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I'm sure they just didn't considering the 32:9 ratio, few developers do since it's weird, and I don't think ue5 likes it very much anyway since Remnant 2 gained like 30 fps just switching to a normal ultra wide resolution windowed (I don't have the greatest GPU, but it's still a 6900xt).
I'm just curious why the old "overwrite the config file" isn't working.
In LotF I only have tha choice between fullscreen or a very small windowed mode.
maybe look in nvidia controll panel. install drivers for the screen
Thanks for that, can now select windowed. Still can't get the exact resolution in game, but powertoys let's me just setup a fancyzone that I can snap the window to and it works well.
Thanks! Feel dumb for not realizing that's how HDR works when you force it on.