Lords of the Fallen

Lords of the Fallen

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JP Oct 13, 2023 @ 6:17am
Framrate stuttering = skip
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.
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Showing 1-15 of 16 comments
EuerDickerFreund Oct 13, 2023 @ 6:19am 
Originally posted by JP:
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.
:steamfacepalm: even lies of p is 60fps locked as every souls-like because of the physics and speed-problem. the fights wont work because everything reacts different with more than 60fps.
Lies of P uses UE4 that runs a lot faster, has fewer polygons, not as good lightning and other effects ...

This uses UE5 the next gen version of the engine, you can not expect that it runs the same. I am fine with the performance of Remnant 2 and it uses the UE 5 as well.
giftigkeit Oct 13, 2023 @ 6:22am 
Originally posted by EuerDickerFreund:
Originally posted by JP:
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.
:steamfacepalm: even lies of p is 60fps locked as every souls-like because of the physics and speed-problem. the fights wont work because everything reacts different with more than 60fps.
Lies of P is not 60 FPS locked lol
xopoBod Oct 13, 2023 @ 6:23am 
Originally posted by JP:
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.

Take your pathetic Lies of P and go play it. Why did you come here?
JP Oct 13, 2023 @ 6:25am 
Originally posted by EuerDickerFreund:
Originally posted by JP:
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.
:steamfacepalm: even lies of p is 60fps locked as every souls-like because of the physics and speed-problem. the fights wont work because everything reacts different with more than 60fps.

Absolute lies... You can go into settings and set it to 120fps, and the game run perfectly fine at 120.
Last edited by JP; Oct 13, 2023 @ 6:27am
ЯeÐ ĄnimaŁ ШaЯ Oct 13, 2023 @ 6:30am 
Originally posted by JP:
even lies of p is 60fps locked as every souls-like because of the physics and speed-problem.

That is just total and utter ♥♥♥♥♥♥♥♥! Not "every souls-like" has 60 FPS locked. From Softwares originals have all locked FPS but most clones have not. BB has 30 FPS lock on PS4/5 but there is a unofficial patch that puts in to 60.

In fact most souls likes DO NOT have FPS lock on PC! And you can unlock it for Elden Right with Flawless Widescreen for example and it works just fine with unlocked FPS.

And Unreal Engine never had any issues with physics being tied to FPS ever, the engine is now written that way, I do not now why the devs of lies of P locked it at 60, maybe just for stability but I am pretty sure there is a way to unlock it and it will NOT mess up the physics. But I can always be wrong, maybe the devs coded their own weird physics in but I highly doubt it.

// ROFL based on the comment above me you are even wrong about lies of P and you can set it to 120 lol, so not even a mod is needed. Why make claims about ♥♥♥♥ you have no clue about? Do I need to give you a lost of soulslikes that have no FPS lock at all? I think I do not waste my time.
Last edited by ЯeÐ ĄnimaŁ ШaЯ; Oct 13, 2023 @ 6:33am
JP Oct 13, 2023 @ 6:32am 
Originally posted by ЯeÐ ĄnimaŁ ШaЯ:
Lies of P uses UE4 that runs a lot faster, has fewer polygons, not as good lightning and other effects ...

This uses UE5 the next gen version of the engine, you can not expect that it runs the same. I am fine with the performance of Remnant 2 and it uses the UE 5 as well.

I am well aware of the use of UE5. I dont think it adds anything of value to the actual gameplay and would have rather had the game built on UE4.

You talk about minimalistic design as if its a bad thing. Doom eternal is low polygon, low effects, and it looks ♥♥♥♥♥♥♥ amazing and runs at 400+ fps on max settings. Imagine if remnant 2 had the same kind of optimization.

In fact I didnt purchase remnant 2 for the same reason, game runs like ♥♥♥♥.

Its clear that UE5 isn't ready and developers arent ready to use it.

Gameplay and optimization will always be more important than whatever flashy technical upgrades come with the next engine.
JP Oct 13, 2023 @ 6:34am 
Originally posted by xopoBod:
Originally posted by JP:
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.

Take your pathetic Lies of P and go play it. Why did you come here?

Because i want the game to succeed. We need more quality souls likes on the market. This game looks really good and has a lot of potential but performance will hold it back.

Thanks for your thoughtful contribution to the discussion. Why did you come here?
Rev Rustle Oct 13, 2023 @ 6:35am 
Originally posted by EuerDickerFreund:
Originally posted by JP:
Hope the developers fix this because im not even going to try a game that has framerate stuttering. Lies of P ran at a buttery smooth 120 fps. Should be the standard.
:steamfacepalm: even lies of p is 60fps locked as every souls-like because of the physics and speed-problem. the fights wont work because everything reacts different with more than 60fps.
Maybe you should look into stuff before you spew dumb BS like this, lol
JP Oct 13, 2023 @ 6:37am 
This is all my personal opinion obviously, but graphical fidelity is not that important to me in a game. I perfer high framrates and low input latency.
Well that is YOUR opinion because your GPU sucks, the devs obviously do not care about your opinion. I can play Remnant 2 perfectly fine on my 5 or 6 year old 2080 Ti so I have nothing to complain. I will buy a new GPU soon, I am a sucker for good graphics and a fan of Unreal Engine.

And I would never call Doom Ethernal "low poly, low effects". ID Tech is also an amazing engine. Also UE4 can be different from game to game. The latest Star Wars for example was very ♥♥♥♥♥♥ optimized on release and even after the performance patches it has a low more going on, lots of wide outside area levels, lots of details, they squeeze every last bit out of UE4 so obviously is does not run as good as some other title with the same engine. When UE4 came out the game were not even close to as advanced as they are now.

UE5 clearly is perfectly ready for devs and consumers that is why major titles like Remnant 2 are already a great success, that is why CD Project Red dropped THEIR OWN VERY ADVANCED ENGINE in favor of UE5 and they are working on the next WItcher on it as we speak. You are just another clueless dude spreading lies. Next Tomb Raider will use UE5 ... UE5 it totally production ready and its being deved in by the best game devs on the planet RIGHT NOW.

Gameplay always stay more or less the same. Look at the success of remasters, when games from 20 years ago release again with better graphics people buy them (again) and the gameplay is still fun UNCHANGED 20 years later. I mean I would appreciate more to be done in gameplay as well but its not happening and when it comes to Soulslikes I do really need more, it just works like it is.
Last edited by ЯeÐ ĄnimaŁ ШaЯ; Oct 13, 2023 @ 6:48am
Swomppes Oct 13, 2023 @ 6:47am 
I think its shader compilation, had insane stutters during character creation and cutscenes but after while stutters were gone
JP Oct 13, 2023 @ 6:54am 
Originally posted by ЯeÐ ĄnimaŁ ШaЯ:
Well that is YOUR opinion because your GPU sucks, the devs obviously do not care about your opinion. I can play Remnant 2 perfectly fine on my 5 or 6 year old 2080 Ti so I have nothing to complain. I will buy a new GPU soon, I am a sucker for good graphics and a fan of Unreal Engine.

And I would never call Doom Ethernal "low poly, low effects". ID Tech is also an amazing engine. Also UE4 can be different from game to game. The latest Star Wars for example was very ♥♥♥♥♥♥ optimized on release and even after the performance patches it has a low more going on, lots of wide outside area levels, lots of details, they squeeze every last bit out of UE4 so obviously is does not run as good as some other title with the same engine. When UE4 came out the game were not even close to as advanced as they are now.

UE5 clearly is perfectly ready for devs and consumers that is why major titles like Remnant 2 are already a great success, that is why CD Project Red dropped THEIR OWN VERY ADVANCED ENGINE in favor of UE5 and they are working on the next WItcher on it as we speak. You are just another clueless dude spreading lies. Next Tomb Raider will use UE5 ... UE5 it totally production ready and its being deved in by the best game devs on the planet RIGHT NOW.

Gameplay always stay more or less the same. Look at the success of remasters, when games from 20 years ago release again with better graphics people buy them (again) and the gameplay is still fun UNCHANGED 20 years later. I mean I would appreciate more to be done in gameplay as well but its not happening and when it comes to Soulslikes I do really need more, it just works like it is.

Man im on a 3070 i wouldnt say my gpu sucks...
JP Oct 13, 2023 @ 6:58am 
Remnant 2 also has stuttering issues but i wouldnt know because i didnt buy it lol. The latest star wars i heard was also a stutterfest... so i didnt buy it.

If you can enjoy games that stutter more power to you.
Last edited by JP; Oct 13, 2023 @ 6:58am
✙205🍉🐆→ Oct 13, 2023 @ 7:00am 
Originally posted by JP:
Remnant 2 also has stuttering issues but i wouldnt know because i didnt buy it lol. The latest star wars i heard was also a stutterfest... so i didnt but it.

If you can enjoy games that stutter more power to you.
It turns out that the developers of Lies of P know something more than the developers of star wars jedi survivor + star wars jedi fallen order :steamsad:
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Date Posted: Oct 13, 2023 @ 6:17am
Posts: 16