Lords of the Fallen

Lords of the Fallen

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NJ Jan 11 @ 5:55am
Lord of the Fallen updates until 2.0
Hi Guys,

We will continue to receive updates from Lord of the Fallen until 2.0. Then I guess no more updates as they will focus on a sequel. See link below

https://wccftech.com/lords-of-the-fallen-will-continue-to-receive-meaningful-updates-up-to-version-2-0-sequels-playtesting-to-take-place-this-year/

I do hope they have learned from this game going into the second game.
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Showing 1-7 of 7 comments
SkacikPL Jan 11 @ 6:00am 
I hope to see them eventually add raytracing.
Will they improve performance? It's still lacking.
Ray-tracing is a complex task especially for games that didn't had it built in 1.0.
The Witcher 3, ray tracing makes the game look much worse in many place removing the visibility of lots of props and other things because it's very dark from lacking light sources.
Devs like to just slap it on and hope for the best and not even implementing modern non ray-tracing graphical features such as "transparent glass"!
SkacikPL Jan 11 @ 11:37am 
Originally posted by WeylandYutani:
Ray-tracing is a complex task especially for games that didn't had it built in 1.0.
Not in UE5, literally compile shaders for it and you're mostly done. They did not opt for it, since the game on release ran pretty poorly and they knew that adding support for it would make people complain even more.

Now most people have moved on and it's a way of future proofing the game.

The game already utilizes "software" RT in form of Lumen, utilizing proper hardware RT doesn't dramatically change look of scenes in any aspect (besides reflections but there's very few reflective surfaces in the game) but it does add accuracy over software lumen.
hopefully they get rid of lamp world so i can see another color besides neon blue in the game
Dreadoom Jan 11 @ 11:13pm 
I hope they change the sprint animation, remove the absurds requirements for boss weapons special moves and give us the possibility two hold 2 hands the left hand weapon. More movesets or mobs variety is too much I think, it's something needed for the sequel.
Dreadoom Jan 11 @ 11:15pm 
But it's promising to see they heard players (may be too late), I had fun even with the first version of the game but improvements were welcome.
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Showing 1-7 of 7 comments
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Date Posted: Jan 11 @ 5:55am
Posts: 7