Lords of the Fallen

Lords of the Fallen

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What's the recommended level for the Fief?
First time I tried to go into the Fief (the frozen region) I was ~50lvl. I got two-tapped by the archer at the gate a couple times, so I decided to grind for a bit.

I have now grinded for two days and I'm at lvl 94, and at the softcap for End and Vit (40), and I am still two-tapped by the archer. The arrow AoE always gets me no matter how hard I try to dodge, and a single melee hit after that gets me finished. I am using the endurance ring and using the freeze resist potion but I am still getting insane damage.

How much more do I have to grind and what items I should get to be able to go there?

I was having fun for the first few days playing, now I am annoyed and considering quitting the game.
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Showing 1-9 of 9 comments
the archer is just pure bs in damage, rest should be manageable.
Originally posted by Deathspider12:
the archer is just pure bs in damage, rest should be manageable.
But that's supposed to be a trash mob, like those in Carlath... WTF?
I progressed a bit after the gate and there was another one on the bridge with a knight (like the boss previously in the game). I was going through heals like candy.
If this is just an unbalanced mob then this is total BS.
Originally posted by Praefator:
But that's supposed to be a trash mob, like those in Carlath... WTF?
There are a total of I think 6-8 of those in the whole area, wouldn't consider them trash at all.
Like, they have a predator stealth cloak and 2 tap you, alternate between 2 fire modes and are very agressive in melee.

If you come from Dark Souls or any FromSoft game, it's kinda easy to see them as an homage to every ♥♥♥♥♥♥♥♥ sniper enemy those games have - doesn't make it any better, but that's what it seems to be.

With a bit of distance... I think they're meant to be an enemy you're not meant to treat like trash.
Their aim / shoot cadence is weird and their melee is insane for a ranged enemy, so you gotta come up with something else.

What worked for me was either brute forcing them with the Umbral Javelin spell from the Hushed Knight, or, what works universally: go cover by cover until their cloak drops and then just soulflay them - depleted their complete health bar every time in one go with both 'deal more damage to souls' eyes equipped.
That makes them really ♥♥♥♥♥♥♥ trivial, to be honest.

good luck!
Last edited by Ashtrails; May 6 @ 8:17am
Originally posted by Praefator:
Originally posted by Deathspider12:
the archer is just pure bs in damage, rest should be manageable.
But that's supposed to be a trash mob, like those in Carlath... WTF?
I progressed a bit after the gate and there was another one on the bridge with a knight (like the boss previously in the game). I was going through heals like candy.
If this is just an unbalanced mob then this is total BS.
right now i just completly hate this ♥♥♥♥♥♥♥ area, i dont like the knights that sometimes just stunlock you when you miss just 1 attack to parry, i hate the archers that just over the top in damage and if you have 2 knights at once and make 1 mistake, then you can already alt+f4 and start anew, doesnt matter if you have armor with frost resist or now, doesnt matter.
Originally posted by Praefator:
But that's supposed to be a trash mob, like those in Carlath

The dogs and small frozen zombies are the trash mobs. The archers and huge axe warriors are much tougher and you're supposed to approach them as a threat. That's why you rarely ever encounter more than one at a time.
My least favourite area and Boss in this game....i visit this place always at last. So my level is high enough and the enemys dont bother me that much....but the archers are still trash.
I see, so it's an area I'll just have to suffer through to beat the game...
I still have a couple more areas to investigate, guess I'll go there first. Right now I'm too annoyed, to go into the Fief.
Thanks everyone.

Originally posted by Ashtrails:
Originally posted by Praefator:
But that's supposed to be a trash mob, like those in Carlath... WTF?
What worked for me was either brute forcing them with the Umbral Javelin spell from the Hushed Knight, or, what works universally: go cover by cover until their cloak drops and then just soulflay them - depleted their complete health bar every time in one go with both 'deal more damage to souls' eyes equipped.
That makes them really ♥♥♥♥♥♥♥ trivial, to be honest.

I'll try that next time I'm there. Thanks )
Last edited by Praefator; May 6 @ 8:46am
Swanky May 6 @ 9:37am 
I just did that area as the 5th of the shrines. Level 90+, Stormunds armor. Strength build, 40 vitality. Could pretty easily tank the shots although they'd knock me down of course. If it's just one, you can run small circles to throw off their aim (they lead their shots), or try to dodge the moment they fire, there's an sfx to help you time the dodge.
I also found that throwing weapons (used enhanced hammer) works well, I could 3 tap them with those and each hit would stagger them.
Last edited by Swanky; May 6 @ 9:43am
Suwako May 6 @ 1:45pm 
Honestly, any area is doable once you get your main weapon stats to 40 at least.

The archers will be the biggest issue, they're ment to punish non-shield users. They're kinda stupid though and if they spot you, and you hide at a corner, they'll some times just walk into your sword.

If you're having any trouble at all in any area, it's best to just join a couple random co-op sessions. A couple of bosses is a huge vigor boost early game.
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