Lords of the Fallen

Lords of the Fallen

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Most Innovative award 2023.
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?
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Originally posted by St✩rlight:
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?
2 worlds coexisting at the same time, random enemieß and more enemies being chosen by itself already deliver single player replayability but other modifiers add even more and seamless coop that despite not being 100% thrustworthy for its functionalities is a thing other souls likes dont do without a mod.

Would I give it "most innovativve game award" because of that? .... no, but it still quite neat combibation
NeoVICT May 23 @ 6:35am 
Originally posted by St✩rlight:
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?
Look up the definition of the word "clone".
Or do you consider yourself a clone as well because you have 2 arms, 2 legs and a head, like other humans?
Originally posted by St✩rlight:
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?

I found Lords of the Fallen to better than Dark Souls 1-3, personally. It's certainly not a clone. The dual realm mechanic is pretty bad da f0k ass, and the tone and atmosphere is so dark, it's great. Lords of the Fallen deserves way more praise than it's received.
The Grin May 23 @ 9:42am 
Originally posted by St✩rlight:
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?
Watch the gameplay and you'll see that it's literally night and day between both games.
And no, it's not a clone because Dark Souls has no shifting worlds like Lords of the Fallen.

The atmosphere in Lords of the Fallen is striking and you'll get 3 different endings depending on your choices.
Lednard May 23 @ 10:05am 
It's not a clone of Dark Souls.
Dark Souls does not feature a game breaking bug that ♥♥♥♥♥ you up if you try to play the game the way it's advertized: in multiplayer.
EF_Neo1st May 23 @ 10:07am 
Originally posted by Lednard:
It's not a clone of Dark Souls.
Dark Souls does not feature a game breaking bug that ♥♥♥♥♥ you up if you try to play the game the way it's advertized: in multiplayer.
People having their files corrupted in Dark Souls and Elden Ring after reading your post here while trying to do anything to save their characters and their save files...
https://www.youtube.com/watch?v=SK9YpwF7ImM
Gaius May 23 @ 10:59am 
are u talking about first dark souls?

let me tell the differences:

Lords of the fallen:
- very dark fantasy scenarios (very good)
- a more "dark catholic" approach design
- more linear storytelling and easy to understand plot
- mastery over combat
- good enemy combat and pvp combat
- 3 spell schools with a wide range of possibilities
- interconnected combos with light or heavy attack movements
- easy to master parry system, but easy do counter too.
- 2 worlds interconnected
- engaging level up system with less "sweatlordish" approach
- can engage both sweatlords and casuals.
- seamless coop

Dark souls:
- a very good game too
- moody and high "elvish" fantasy atmosphere
- more "anime" approach design
- mastery over locations
- strategy vs enemies
- bad pvp with backstabbing issues and fishing
- little endgame build variety in pvp
- trippy scenarios
Gaius May 23 @ 11:00am 
lords of the fallen is dark fantasy
dark souls is high fantasy
Originally posted by EF_Neo1st:
Originally posted by St✩rlight:
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?
2 worlds coexisting at the same time,
That's nothing more than an exact copy of Legacy of Kain Soul Reaver's spectral realm. Like there is literally very little difference between the two.


random enemieß and more enemies being chosen by itself already deliver single player replayability but other modifiers add even more and seamless coop that despite not being 100% thrustworthy for its functionalities is a thing other souls likes dont do without a mod.
Broken systems is not innovation.

Would I give it "most innovativve game award" because of that? .... no, but it still quite neat combibation
No. No, it is not.
Last edited by Killer Kitten; May 23 @ 12:19pm
EF_Neo1st May 23 @ 12:20pm 
Originally posted by Killer Kitten:
Originally posted by EF_Neo1st:
2 worlds coexisting at the same time,
That's nothing more than an exact copy of Legacy of Kain Soul Reaver's spectral realm. Like there is literally very little difference between the two.


random enemieß and more enemies being chosen by itself already deliver single player replayability but other modifiers add even more and seamless coop that despite not being 100% thrustworthy for its functionalities is a thing other souls likes dont do without a mod.
Broken systems is not innovation.

Would I give it "most innovativve game award" because of that? .... no, but it still quite neat combibation
No. No, it is not.
Ok, so you could had very well spared you the time of playing a game that is clearly bad for you .. just saying
Originally posted by EF_Neo1st:
Originally posted by Killer Kitten:
That's nothing more than an exact copy of Legacy of Kain Soul Reaver's spectral realm. Like there is literally very little difference between the two.



Broken systems is not innovation.


No. No, it is not.
Ok, so you could had very well spared you the time of playing a game that is clearly bad for you .. just saying
It's a fun game. It's just that there's not a shred of original thought put in it. Literally, everything in it, is a copy of other games. It's not bad. It's just what it is.
Last edited by Killer Kitten; May 23 @ 12:34pm
EF_Neo1st May 23 @ 12:36pm 
Originally posted by Killer Kitten:
Originally posted by EF_Neo1st:
Ok, so you could had very well spared you the time of playing a game that is clearly bad for you .. just saying
It's a fun game. It's just that there's not a shred of original thought put in it.
O...k...
Enough trolling now plz, you pushed way too far now.

By that statement the very first Demon Souls and Dark Souls (that basically gave birth to the "souls-like genre") had nothing original in it if we are to take mechanics, themes, etc that were previously used in other games but combined in 1 single game and I am talking about games from 90s and 80s not only games from early 2000s.
Originally posted by EF_Neo1st:
Originally posted by Killer Kitten:
It's a fun game. It's just that there's not a shred of original thought put in it.
O...k...
Enough trolling now plz, you pushed way too far now.

By that statement the very first Demon Souls and Dark Souls (that basically gave birth to the "souls-like genre") had nothing original in it if we are to take mechanics, themes, etc that were previously used in other games but combined in 1 single game and I am talking about games from 90s and 80s not only games from early 2000s.
What was the original question? Innovation. That's not a synonym for good.

I think the OP asked a good question. What does make this game innovative? What about it would be seen in other games?
Lamp mechanic, I guess. I think it should have received the "Best Souls Clone Award", because that's what it deserves on merit.
It's heavily inspired by Fromsoft's games, but I'd say that's a good thing. This game is the first 3D game where I felt like they nailed it, at least with 2.0. Haven't played the previous versions. The lamp mechanic is a cool thing and considering the state of video games over the past few years it was pretty innovative. 95% Dark Souls with a pretty neat gimmick.


Originally posted by EF_Neo1st:
Originally posted by St✩rlight:
Isn't it just a Dark Souls clone? What makes it the most innovative game of 2023?
2 worlds coexisting at the same time, random enemieß and more enemies being chosen by itself already deliver single player replayability but other modifiers add even more and seamless coop that despite not being 100% thrustworthy for its functionalities is a thing other souls likes dont do without a mod.

Would I give it "most innovativve game award" because of that? .... no, but it still quite neat combibation
2 worlds co-existing isn't something new I believe, there's definitely games that have done that before, but the way it works here is easily the neatest I think. Not just the way you can switch to it, but how you can partially interact with it through merely raising the lamp. I hope it'll return for the second game, and if not then hopefully something similarly cool will be implemented.
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