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I thought AGI was more focused on speed, haha! Am running spear/sword right now. I know there's an option to respec, but AFAIK it's limited? Correct?
I ended up changing to dual-wield greatswords to give better AOE sweeps.
STR
END
VIT
I sometimes do like putting points in faith, I don't run a lot of faith builds tho.
I like bleed builds the most.
Every ring for the same stats and I like to use fire buff on the sword cause it looks cool.
Yeah the 1 hand sweep for the axe is why I like it so much. Also the 2 handed LB/RT attack comes out out faster than the bludgeon's, and it pancakes enemies. I think for now I'll be using the axe for mobs and switch to the bludgeon for bosses.
20 Strength
8 Agility
32 Endurance
40 Vitality
70 Radiance
8 Inferno
Stats:
Lvl: 95
- Str: 35
- Agi: 24
- End: 28
- Vit: 28
- Rad: 18
- Inf: 18
Weapons:
- Splitting Axe +7
- Purger Axe +7
Weapons are weird in this game I was running a Grand Axe and Grand Hammer setup but despite the higher numbers of those grand weapons my current setup has a higher actual damage output with the benefit of draining much less stamina. My axe pair wreck, but I still get killed usually due to me refusing to retreat when I'm being mobbed by low rank enemies. I do miss the gong sound from my grand hammer though.
Anyone try out the polearms, how are they.
inferno build on my second character as lord class... 25 endurance, 40 vigor, the rest are in inferno. grinning axe and bloodlust sword dual wielding... trying to get my hands on my second grinning axe to complete tu build
14 Agi
24 End
46 Vit
78 Rad
8 Inf
Running heaviest armor/phys def in the game with dual Pieta swords. Works great for pvp and coop but I'll be damned if 3/4 of the enemies are resistant to radiance (which makes sense because of the whole Adyr thing) but I can't complain because I'm essentially attacking with the speed of dual short swords with the reach great weapons.
Cosplaying with full Neophyte armor to look like an assassin.
Dual wielding Fungal bowman daggers with 6 Dual Wield runes (YES they stack, with eachother, In both hands)
Using the ring that makes Poison build up also build up bleed, and the Enhanced Poison cloud grenade for AOE poison + bleed. Also the poison single target grenade that lowers physical resistance
Coating the daggers with salts gives me elemental damage + Poison + Bleed
I WOULD use the necklace that gives you more damage per status effect, but I can't tell if anything but poison and burn count, since all the other statuses don't linger. They hit for a burst of damage and are gone.
20 Agility
40 Endurance
60 Vitality
9 Radiance
9 Inferno
Started with Condemned. Made strength build. Thats it.
That agillty is there for Enhanced Lump Hammer Ammunition to get that extra Boink and oooh boy it hits hard.