Lords of the Fallen

Lords of the Fallen

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TheBattleForUranus 2023 年 10 月 15 日 上午 8:17
Why does Buckethead have 4000 health?
And why do you put 4 of them in a small pit guarding my precious?
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Zefar 2023 年 10 月 15 日 上午 8:29 
2
Most likely because Developers couldn't find a way to make the difficulty balanced and thought "Dark Souls like games should be HARD" so they put some or a lot of unfair situations that the player can't really deal with unless cheese is involved.

Dark Souls 2 did this quite a bit. I hope these devs haven't been taking notes from that game.
IchigoMait 2023 年 10 月 15 日 上午 8:55 
Just grab the loot and run out.
BhaalSakh 2023 年 10 月 15 日 上午 8:56 
This enemy is the worst. I'm not even bothering fighting them.
TheBattleForUranus 2023 年 10 月 15 日 上午 10:15 
My issue is that the other Bucketheads before these only had like 800 health.

And good luck running in there and just picking up your loot cause they'll just nuke you in the pick up animation.
|Keheh| 2023 年 10 月 15 日 上午 10:19 
this are is best done later in the game... whenever you encounter a big difficulty spike, it most likely means there is an easier path you can go. At least upgrade your weapon a few times before going there
最後修改者:|Keheh|; 2023 年 10 月 15 日 上午 10:20
MacGyver 2023 年 10 月 15 日 上午 10:20 
kill them they drop rabbits foot
Inquisitor Zalinto 2023 年 10 月 15 日 上午 10:21 
引用自 Rubeus
This enemy is the worst. I'm not even bothering fighting them.

it's my favorite enemy because I can kill them pretty easily now and so I find peoples lamps when they died to them and then I can get my +3 eyeballs for avenging their death. lol - also their helmet is cool when it drops as loot :P
MacGyver 2023 年 10 月 15 日 上午 10:24 
yeah this enemy is so easy to kill with the great axe. just use the two handed multy swing then back up and repeat. he just walks into it like a moron. or the running heavy that smashes them into the ground every time. or just shoot it with a crossbow 5 times.
最後修改者:MacGyver; 2023 年 10 月 15 日 上午 10:25
TheBattleForUranus 2023 年 10 月 15 日 下午 12:20 
引用自 MacGyver
yeah this enemy is so easy to kill with the great axe. just use the two handed multy swing then back up and repeat. he just walks into it like a moron. or the running heavy that smashes them into the ground every time. or just shoot it with a crossbow 5 times.
Yeah well how about 4 at once in a small confined area with 4 times the health?

Like I said I have no problem with the ones that are about 800 health.

Maybe Keheh is onto something, I'll look for some other area. I already have but maybe I missed something.
Celto 2023 年 10 月 15 日 下午 12:21 
引用自 Zefar
Most likely because Developers couldn't find a way to make the difficulty balanced and thought "Dark Souls like games should be HARD" so they put some or a lot of unfair situations that the player can't really deal with unless cheese is involved.

Dark Souls 2 did this quite a bit. I hope these devs haven't been taking notes from that game.
The game has so much artificial difficulty its nuts. More enemies with more hp or damage does not equal fun. Artificial difficulty does not equal fun. They really do think oh dark souls is hard so we have to place a million mobs everywhere good luck out there kiddo. Its just bad game design and I hope they fix the enemy placement and density
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張貼日期: 2023 年 10 月 15 日 上午 8:17
回覆: 10