Lords of the Fallen

Lords of the Fallen

View Stats:
Space_JesusJPG Oct 14, 2023 @ 11:01pm
Who designed this combat?
Let's see:
- Insane tracking. Bosses or even regular mobs while winding their attacks can make a 180 turn in half of a second or slide through the whole room to hit you. Because of this dodging is pretty unreliably and unpredictable. Not to mention how clunky dodge itself feels.
- Oneshots. The strongest offenders so far are not-pyramidheads in the not-blighttown and mouth-dog boss.
- Shields. Considering two points above, shields are pretty much the only option to play. You can just face tank all the damage and then regen hp in the openings. And you don't even need to parry, posture break attack deals so little damage that you will do better by just mashing simple attacks and face tanking enemy attacks.
Because of all of this combat feels both trivial and unfair.
< >
Showing 46-56 of 56 comments
Azukaos Oct 21, 2023 @ 10:51am 
there's one fight in particular i think the range of the attack hitboxes is a bit broken because whatever if i was right on spot and get hit or 5 meters away it would still register as an hit and i couldn't do anything about it.

the spurned progeny is a real b*tch
Sokurah Oct 21, 2023 @ 10:59am 
Originally posted by Rubeus:
Originally posted by Sokurah:
I stopped using shield and use a big sword with 2 hand.

Some enemies or areas are annoying but thats how games like this should be.

Combat is mostly fine for me.

The problem is that medium swords have such a ♥♥♥♥♥♥ and slow moveset that it's nearly useless to use them two handed.

Do you mean in LotF? I finished my first run with using longsword two handed all the time. Its great.

Do you mean Greatsword?
Kleerex Oct 21, 2023 @ 11:26am 
Originally posted by Giant Feeble Lard Baby:
The dev took the class on Dark Souls 2 enemy design and went past 10 on it. If you wanna dodge you have to di it right before they hit and not before otherwise they spin top into you.

DS1 did it way before DS2. That's exactly how Manus behaves. Dodge too early, you'll get hit upon landing. Dodge too late, you'll get hit before dodge.
mayhem523 Oct 21, 2023 @ 11:44am 
Originally posted by Tanjiro:
Originally posted by mayhem523:

Combat in lies of p and this game is very similar, except lords of the fallen is easier. Much easier to stagger with perfect blocks, more generous dodge and iframes, basic mechanics aren't locked behind a skill tree. If you can play lies of p lords should be no problem. Combat is fine.
This is not true. Lies of p health is a big step up from lords of the fallen and the dodge is way better, but anyways in lotf you die in 1 to 2 hits from mid enemies which is just a lazy way to make the game hard. In lies of p you in up to even 10 hits, but the game is actually skillful. You need to know when to block and when to use dodge. Lies of p enemies and attacks are also completely different. Lotf and lies of p are completely different games and should not be compares. I'm playing lotf right now so this is from current experience.

I beat lies of P 3 times and am almost done with lotf and I can say with confidence that iterally everything you just said is wrong.
Zukabazuka Oct 21, 2023 @ 12:13pm 
Originally posted by mayhem523:
Originally posted by Tanjiro:
This is not true. Lies of p health is a big step up from lords of the fallen and the dodge is way better, but anyways in lotf you die in 1 to 2 hits from mid enemies which is just a lazy way to make the game hard. In lies of p you in up to even 10 hits, but the game is actually skillful. You need to know when to block and when to use dodge. Lies of p enemies and attacks are also completely different. Lotf and lies of p are completely different games and should not be compares. I'm playing lotf right now so this is from current experience.

I beat lies of P 3 times and am almost done with lotf and I can say with confidence that iterally everything you just said is wrong.
Health of all of the bosses in Lies of P is far higher than Lords of the Fallen for sure. It get pretty obvious when with the damage you do in Lies of P.
Ghost Oct 21, 2023 @ 12:17pm 
This is the biggest case of gitgud I've ever read, I haven't had a single issue dodging any attacks, just because you're dodging 2 seconds before you get hit doesn't mean you shouldn't be punished for it, you're just dodging too early
mayhem523 Oct 21, 2023 @ 12:59pm 
Originally posted by Zukabazuka:
Originally posted by mayhem523:

I beat lies of P 3 times and am almost done with lotf and I can say with confidence that iterally everything you just said is wrong.
Health of all of the bosses in Lies of P is far higher than Lords of the Fallen for sure. It get pretty obvious when with the damage you do in Lies of P.

He's talking about the player health bar and ignoring that in lotf you get two of them.
(e)poq Oct 21, 2023 @ 1:08pm 
Originally posted by mayhem523:
Originally posted by Space_JesusJPG:
Lies of P is 10 time more engaging and rewarding that this game, my guy. Combat mechanics in LoP are polished and well thought of.

Combat in lies of p and this game is very similar, except lords of the fallen is easier. Much easier to stagger with perfect blocks, more generous dodge and iframes, basic mechanics aren't locked behind a skill tree. If you can play lies of p lords should be no problem. Combat is fine.

Dodge in Lies of P is ♥♥♥♥♥♥♥ terrible. It literally requires 2 upgrade points in the Organ tree to be not terrible - and it's still BAD compared to the perfect guard mechanic the game essentially requires you to master or you're going to have a real bad time.

This game has way better telegraphs, dodge works better, combat is more fluid, but the bosses are just too easy. I didn't struggle on a single boss in this game whereas I wanted to quit LoP on more than one occasion from spending 2-3 hours on a single boss. There's a happy medium, FromSoft knows what it is. Everyone else still figuring that out.
Penitence Oct 21, 2023 @ 1:16pm 
The dodge in this game is actually really generous compared to Dark Souls, there's a perfect dodge mechanic that moves a short distance so you can still avoid damage but still be in a good place to retaliate, and the regular dodge roll is like double the distance of DS games, that goes for the i-frames as well. What actually makes it hard to avoid damage is the mediocre combat camera, DS definitely did that much better.

You are at least right about the enemy tracking though, some attacks they can just completely 180 and this feels even more unclear in co-op when you think they're looking at the other player but then turn and hit you.

One shots aren't really any different than a DS game, you simply get more HP or armor just like Dark souls, no more one shot.

I used a shield in DS3, but since LOTF has two handing I haven't used any and have done fine just dodging.
Originally posted by Space_JesusJPG:
Let's see:
- Insane tracking. Bosses or even regular mobs while winding their attacks can make a 180 turn in half of a second or slide through the whole room to hit you. Because of this dodging is pretty unreliably and unpredictable. Not to mention how clunky dodge itself feels.
- Oneshots. The strongest offenders so far are not-pyramidheads in the not-blighttown and mouth-dog boss.
- Shields. Considering two points above, shields are pretty much the only option to play. You can just face tank all the damage and then regen hp in the openings. And you don't even need to parry, posture break attack deals so little damage that you will do better by just mashing simple attacks and face tanking enemy attacks.
Because of all of this combat feels both trivial and unfair.

1. Wrong, you just lack the feel. Dodging in the game is super good, way better then rolling in DS games. You basically almost never need to roll and you just need to dodge and you need to do it early, On fact when you know the attack is coming you dodge b4 they even swing and you will not get it. You suck, post a video, we tell you what you do wrong. This game is different and needs a learning curve but as you level it gets easier and easier.
2. Mouth dog boss? You mean lady with her dogs, did her 2nd try. Easy.
3. DEAD WRONG, Shields he only option to play ROFL, I finished the game never touching a shield ever. Had major issues with Pieta only do learn the not a single game in the game was as hard as she was for me. Bosses in the game were to easy for me.
Penitence Oct 21, 2023 @ 1:34pm 
Originally posted by ЯeÐ ĄnimaŁ ШaЯ:
2. Mouth dog boss? You mean lady with her dogs, did her 2nd try. Easy.
He most surely means the Congregation of Flesh boss, literally a giant mouth on legs.
< >
Showing 46-56 of 56 comments
Per page: 1530 50

Date Posted: Oct 14, 2023 @ 11:01pm
Posts: 56