Lords of the Fallen

Lords of the Fallen

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Wylfen Nov 7, 2023 @ 1:52pm
Don't Want to Quit, But...
Enjoy the game, however, I am constantly wandering through the same areas. Level 80 by going in circles over and over again. Can't even find the blacksmith. even though I have followed some online directions that start in the Bell Room. Even a simple map would help...Elden Ring style. Any kind of map at all! Another 4 hours of wandering today with no results. I admire those of you who have move through the game. :steamfacepalm:
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Showing 16-30 of 48 comments
Kim Nov 7, 2023 @ 3:02pm 
Originally posted by 楊玄。杨玄。LangrisserWWE:
lvl 80, can't find black smith... You people believe this?
assuming you post this as a legit question , and it is gonna be hard to answer that without hurting feelings for thoses who read that but here's my answer :
there is a range of players in every game , where you are in it doesnt matter , but the range exists : it begins with bad players and finish with best players the curve of that range hit the top more or less in the middle (average players).

If you can accept that some players are good , very good or even godlike , you must accept that the exact opposite exists too.
Originally posted by Kim:
Originally posted by 楊玄。杨玄。LangrisserWWE:
lvl 80, can't find black smith... You people believe this?
assuming you post this as a legit question , and it is gonna be hard to answer that without hurting feelings for thoses who read that but here's my answer :
there is a range of players in every game , where you are in it doesnt matter , but the range exists : it begins with bad players and finish with best players the curve of that range hit the top more or less in the middle (average players).

If you can accept that some players are good , very good or even godlike , you must accept that the exact opposite exists too.

Nice write out. Still, what are the odds?
Kim Nov 7, 2023 @ 3:43pm 
Originally posted by 楊玄。杨玄。LangrisserWWE:
Originally posted by Kim:
assuming you post this as a legit question , and it is gonna be hard to answer that without hurting feelings for thoses who read that but here's my answer :
there is a range of players in every game , where you are in it doesnt matter , but the range exists : it begins with bad players and finish with best players the curve of that range hit the top more or less in the middle (average players).

If you can accept that some players are good , very good or even godlike , you must accept that the exact opposite exists too.

Nice write out. Still, what are the odds?
very low
NJ Nov 8, 2023 @ 12:51am 
I agree with you. WE NEED A PROPER MAP AND GUIDE. I spend a lot of times going online and finding where to go and watch Youtube videos then playing the game.
Last edited by NJ; Nov 8, 2023 @ 12:53am
stage Nov 8, 2023 @ 1:17am 
Originally posted by NJ:
I agree with you. WE NEED A PROPER MAP AND GUIDE. I spend a lot of times going online and finding where to go and watch Youtube videos then playing the game.

Well like in the other thread, no you don't need a map. The game is based on exploration and unlocking shortcuts.
Baron01 Nov 8, 2023 @ 1:22am 
This is obviously troll...

However, this game can be confusing at first and navigating it is not easy. My first playthrough was completely backwards where I cleared Manse of Hallowed Brothers, Tower of Penance and pushed into Abbey before clearing Fief or Calrath.
Wylfen Nov 8, 2023 @ 8:58am 
Originally posted by Baron01:
This is obviously troll...

However, this game can be confusing at first and navigating it is not easy. My first playthrough was completely backwards where I cleared Manse of Hallowed Brothers, Tower of Penance and pushed into Abbey before clearing Fief or Calrath.
Not a troll. I have never trolled anywhere about anything. Not my style...ever. Regardless, I have placed the game on hold and will wait until either I am interested again or some kind of map, if ever, is added.
NJ Nov 8, 2023 @ 9:20am 
Originally posted by Wylfen:
Originally posted by Baron01:
This is obviously troll...

However, this game can be confusing at first and navigating it is not easy. My first playthrough was completely backwards where I cleared Manse of Hallowed Brothers, Tower of Penance and pushed into Abbey before clearing Fief or Calrath.
Not a troll. I have never trolled anywhere about anything. Not my style...ever. Regardless, I have placed the game on hold and will wait until either I am interested again or some kind of map, if ever, is added.

I AGREE WITH YOU. This has nothing to do with a Troll.

https://www.thegamer.com/lords-of-the-fallen-beacon-location-guide/

I am running round in circles and watching and wasting my time watching Youtube videos to go to Manse of the Hallowed Brothers instead of playing the game. Honestly, this is a good game but with no direction and no map, it makes it so difficult.

I had to find the 3 beacons by watching Youtube videos. WHY?? Unbelievable.

WE NEED A MAP OR A GUIDE. PERIOD.
Last edited by NJ; Nov 8, 2023 @ 9:22am
CrAZYVIC. Nov 8, 2023 @ 1:26pm 
Originally posted by Wylfen:
Enjoy the game, however, I am constantly wandering through the same areas. Level 80 by going in circles over and over again. Can't even find the blacksmith. even though I have followed some online directions that start in the Bell Room. Even a simple map would help...Elden Ring style. Any kind of map at all! Another 4 hours of wandering today with no results. I admire those of you who have move through the game. :steamfacepalm:

Each area in Lords of the Fallen is the size of the first castle in Elden Ring, and they are quite vast, taking approximately 90 minutes to 2 hours to explore.

I don't recommend rushing through the areas; it will be a nightmare. You should play in the "Clear the area and progress" mode, just like the first time you play a Dark Souls game.

Finally, Elden Ring had a map because it's an open world. No closed-world Dark Souls games like DS1, DS2, DS3, or Bloodborne had a map.

"Unfortunately, Elden Ring is one of the easier Souls games in the series. Its difficulty doesn't compare to the challenge presented by games like Sekiro, DS3, or Bloodborne. The only real challenge, of course, without using summons, is Malenia
Baron01 Nov 8, 2023 @ 1:49pm 
Originally posted by Wylfen:
Not a troll. I have never trolled anywhere about anything. Not my style...ever. Regardless, I have placed the game on hold and will wait until either I am interested again or some kind of map, if ever, is added.

I doubt map will ever be added as it would be just waste of time adding it late after release.

Anyway, here is simple progress as per my recollection:

Start:>
1. Defiled Sepulcher
2. Abandoned Redcopse
3. Skyrest Bridge
===First 3 areas are straight forward, just push forward===
4. Pilgrim's Perch
5. Forsaken Fen [Beacon]
===Areas 4 and 5 can be a bit tricky, make sure you explore everything in 5. Ignore any larger areas behind locked doors (Pilgrim's Perch Key)===
6. Fitzroy's Gorge
===Push forward, going left will lead to boss fight and shortcut, main progression is going right/straight around ravine toward Calrath
7. Lower Calrath
8. Upper Calrath [Beacon]
===Areas 7 and 8 are massive but you should be able to push forward. Always explore everything around permanent vestiges===
9. Sunless Skein
10. Cistern
===Before pushing further into Cistern, kill a boss Skinstealerto get a key to lower water level. After clearing Cistern, take elevator past the boss you already kill to get permanent vestige and open door===
11. Fief of the Chill Curse [Beacon]
12. Revelation Depths [Dead-end]
===These two areas are straightforward and you should not get lost, just push forward===
13. Path of Devotion
===This area is past the locked door near Bellroom vestige
14. Manse of Hallowed Brothers
15. Tower of Penance [Dead-end] [Beacon]
===Beacon in tower is on top, you need to take elevator up twice from the boss room===
16. Abbey of the Hallowed Sisters
17. The Empyrean [Beacon]
===These are straightforward areas you need to push through===
18. Bramis Castle
===Entry to area 18 is near vestige you have gotten after clearing Cistern and taking elevator up. Certain steps need to be taken for entrance to be open===
NJ Nov 8, 2023 @ 2:18pm 
Originally posted by Baron01:
Originally posted by Wylfen:
Not a troll. I have never trolled anywhere about anything. Not my style...ever. Regardless, I have placed the game on hold and will wait until either I am interested again or some kind of map, if ever, is added.

I doubt map will ever be added as it would be just waste of time adding it late after release.

Anyway, here is simple progress as per my recollection:

Start:>
1. Defiled Sepulcher
2. Abandoned Redcopse
3. Skyrest Bridge
===First 3 areas are straight forward, just push forward===
4. Pilgrim's Perch
5. Forsaken Fen [Beacon]
===Areas 4 and 5 can be a bit tricky, make sure you explore everything in 5. Ignore any larger areas behind locked doors (Pilgrim's Perch Key)===
6. Fitzroy's Gorge
===Push forward, going left will lead to boss fight and shortcut, main progression is going right/straight around ravine toward Calrath
7. Lower Calrath
8. Upper Calrath [Beacon]
===Areas 7 and 8 are massive but you should be able to push forward. Always explore everything around permanent vestiges===
9. Sunless Skein
10. Cistern
===Before pushing further into Cistern, kill a boss Skinstealerto get a key to lower water level. After clearing Cistern, take elevator past the boss you already kill to get permanent vestige and open door===
11. Fief of the Chill Curse [Beacon]
12. Revelation Depths [Dead-end]
===These two areas are straightforward and you should not get lost, just push forward===
13. Path of Devotion
===This area is past the locked door near Bellroom vestige
14. Manse of Hallowed Brothers
15. Tower of Penance [Dead-end] [Beacon]
===Beacon in tower is on top, you need to take elevator up twice from the boss room===
16. Abbey of the Hallowed Sisters
17. The Empyrean [Beacon]
===These are straightforward areas you need to push through===
18. Bramis Castle
===Entry to area 18 is near vestige you have gotten after clearing Cistern and taking elevator up. Certain steps need to be taken for entrance to be open===

Thank you for the guide. Will try and follow this. Also It is not too late for a map. If they start now then when Christmas comes, Santa will come riding on his Sleigh. (They can have a good proper map by Christmas). :cozybethesda:
Baron01 Nov 8, 2023 @ 2:42pm 
Originally posted by NJ:

Thank you for the guide. Will try and follow this. Also It is not too late for a map. If they start now then when Christmas comes, Santa will come riding on his Sleigh. (They can have a good proper map by Christmas). :cozybethesda:
When I was mentioning map being late, I meant that by the time it is patched into the game most of the player population will be done with the game or at least their first run, at which point the map is irrelevant.
I would much prefer if Hexworks focus their attention and resources, which are limited, on their roadmap.

I also suggest that you check Fextralife wiki for LotF, which while not being the best wiki, has lots of information and even guides for the game.
Last edited by Baron01; Nov 8, 2023 @ 2:45pm
mayhem523 Nov 8, 2023 @ 2:52pm 
If you can't progress with all the guidance and resources provided in this thread then an in game map aint gonna help you. You'd probably just be creating a thread about how unhelpful the map is.
mziven Nov 8, 2023 @ 2:53pm 
I can not tell if this is a troll post or not...
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Date Posted: Nov 7, 2023 @ 1:52pm
Posts: 48