Lords of the Fallen

Lords of the Fallen

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giga bad performance
no matter what i change in the graphic settings i never get over 100 fps with my 5080 nasa pc. any ideas why? :D
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If you are not seeing better performance despite lowering settings then you have an fps cap somewhere or you are CPU bottlenecked.
Rango May 2 @ 12:18pm 
i dont have a fps cap, also got a 7900X3D, so this shouldnt be a problem
Originally posted by Rango:
no matter what i change in the graphic settings i never get over 100 fps with my 5080 nasa pc. any ideas why? :D
What resolution are you at?
With my RX 9070 XT maxed settings + 100% resolution scale I get ~100FPS at 1080p and ~70FPS at 1440p which is actually better than most other Unreal Engine 5 games I tried. But at least the frametimes are super smooth on my end, so that's something.

I get you, though, this was basically my very first reaction when I first had my brand spanking new GPU and wanted to see what it can do. I just had it with another game that was also Unreal Engine 5 (and ran slightly worse, btw, while also looking worse than this).

The hardware requirements for UE5 really are ridiculous, overall but believe me - this is far from the worst you'll see.
Last edited by Space Cowboy; May 2 @ 12:52pm
I got a 2080 ti with an i9 9900k playing at 1440p and i get 60-80 fps with med/high settings... im glad i can actually i can run this game... infact the horrid perf of this game on launch was one of the reason why i passed on this game in 2023 because otherwise i'd be getting the choppiest 40 fps, they actually imrpoved the perf in this game with the 2.0 update massively... other ue5 games just aint it with my rig.

do you have GPU-Z? i reccomend opening that up and looking at the censors tab it shows you loads of useful information. with you're rig you should probably be pushing past 100 fps.

if nothing looks out of the ordinary and eveything on your system is running nominally then at that point there probably not much you can do 100 fps is more than playable anyways.
Last edited by MoppBoi37; May 2 @ 12:59pm
Originally posted by MoppBoi37:
I got a 2080 ti with an i9 9900k playing at 1440p and i get 60-80 fps with med/high settings... im glad i can actually i can run this game... infact the horrid perf of this game on launch was one of the reason why i passed on this game in 2023 because otherwise i'd be getting the choppiest 40 fps, they actually imrpoved the perf in this game with the 2.0 update massively... other ue5 games just aint it with my rig.

do you have GPU-Z? i reccomend opening that up and looking at the censors tab it shows you loads of useful information. with you're rig you should probably be pushing past 100 fps.

if nothing looks out of the ordinary and eveything on your system is running nominally then at that point there probably not much you can do 100 fps is more than playable anyways.
That's what I thought when I upgraded from an RTX 2070 to my current RX 9070 XT (which isn't THAT much slower than a 5080). And while I could comfortably push some older games to 4k at max settings compared to the old one where I was happy to be able to run it at all, that was not the case with any Unreal Engine 5 game. GPU is running at 100% load as well. The engine just has A LOT of problems - and they are well documented, too. It's just an overall MASSIVE resource hog.

For example - I can play Space Marine 2 at 4k at around ~60 FPS with only very few drops. Resident Evil 3 even runs at 5k (I'm literally running out of resolution on this one), Death Stranding, also 4k, no problems. All maxed out.
On the other hand I can count myself lucky if I can play ANY UE5 game at 1440p maxed out without upscaling/at 100% render scale at slightly above 60FPS.
Last edited by Space Cowboy; May 2 @ 1:26pm
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