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Btw: it's not stupid to do a second run in NG0
There is no point to play? How about a higher difficulty challenge? NG+0 will be boring. You can beat the game in 4hrs and go on to NG+1.
The reason why the ng+0 option was implemented in an update is because the game initially removed absolutely all permanent vestiges from the entire game, except for Skyrest, after going to ng+1. And not surprisingly, users complained about that. Imagine still trying to complete quests without fast travel.
The devs came with that solution, they implemented an infinite ng+0. A life saving for those who don’t want to be wasting time running through the map just to collect key items or talk to this ncp, etc, etc. The down side of it, the difficulty is going to be the same.
If I chose to STAY in NG0, then I have this option near the vestige, but if I accidentally chose to start a NEW NG0, then the option disappears.
That's exactly what I'm asking!
Just leave option start NG+ if I've already beaten the game so I can jump into NG+ whenever I want rather than having to play through the whole game NG0 again from the beginning.
Why not?
And it's boring.
I just want to tell to the Devs that there is no point in removing this option from the vestiges if the game has already been completed.
I do not understand what the problem is. When you finish a run the game gives you both options to choose from. When you choose one option the other one disappears. What is not understood here? You've already chosen, that's what it's all about. It's not a bug, it's how the game is designed.
NG+0 for people who do not want less vestiges.
NG+1 for people who want more difficulty.
That is how it is.