Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe give the bosses some elite enemy minions to help break the focus on the boss and complicate the fight a little?
Obviously, difficulty tweaks could be done in a far more refined manner... But, given they're revealing LotF2 in a month's time, methinks, the bulk of the development crew have been moved to that project; with "2.0" mostly done in order to promote the sequel (as distinct from them genuinely wanting to support the 2023 game into infinity).
After all, this game game go rather poor reception, and has only clawed back some ground since 2.0 -- it makes sense that if they wanted the sequel to be successful, they would have to undertake some damage-control here.
After you finish char creation it shows the mods to be applied.
https://youtu.be/umnyxLu-qAQ
I am aware this game is not Elden Ring, or Dark Souls, or what have you, but those games all had Cheat Tables/Mods/Save Editors, or in the Case of Dark Souls 2, built in methods to increase difficulty or increase NG+ without spoiling the entire game.
Now while i'd love to be able to increase difficulty even further without having to use external software, that would be fantastic, but I sure as hell don't want to spoil most of the game to increase difficulty when i'm not sure if i'll necessarily be motivated to replay the entire game after my first playthrough (I very well might be, in fact this game does seem fun for multiple playthroughs especially with ironman mode, etc) but i'm also playing with someone else in co-op, and I know they'll be much less motivated to play a second playthrough, so i'd much rather have a better non-spoilery method of increasing the difficulty even further.