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I did a test earlier, when the patch notes came out that mentioned "Umbral assassin swords now have a +15% crit multiplier on visceral strikes. This makes these weapons more appealing to those with a parry playstyle"
which is weird because there are no weapons called Umbral Assassin Swords, and there's no mechanic called Visceral strikes.
I ASSUMED that it meant the bringer of stillness swords, and Grievous wounds. So I tried it out.
I put "Additional damage on grievous attacks" runes on my +9 bringer of stillness sword, and had an offhand +9 bringer of stillness sword with "extra damage when dual wielding" rune on it
The swords did 2 hits of 550 and 600 respectively on a grievous strike... But my +9 Fungal bowman daggers did 2 hits of 1100...
I think the bringer of stillness weapons are bugged and have REDUCED damage on grievous attacks
+9 left hand bringer of stillness sword ATK - 295
+9 Kinrangr Dagger (For frost buildup) ATK - 196
3 dual wield runes
1 Grievous strike rune (I only had 1)
2 runes of Reduced Str scaling with increased agi scaling
I have 60 agi
I also used the Ring that deals extra grievous strike damage.
On a Fire Axe+Shield guy (Ruiner?) I dealt 2 hits of 871 (1742 damage) during the grievous strike... Pretty bad
+9 Fungal bowman Dagger ATK - 215
+9 Fungal bowman Dagger ATK - 215
6 Dual wield runes
60 agi
I also used the Ring that deals extra grievous strike damage.
On a Ruiner, I did a grievous strike of 2 hits of 1356. (2712 damage)
That's almost 1000 damage difference.
There is something wrong with the stillness swords.
Did you not consider that Daggers have a higher Grievous Strike multiplier?
To be honest because of my high agility playstyle I only have daggers and the stillness swords raised up at the moment. But I might be able to farm materials later
Interesting, I do think they may have reduced the grevious strike multiplier for the bringer of stillness swords.
I would def reach out to the devs about this issue, maybe they worded their patch incorrectly or actually meant to decrease the damage.