Lords of the Fallen

Lords of the Fallen

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Hunter Este Oct 12, 2023 @ 3:49pm
IGN upset that the game isn't hard enough (mad about better accessibility)
IGN upset that the game isn't hard enough (mad about better accessibility)

I just watched the IGN review. I can't believe they are upset that the bosses aren't super difficult. Imagine complaining that a game is more accessible to a wider array of players. I am glad to see a souls-like that isn't "hardcores only!" levels of difficulty.

This is how all of these games should be designed.

:praisesun:
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Showing 31-45 of 55 comments
chosenxeno Oct 13, 2023 @ 2:56am 
[quote=bladeddragonknight;6644556627468013415
He literally tells someone in another thread on the Lies of P forum to "try not being poor."[/quote]

This sounds like good advice.
Originally posted by Kruno Saho:
Originally posted by Mr.Svent:
Kinded divided on that type of statement, IGN doesn't exactly have a spotless record. But generally when people approach this type of formula, they try to stick to what FromSoft does really well. And that is good level design, enemy designs and placement. And more or less pattern checking you.

FromSoft games are fair in my opinion. If something seems "Too hard", it is more than likely people have not tried other options in their build. Sometimes it is a difference of mindset, or difference in items. (Could be the gear used, upgrading it, and the moveset and damage types needing to be shuffled.)

Combat has a sense of weight that makes these games exciting. Disrupting that weight can make it feel alienating.

Sekiro is the hardest of the Modern FromSoft J-RPGS, or at least the SoulsBorne formula from FromSoft in my opinion because. "There is no Build options really. The weapon you start with, is what you'll be using the entire game. It is purely a skill check game that checks your pattern recognition." It is the only FS game I have not finished that I owned. (On PS at that.)

DS1 and 3, are not REALLY hard in my opinion. But DS1 somewhat encourages you to somewhat stick to your starting "Class" if you are a new comer, and just go into your needed stats. But you do have many options that make the game easier for you.

DS3, stakes are mostly raised due to how armor values work. How fast most enemies are.
I could never get into magic in these games, it felt way harder to use than just thrashing them with a STR, DEX or Quality build.

Demons' Souls is... kinda laughably easy. You can just mostly do anything as a lot of fights are gimmicks. It has fun ideas... but it isn't terribly hard. The level 1 class is... ironically the most powerful one too.

FS games are more about exploring options and recognizing mistakes more so than them being hard. Elden Ring, even gives you so many resources to subtly encourage you to make your own active META for yourself. I'd say it starts harder than some FS games, and sorta gets easier. Not a bad thing, it is just encouraging you to explore the mechanics. Because of things like this, I never understand people equating difficulty as the same thing to accessibility, and maybe I will never understand.

But when people tell me. "The Souls games are too hard." My expressionless face contorts into a grin, and I ask this question. "Have you ever played Nion 1 and 2?" And I respectfully leave it at that. The above seems easy by comparison to those two games.

Wo Long: Fallen Dynasty was met with it being seen as too easy for the people it was intended for. I don't think it is a bad game. But sometimes elevated challenge is just a must for some. The Team Ninja take on FS JRPGs, are expected to be even harder. It felt only slightly harder than a game like Code Vein... which was made to appeal to Soulsborne fans.. and pretty much failed to a lot of the people it was trying to bring in. Some people like it, and that isn't the point. But the "off feeling" to kinetic attacks, really takes you out of it. The fact a one handed sword with it's attacks have more stagger than a two handed heavy weapon should speak volumes.

But to round back to my initial point I was trying to make.
"These games really were never about difficulty, they were about the adventure and making you weigh your choices. If you never learned from your mistakes, it was never the games' fault. It punishes the reckless, and the overly cowardly. That was the point. It was NEVER about difficulty." Like, if you want Difficulty, there is Nioh.
Accessibility isn't difficulty. Accessibility is more options that allow you to play the game like everyone else. It's pretty insulting to the people who I know with disabilities worse than I to have difficulty weighed as the same as accessibility. Having options that let others perform the same task, is a good thing. What isn't good is lowering the ceiling to the floor when they were given the tools to be able to reach for the skies and beyond.

I'm not expecting Sekiro, Nioh 1 and 2, DS2. (That game is "difficult" for the wrong reasons.) I'm just expecting a good adventure that hopefully offers something new to the Formula.

That being said, I mean no harm in this response. These are just my two cents on that matter. Either way, I'm excited to be playing this tomorrow.

Easiest to hardest:
Dark Souls, Sekiro, Dark Souls 2 (for all the wrong reasons though), Elden Ring, Dark Souls 3.

Wo Long has new DLC with a roguelike mode and no base enudrance(?) charges, so the challenge is much higher now.
Can agree with the ranking. For me personally the difficulty of DS3 & ER also came with the rise of more effects. IMHO DS 1+2 were much easier to "read".
You people are aware OP is farming for clowns right? Look at his post history.
LingLong Oct 13, 2023 @ 3:45am 
ign is always talking ♥♥♥♥
Ennyweeny Oct 13, 2023 @ 3:51am 
Originally posted by Hunter Este:
IGN upset that the game isn't hard enough (mad about better accessibility)

I just watched the IGN review. I can't believe they are upset that the bosses aren't super difficult. Imagine complaining that a game is more accessible to a wider array of players. I am glad to see a souls-like that isn't "hardcores only!" levels of difficulty.

This is how all of these games should be designed.

:praisesun:

You must literally have taken the easy path in life at every given oppurtunity. "Accessible" isn't a word that a successful person should be using all too much. Play the games, learn them, get good. Simple formula. Defeat is part of "souls" just like it's part of life and it sounds like you need to deal with it.
Originally posted by Hunter Este:
IGN upset that the game isn't hard enough (mad about better accessibility)

I just watched the IGN review. I can't believe they are upset that the bosses aren't super difficult. Imagine complaining that a game is more accessible to a wider array of players. I am glad to see a souls-like that isn't "hardcores only!" levels of difficulty.

This is how all of these games should be designed.

:praisesun:

No and git gud. Go play Animal crossing if you want to chill.

You point of view is like : Imagine if in horror movies, blood was replaced by water because : muhhh horror films need to be accessible to childrens.....

I really hate peoples like you
FreshRevenge Oct 13, 2023 @ 3:58am 
Originally posted by FireShark:
lol, IGN trying to flex?

Yeah if the game was too hard, they would be knocking it for it's difficulty.
AH-1 Cobra Oct 13, 2023 @ 3:58am 
Lies of P was freaking easy. Just summon the spirit and toss items at bosses, and you can first attempt them no problem. A game is only as difficult as the cheapest strategy I can use to win.
Last edited by AH-1 Cobra; Oct 13, 2023 @ 3:58am
Zakayel Oct 13, 2023 @ 4:02am 
Difficulty in this game is tied to what class gameplay you choose. Big shields, heavy armor, and chonky weapons will make this game easymode for you. Pretty sure the deluxe class will also make it a walk in the park. If people truly want a challenge they'll go condemned and never go heavier than light encumbrance.
AzysLla Oct 13, 2023 @ 4:17am 
Lies of P is more difficult than this, so I heard.
ritzmax72 Oct 13, 2023 @ 5:00am 
Should I skip it? Looks like this game is made for game journalist, as from the discussion here.
blueberryvibe Oct 13, 2023 @ 5:06am 
Originally posted by Necromancin:
Originally posted by FISHINGPLANET:
Ew is it really easy? If even game journos think its too easy maybe it really is.

Yes it is easy, they offer xp boost if you pre order lmao


Cant imagine what im going to do with my 1200 exp that isnt even close to a full level. Such unbelievable advantage
Echorion Oct 13, 2023 @ 5:08am 
I think they were upset that the bosses were rather easy but most of the world enemies and areas are significantly difficult, from what I read.

Tbh that sounds like a fair criticism, albeit not a huge one.
Last edited by Echorion; Oct 13, 2023 @ 5:08am
LilDipper Oct 13, 2023 @ 5:11am 
The bosses being less difficult than most other soulslike is the reason I bought this day 1, because it is usually the bosses that make me stop playing, because I have better things to do/play than beat my head against a wall for hours on end for one encounter, just pointless...
Last edited by LilDipper; Oct 13, 2023 @ 5:11am
Echorion Oct 13, 2023 @ 5:13am 
Originally posted by LilDipper:
The bosses being less difficult than most other soulslike is the reason I bought this day 1, because it is usually the bosses that make me stop playing, because I have better things to do/play than beat my head against a wall for hours on end for one encounter, just pointless...

I think that is why Elden Ring was so successful.
The first souls game to offer the same challenge if you want, or even harder if you want it to be; but you can also just go do other things and come back later if you level enough or get enough gear every fight can be pretty easy.

People that don't normally play souls games played it and enjoyed; while almost all the usual souls veterans played and loved it also.

However this game is more linear so even if you enjoy that, if there is no option for that level of challenge it will discourage a big part of the audience the game is trying to draw.
Last edited by Echorion; Oct 13, 2023 @ 5:14am
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Date Posted: Oct 12, 2023 @ 3:49pm
Posts: 55