Lords of the Fallen

Lords of the Fallen

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Majere Nov 16, 2023 @ 1:06pm
2
So what gives with the 'feminine' boss armours?
This has been bugging me for a while (and please no going on about Type A and Type B, it's not relevant and using it here would just be confusing.) What's going on with the armour of the female bosses like Dervla and Judge Cleric? When you encounter them, their armour is very clearly sculpted to show a female shape, i.e. the shape of the breastplate. But if you get the armour from their Remembrance it's just slim-fitting androgynous armour.

I know some people don't like that sort of armour design, and that's all well and good, but I'm confused as to why the devs would have it on the boss, but not on the player when they wear the same set. I'm sort of hoping it's some kind of display bug.
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Showing 16-30 of 50 comments
If they do, I will make a fat guy PC and wear it.:lunar2019laughingpig:
Heck Nov 16, 2023 @ 9:19pm 
I didnt know anyone actually cared
FreshRevenge Nov 16, 2023 @ 10:41pm 
Didn't you read the memo? They are trying to stop the male gaze. So any sexy or suggestive armor that makes the player look like a female is a big Fat NO NO?

This should have been evident with the god awful character creator on the female side.
Last edited by FreshRevenge; Nov 16, 2023 @ 10:42pm
The Woke is Strong in this game lol. Even Japanese games are labelled body A and B. I can't wait that body C, E and F is a must in gaming law. :steamhappy:
lailaamell Nov 16, 2023 @ 11:27pm 
Female body lacks boobs tho as its sorta viewed negativily and like its probly to not make twitter mad
Last edited by lailaamell; Nov 16, 2023 @ 11:33pm
Lyzrac Nov 17, 2023 @ 1:07am 
Yeah, I was really disappointed in the Harrower Dervla armor, looked so cool on the boss, not so much on the character.
Sycler Nov 17, 2023 @ 1:59am 
On the topic of the female bods. Why on earth are the haircuts awful? How hard could it be to add interesting hair styles. Skyrim has mods that add 300+ and that wasn't done by a huge company like hexworks but one man.
Baron01 Nov 17, 2023 @ 2:06am 
@OP
You do understand that boss models and player models wearing armors are different, right? Armors are part of the overall character model and considering boss models are larger and more detailed, it is expected that armors look different on bosses than on player characters.

Armor sets need to be generic enough to be used by both male and female player characters as it would be massive undertaking to model them separately. It would be funny if boss armors would only be wearable by same gender as the boss, ie. no androgynous armors. I expect there would be a lot more complaints then as to why players of non-matching gender can not wear those armors...Ultimately, people will find any reason to complain.
Majere Nov 17, 2023 @ 3:31am 
Originally posted by Baron01:
@OP
You do understand that boss models and player models wearing armors are different, right? Armors are part of the overall character model and considering boss models are larger and more detailed, it is expected that armors look different on bosses than on player characters.

Armor sets need to be generic enough to be used by both male and female player characters as it would be massive undertaking to model them separately. It would be funny if boss armors would only be wearable by same gender as the boss, ie. no androgynous armors. I expect there would be a lot more complaints then as to why players of non-matching gender can not wear those armors...Ultimately, people will find any reason to complain.

I disagree. LOTF already uses to-model scaling on the armour, all you're talking about is re-scaling and re-rigging an existing asset. The vast majority of games already have male and female variants of the same armours, and LOTF does it for at least some of them (e.g the Scourged Sister set). In any case, by that token since the armour is originally on a female boss, it should still look that way on the player model, which would be less work. It'd be entirely up to players whether they wanted to wear that armour on a male character, and some probably would because they thought it was funny. That's up to them.

In any case, my original post was not about anything technical, it was about the fact that the armour changes appearance between the boss and the player for no adequately explained reason. That point still stands.
Last edited by Majere; Nov 17, 2023 @ 4:05am
Baron01 Nov 17, 2023 @ 6:47am 
Originally posted by Majere:
In any case, my original post was not about anything technical, it was about the fact that the armour changes appearance between the boss and the player for no adequately explained reason. That point still stands.
This is the point! Dervla's model is very lean, very tall, with extremely long legs and with very pronounced female anatomy. The armor is made to fit the model of the boss. Once it is scaled down and fit to player model it loses those hallmark features.
Majere Nov 17, 2023 @ 9:07am 
Originally posted by Baron01:
Originally posted by Majere:
In any case, my original post was not about anything technical, it was about the fact that the armour changes appearance between the boss and the player for no adequately explained reason. That point still stands.
This is the point! Dervla's model is very lean, very tall, with extremely long legs and with very pronounced female anatomy. The armor is made to fit the model of the boss. Once it is scaled down and fit to player model it loses those hallmark features.

There are two very significant details of Dervla's armour that make it immediately obvious she's female and wouldn't be affected in the slightest by any re-scaling. I'll let you figure out what they are.

The issue comes down to this: If you're playing a male character and fight, say, Tancred, and think "Hey, this guy might be a mass-murdering religious zealot with multiple personality disorder but his armour's cool," then good news, once you put him out of his misery you too can look like that.

If, on the other hand, you're playing a female character and fight Dervla or Judge Cleric and think (correctly) that their armour is nice, what you get instead is something that looks nothing like them. I'm not going to throw around any tiresome 'ists' or 'isms', but what it definitely is is annoying, especially when you realise that someone had to put in extra effort to redesign the armour to generate that annoyance. I suppose there's one person out there who really wanted to cosplay Sigvald The Magnificent who was really happy to find golden muscle-plate with pecs, but frankly I don't care about that guy.

The point, as I said, still stands.
Baron01 Nov 17, 2023 @ 9:30am 
You just refused to accept the fact that boss armors as seen on boss models are different as those seen on player models. It is not hard to grasp such concept.
Majere Nov 17, 2023 @ 10:59am 
Originally posted by Baron01:
You just refused to accept the fact that boss armors as seen on boss models are different as those seen on player models. It is not hard to grasp such concept.

Of course they're different. The point is the _way_ that they're different. It's entirely reasonable to expect the scaling of the armour to change, though the proportions don't have to- see Smough's armour or the Ruin Sentinel armour from Dark Souls, for example. It's another thing entirely for the apparent gender of a piece of armour to be flipped for absolutely no reason. It's entirely reasonable for a player to look at a boss armour set and expect it to reflect the appearance of that boss.

Again, it would have taken _less_ work to keep the original design of Dervla and Judge Cleric's armour and just re-rigg and scale it to the player model than it took to design an entirely new 'androgynous' piece that happened to share a couple of design cues. And nobody playing a male character was looking at that armour and wanting it for their character anyway, unless they were some sort of spreadsheet jockey who'd decided that the stats were exactly what they wanted and the looks didn't matter.

The point still stands.
lailaamell Nov 21, 2023 @ 1:38am 
Its for female model of player is meant to be flat and stiff for people would shout if armor showed it was a woman in it. And its obvius female option was an after thought
Theri Apr 26 @ 3:55am 
I hear you! I bought the armor getting ready to look like the Awesome, female boss, but was soon left with utter disappointment. I am so very frustrated to be shown a "badass female character" to not be allowed to look like said badass female character. She is completely armors and covered or goodness sake. It's not cool to allow us the same look as players.
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