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回報翻譯問題
All of your whining are about standard tropes of the genre... umbral world aside... but guess what... Gimmicks are how a game stands out in this genre... YES it's gimicky ... because that's the point... LotF is Dark Souls but with Umbral (and other issues but that's a list on it's own)
Then my point stands.... you don't like Souls-likes... you don't 'suffer' through them because you like your toon. Character creation is in hundreds of different games and you seem to dislike everything else about the games... so no... you don't like souls-likes. End. of. story.
It does appear to be the case and I cant take anyone seriously when they actually list these personal kinks as 'problems' with the game:
"-Character Creation is horrendous and no options to make femboy. (what in the actual?!)
-The Hair Styles are so bad.
-Majority of the Characters are ugly."
Game play, especially combat/world design should be all that matters in a souls-like imo
Frankly I wouldn't mind a good character customization in a Soulslike BUT it's not integral to the experience. It is just a trope that I feel ALL main stream souls-like make their characters as fugly as possible xD and I love that fact.
But no 100% game mechs and world design are the core of the genre.
I am probably weird in that in games I pretty much just spam next buttons in character creation parts of games, I literally do not care other than maybe one of my Elden Ring female characters that I did actually waste time customising after a play through.
But I do understand some people like this stuff but complaining because you cant make a 'femboy'... what in the actual?!
Oh right, game wasn't even nominated.
10/10 lol
They should play Fagetnite instead then
The proselytes are a lot better IMO. The range attack would not have been necessary, but you either hide behind something or go around him, when he does it. I like to parry him, esp. the 4 furry combo, which eats the poise bar very fast.
The game has an abundance of shortcuts and vestige seed beds. You can progress very methodically and avoid big runbacks, which helps to don't have to deal with too many situations and enemies in series and tank more.