Lords of the Fallen

Lords of the Fallen

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Constant crashing after last update.
how do you ♥♥♥♥ this up the game ran great for 10 hours straight yesterday today you update the game and now I get constant crashes when just roaming around. Fix your damn game or roll it back to the last version.
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Εμφάνιση 1-15 από 52 σχόλια
Same here. It was stable before. Crashfest now.
CIG_Shikallum  [δημιουργός] 15 Οκτ 2023, 2:47 
Hey,

Are there any error messages popping up? Did you previously have success with DLSS Frame Generation activated? If so we have reactivated that option for people who previously had success.
Αναρτήθηκε αρχικά από CIG_Shikallum:
Hey,

Are there any error messages popping up? Did you previously have success with DLSS Frame Generation activated? If so we have reactivated that option for people who previously had success.

For me, I played around with those settings prior to the last patch. They didn't have a noticeable effect on stability. Crashes were few and far between then, though.

I've been getting the following:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000020c00000200

LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
kernel32
ntdll
The same thing for me since the last patch as with Dirty Hippy. Have the same error messages. Before the patch everything was working fine.
crash 60+ times now, wanna kill myself cause this game
They finally stopped shipping the game with a PDB so the callstack is now obfuscated ? :security:
Αναρτήθηκε αρχικά από Dirty Hippy:
Αναρτήθηκε αρχικά από CIG_Shikallum:
Hey,

Are there any error messages popping up? Did you previously have success with DLSS Frame Generation activated? If so we have reactivated that option for people who previously had success.

For me, I played around with those settings prior to the last patch. They didn't have a noticeable effect on stability. Crashes were few and far between then, though.

I've been getting the following:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000020c00000200

LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
LOTF2_Win64_Shipping
kernel32
ntdll


Same here. Same Message and crash randomly.
Before the Update yesterday i have 0 Crashes and 0 Problems
I completely uninstalled and reinstalled the game. I haven't crashed since.
Only notable settings change was I set the frame rate to 60 in game and in Nvidia control panel.
I am also having this problem, every time i try to use pull to open a passageway or extend a bridge in Upper Calrath this happens. Uninstall and reinstall does not fix it and it can't be my computer specs not meeting what is required, i have 32gb of ram and a RTX 4080.
Τελευταία επεξεργασία από Hunterlord; 16 Οκτ 2023, 13:52
Αναρτήθηκε αρχικά από Hunterlord:
I am also having this problem, every time i try to use pull to open a passageway or extend a bridge in Upper Calrath this happens. Uninstall and reinstall does not fix it and it can't be my computer specs not meeting what is required, i have 32gb of ram and a RTX 4080.
I have the same problem, am at the end of the game but cannot progress because the game crashes when I pull a bridge.
For me it's when fighting a certain boss It just crashes the game. I've had to fight this boss 5+ times now all with crashes and I can't progress the game because of it.
Αναρτήθηκε αρχικά από CIG_Shikallum:
Hey,

Are there any error messages popping up? Did you previously have success with DLSS Frame Generation activated? If so we have reactivated that option for people who previously had success.

Fatal error: [File:Unknown] [Line: 953]
Rendering thread exception:
Fatal error: [File:Unknown] [Line: 345]
ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionFormat=Oodle)


0x00007ff7dfad4cf1 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfad3a6c LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfad69aa LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfad2974 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfaeccbc LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfaf1faa LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfaf1c8c LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfaa8645 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfab7f61 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7de688f0e LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfac2289 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dfac2f37 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7de7e24f7 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ff7de7dd031 LOTF2-Win64-Shipping.exe!UnknownFunction []
0x00007ffb1695257d KERNEL32.DLL!UnknownFunction []
0x00007ffb187aaa78 ntdll.dll!UnknownFunction []



crashes at launch non stop for me this game is in a trash state.
Αναρτήθηκε αρχικά από HashKat:
Fatal error: [File:Unknown] [Line: 953]
Rendering thread exception:
Fatal error: [File:Unknown] [Line: 345]
ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionFormat=Oodle)
...
crashes at launch non stop for me this game is in a trash state.
Is your 13900/13700K running out of spec OC ?
yeah, same for me, latest update and the game crashes after 2 minutes every time. before the patch i only had like a crash every 2-3 hours
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Εμφάνιση 1-15 από 52 σχόλια
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Ημ/νία ανάρτησης: 15 Οκτ 2023, 2:38
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