Lords of the Fallen

Lords of the Fallen

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Cilutan Nov 19, 2023 @ 10:42pm
Please make rebirth chrysalis a mob drop
No reason for it not to be. Trying different builds is fun and a very good way to give new life to a game such as this. The rebirth chrysalis being so rare that you can at a maximum get five each playthrough, it's not nearly enough to mess around and have some room for trial and error. If it was a rare drop from the mendacious visage or something, at least there would be a somewhat reliable way to get more of them if wanted.

Also, yeah, I kinda messed up on my end, accidentally maxing out the wrong stat because I was tired when I was about to try a new build, so I completely wasted the two chrysalises I had and now I can't try again until next playthrough (one where I messed up and one to restore my build to something I know and like). It's completely on me, but if there was a way to get them reliably I would eat my mistake with a sigh and farm up some more, instead of feeling unsure if I want to play again for a while because it will take so long to get two more (one for testing and one for safety in case I don't like it) so I can breathe some new life into my gaming experience.
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Showing 1-12 of 12 comments
They should just make it free respec. Wo Long and it has been one of the best quality of life feature in the game since release. The NG+ of this game doesn't have incremental rewards or gears upgrade to match the challenge anyway. Devs concern with replay value of the game without players making a completely new character is irrelevant.

The reason why they make Delirum Chunks and rebirth chrysalis limited to each play thru is that they want to extend the replay time and value of the game for players. From Soft style.
Vileoxe Nov 20, 2023 @ 12:31am 
Why make an item to respec to begin with, just let me talk to a NPC to reset my points geez.
Bad game design.
Cilutan Nov 20, 2023 @ 4:31am 
Originally posted by 楊玄。杨玄。LangrisserWWE:
They should just make it free respec.

Originally posted by Vileoxe:
Why make an item to respec to begin with, just let me talk to a NPC to reset my points geez.
Bad game design.

I agree 100%, but if the devs for some reason want respecs to be limited in some way, at least make it limited but accessible. I will always want every game ever to have free respec available at least in a hub, to me it just makes games more fun because I get to experiment and explore more possibilities and builds.
Kodiak412 Nov 20, 2023 @ 4:39am 
Originally posted by Cilutan:
Originally posted by 楊玄。杨玄。LangrisserWWE:
They should just make it free respec.

Originally posted by Vileoxe:
Why make an item to respec to begin with, just let me talk to a NPC to reset my points geez.
Bad game design.

I agree 100%, but if the devs for some reason want respecs to be limited in some way, at least make it limited but accessible. I will always want every game ever to have free respec available at least in a hub, to me it just makes games more fun because I get to experiment and explore more possibilities and builds.
If you need any let me know. I agree that it adds replay value to be able to respec.
Cilutan Nov 20, 2023 @ 4:49am 
Originally posted by Kodiak412:
Originally posted by Cilutan:



I agree 100%, but if the devs for some reason want respecs to be limited in some way, at least make it limited but accessible. I will always want every game ever to have free respec available at least in a hub, to me it just makes games more fun because I get to experiment and explore more possibilities and builds.
If you need any let me know. I agree that it adds replay value to be able to respec.

I do need them in order to continue enjoying the game right now, yes. Are you giving yours away?
Scraps Nov 20, 2023 @ 5:13am 
The logic behind limited or no respec is to give reason to make another character and play through the game with a new build, rather than constantly changing it under one character. That provides the game "new life" or whatever. From Soft for example always made respecing finite; it's not something I agree with, so we'll get to that.

The base classes aren't all too worthwhile unless you're super special and feel obliged min/max (you don't). The exception is, of course, the Radiant Purifier, Lord, and the P. Child. All three have significant stats in their attributes and respecing becomes a late-game tool on modifying them between, say, hybrid melee/casting to pure caster, yet it encourages you to start fresh if you want significant change. This is where finite respec options makes more sense.

I'd say one of two things need to happen: If classes aren't substantial between one another, make respecing a lot easier. If they are, make it as finite as what we currently see. I want there to be a reason to start over aside from respecing being too expensive.
Cilutan Nov 20, 2023 @ 5:50am 
Originally posted by Anarchy Flickerfoot:
The logic behind limited or no respec is to give reason to make another character and play through the game with a new build, rather than constantly changing it under one character. That provides the game "new life" or whatever. From Soft for example always made respecing finite; it's not something I agree with, so we'll get to that.

The base classes aren't all too worthwhile unless you're super special and feel obliged min/max (you don't). The exception is, of course, the Radiant Purifier, Lord, and the P. Child. All three have significant stats in their attributes and respecing becomes a late-game tool on modifying them between, say, hybrid melee/casting to pure caster, yet it encourages you to start fresh if you want significant change. This is where finite respec options makes more sense.

I'd say one of two things need to happen: If classes aren't substantial between one another, make respecing a lot easier. If they are, make it as finite as what we currently see. I want there to be a reason to start over aside from respecing being too expensive.

Among Fromsoft games I have only played Elden Ring and even though respec items were finite, there was like 15 per playthrough or something like that. I personally don't want respecs to be finite at all, but in LoTF you only get 5 each playthrough which is just ridiculously few.

I have two characters, both had Condemned as starting class because I don't want to lock myself into certain build styles by picking other classes. One character has been experimenting with str/agi stuff and the other with rad/inf stuff, but now I can't respec any more and I really don't feel like levelling up from 0 again, collecting all saintly quintessences _again_ and collecting all the gear I need _AGAIN_ and getting all the deralium and runes I need to upgrade all my gear _A_G_A_I_N_ when I already have two characters who are both stacked with gear and who both have a ton of unused upgrade materials.

Starting from scratch over and over is not fun. Being able to respec and try new things is fun. Simple.
Kodiak412 Nov 20, 2023 @ 6:39am 
Originally posted by Cilutan:
Originally posted by Kodiak412:
If you need any let me know. I agree that it adds replay value to be able to respec.

I do need them in order to continue enjoying the game right now, yes. Are you giving yours away?
Message sent.
lilgirlcharlotte Nov 20, 2023 @ 8:38am 
the chrysalis only holds value on a first and mayb second playthrough if you wanne mix things up. Eventualy stats cap out and you wont need respecs anymore at that point as you pushing everything to its cap. Just think carefully of your build on first/second play through and if you wanne respec or not 4 per play through is more then enough.
Last edited by lilgirlcharlotte; Nov 20, 2023 @ 8:39am
tenth.engine Nov 20, 2023 @ 10:11am 
Originally posted by lilgirlcharlotte:
the chrysalis only holds value on a first and mayb second playthrough if you wanne mix things up. Eventualy stats cap out and you wont need respecs anymore at that point as you pushing everything to its cap. Just think carefully of your build on first/second play through and if you wanne respec or not 4 per play through is more then enough.

How does one "think carefully" on their first playthrough? It's like building a bridge in midair that you may or may not be able to connect a road to. You don't know what weapons will become available or how they'll work. You don't know what magic will become available or how it will work. You don't know what items you'll find that boost damage or the viability of other items.

A Rebirth Chrysalis allow you to try something out that you may or may not like using the levels, gear, rings, etc. you've already acquired. You can anticipate how a build will function but you can't be sure until you play it.
Kodiak412 Nov 20, 2023 @ 10:30am 
I can understand if you are a dev and you feel the need to limit the number of respecs but when you consider that you will need at least 2, one to change and one to change back, having only 4 or 5 in a run through does not open the game up for experimentation and replay.
mayhem523 Nov 20, 2023 @ 10:41am 
Just fyi anything that can be dropped is basically unlimited since you can just revert to back up save after dropping them. This includes chunks, rebirths, upgrade materials of all kinds, runes, most weapons, umbral scourings etc. No need to get all worked up, if you need something just ask the community will provide.
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Date Posted: Nov 19, 2023 @ 10:42pm
Posts: 12