Lords of the Fallen

Lords of the Fallen

View Stats:
Co op Issues (missing mechanics)
In Coop with Friends Pass as the non main character I am unable to pick up healing upgrade items, I cannot add runes to weapons (all weapons stay locked at 0 runes regardless of upgrades), and I cannot get items to upgrade the lamp.

I assume this is an issue for everyone in Coop at the moment?
Originally posted by Keks Offender:
Originally posted by Nereosis:
How do you know if you've joined with Shared Progression or not? If I go into single player I have all the same items as when I'm in the game with them?
yeah usually, there are two options to join a game and you'll need to select the shared progression one, and your friend will need to use the beckon player option which will begin a matchmake (not beckon friend, as that's just an invite to a non-shared game)

if you're already doing all of this then it's 100% just more bugs, me and my gf have had a few issues with shared coop, but that didn't include picking up healing upgrades, mainly just really terrible latency.
< >
Showing 1-15 of 15 comments
you will need to join your friend with shared progression if you want to do these things im pretty sure, though its buggy as hell at the moment
Nereosis Apr 20 @ 8:18am 
How do you know if you've joined with Shared Progression or not? If I go into single player I have all the same items as when I'm in the game with them?
The author of this thread has indicated that this post answers the original topic.
Originally posted by Nereosis:
How do you know if you've joined with Shared Progression or not? If I go into single player I have all the same items as when I'm in the game with them?
yeah usually, there are two options to join a game and you'll need to select the shared progression one, and your friend will need to use the beckon player option which will begin a matchmake (not beckon friend, as that's just an invite to a non-shared game)

if you're already doing all of this then it's 100% just more bugs, me and my gf have had a few issues with shared coop, but that didn't include picking up healing upgrades, mainly just really terrible latency.
Purromi Apr 20 @ 8:40am 
also can't take boss item. Verly poorly made
Purromi Apr 20 @ 9:32am 
and can't respec..
Same issue here... Dead-Game.
Nereosis Apr 21 @ 7:33am 
Okay, finally got this to work. Shared Progression requires you to be very close to the same point in the game which was a problem for me as we had played coop (non shared progression) for 10+ hours.

After running through the game on my progression we were able to join each other and share progression.
dum Apr 21 @ 3:07pm 
Originally posted by Nereosis:
Okay, finally got this to work. Shared Progression requires you to be very close to the same point in the game which was a problem for me as we had played coop (non shared progression) for 10+ hours.

After running through the game on my progression we were able to join each other and share progression.
What does the "shared progression" actually mean? Are you able to use most/all of the host's options?

We noticed that a friend pass player wont be able to use significant vendor options and misses out on flask upgrades, so we restarted the run on friend pass player's save after buying the game in hopes of getting synchronized in story and that sorting things out.
Originally posted by dum:
Originally posted by Nereosis:
Okay, finally got this to work. Shared Progression requires you to be very close to the same point in the game which was a problem for me as we had played coop (non shared progression) for 10+ hours.

After running through the game on my progression we were able to join each other and share progression.
What does the "shared progression" actually mean? Are you able to use most/all of the host's options?

We noticed that a friend pass player wont be able to use significant vendor options and misses out on flask upgrades, so we restarted the run on friend pass player's save after buying the game in hopes of getting synchronized in story and that sorting things out.
all progress made in one game will be shared between both players worlds, items collected, keys, shortcuts, bosses, quests, etc etc, genuine coop.

the "regular" coop is simply just summoning in a player to help the host in their world.
dum Apr 22 @ 7:39am 
Does that mean the co-op partner will also be able to interact on kick down ladders and such as well? Or is this still limited to the host only?
Originally posted by dum:
Does that mean the co-op partner will also be able to interact on kick down ladders and such as well? Or is this still limited to the host only?
i think the host still does all of the major decision making such as opening locked doors/shortcuts, entering boss arenas first, choosing where to warp etc.
dum Apr 22 @ 7:57am 
Understandable. What I'm mainly hoping gets fixed is buying remembrance rewards, not having that available to the friend pass player broke the camel's back, because the rewards were really significant.
Originally posted by dum:
Understandable. What I'm mainly hoping gets fixed is buying remembrance rewards, not having that available to the friend pass player broke the camel's back, because the rewards were really significant.
yeah that sucks, i heard the friend can drop the required items for the host to trade, and then trade the item back to the friend, not sure how true that is but worth a shot
I'm having the same problem. My friend that is using Friend Pass, isn't able to upgrade Sanguinarix because I'm the only one dropping upgrade items.
I still don't get the difference between "Invite Friend" and the other options in the multiplayer menu. Was hoping for an in-game short description to understand them better...
Last edited by SnailMango; Apr 23 @ 8:41am
Originally posted by dum:
Understandable. What I'm mainly hoping gets fixed is buying remembrance rewards, not having that available to the friend pass player broke the camel's back, because the rewards were really significant.

friends can but they have to join through matchmaking. you both set the same password and host uses "beckon player" at the top, friend pass user joins through shared progression. they can also upgrade their heal item through this method, however yall might wanna start over so they can upgrade and get items. the only thing seem to be broke for real is them being able to respec.

Originally posted by SnailMango:
I'm having the same problem. My friend that is using Friend Pass, isn't able to upgrade Sanguinarix because I'm the only one dropping upgrade items.
I still don't get the difference between "Invite Friend" and the other options in the multiplayer menu. Was hoping for an in-game short description to understand them better...

as stated above, need to set same password and host uses beckon friend, join through shared progression and they can.
< >
Showing 1-15 of 15 comments
Per page: 1530 50