once already and proven yourself, so what does it matter? Wouldn't surprise me if you could also find that equipment in game, the unlock just gives you the option to start as one.
If people actually want that over putting themselves to the test, then they are free to waste an extra 10 bucks I guess. I'll happily earn it personally.