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drop wise... i just keep getting duplicate kitchen keys, armor, mace, and large shards. no chunks, but only ~50 kills.
Whilst highly unlikedly, it's possible to flip a coin 100 times and always have it land on heads.
I don't know if they're using player seeds, what kind of randomization they're using, nor if there's any triggers or timers and whatnot on drop rates. Some games state something has a 10 percent drop rate, however because of how their gaming mechanics works it turns into something like 1 in a million, or even impossible (First Final Fantasy had this issue with an enemy appearing in game. Faulty coding on Square-Soft's part.). It's also possible if the drops are still in the game, that it's just not dropping.
The Holy Bulwark's drops are bugged BTW, and have been. They're the most notorious for giving double drops. Their drops often disappear from screen, only to reappear a fem moments later. Sometimes you'll pick up their drops only to get nothing, then another drop appears right after that. Sometimes you pick it up and nothing is given. Sometimes it disappears as soon as it appears and then only reappears after resting at a vestige or quitting and restarting the game. By no means a comprehensive issue with its specific drops, as it also use to do things like drop quest keys over and over again. Still waking up, sorry if this is kind of scattered verbiage.
Edit: Should probably correct my grammar mistakes, but I'm not going to. Something I'd keep in mind is the area they suggested farming in also has other issues with items players can interact with. The lamps, while the do this in other areas, are more prone to be untargetable by players using the auto-lock. Drops can clip through walls there, as enemies can be hit through walls there. Drops can appear below the floor. You'll know when this happens as nothing is on screen by the way but you can still interact. you would've also have to seen the enemy go through the floor or wall when it was offed as well to assume this. Feel like the other day that I need to not type when still waking up, so stopping.
Not to mention the easiest bulwark to farm is bugged and keeps dropping a key item that you can't drop in a game with a small item cap.
From the most recent post on the community page: "We thought that by discounting the highly valuable Deralium Chunks in the Shrine of Orius, as well as making these a rare loot drop from Holy Bulwarks after fully upgrading Gerlinde, that this was enough to quickly reinstate your weapon’s level."
But if you have hit the criteria of max level Gerlinde and it still isn't dropping chunks from bulwarks then.... yeah I dunno what to say.
Source where that ^ quote originates: https://store.steampowered.com/news/app/1501750/view/3784772675674366963?l=english
im not sure if it even can drop. but you should be using the paws from the mimics instead they have higher drop rate increase. but still even if this is a drop i think its more effective to just do a playthrough and get 4 chunkcs or just grind coop coins and buy at shrine.
Because of a restart NG+0 at any time mechanic, it's likely incredibly faster. Not an exploit IMO as it's a direct result of the combination of intended game mechanics and the patch. The misunderstood disproof of 'The Butterfly Effect' illustrates this. While not the point of the effect, one small change in coding can have some very disastrous effects in the logics of an instruction set (Code). Normally more likely to result in errors than benifits to endusers, but it is what it is.
Can't really fault developers for these oversights. They're generally sleep deprived, stressed and far too overworked. Not to mentioned underpaid and getting grief for things their publishers forced.
You are right... it is faster with a playthrough... i just wanted to see if anyone else had been lucky
Damn i thought that was a 1 time pickup only... that is good news to hear :)