Lords of the Fallen

Lords of the Fallen

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Shawzy Nov 3, 2023 @ 8:54am
People just quit when you PvP?!
There should be some reward for those of us who invade and hosts quit before you're even in the game, or some punishment for the host who leaves, the amount of times I try to invade and they disconnect is insane.
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Showing 1-15 of 23 comments
Backside Job Nov 3, 2023 @ 8:56am 
Welcome to Dark souls 3 oh wait...
Fried Noodles Nov 3, 2023 @ 8:57am 
Could be that.
Or could just be connection issues.
People are reporting the same issues when trying to connect with hosts for co-op. Unlikely hosts receiving aid are deliberately disconnecting.

You'd be rolling in resources if the game awarded you a win for all the failed connections.
Tron™ Nov 3, 2023 @ 8:58am 
Last patch cancelled the quit option...now its fight or die
Last edited by Tron™; Nov 3, 2023 @ 8:59am
Shawzy Nov 3, 2023 @ 8:59am 
Originally posted by Fried Noodles:
Could be that.
Or could just be connection issues.
People are reporting the same issues when trying to connect with hosts for co-op. Unlikely hosts receiving aid are deliberately disconnecting.

You'd be rolling in resources if the game awarded you a win for all the failed connections.
I'd be rolling in resources if it let me play too lol
@ezorenier Nov 3, 2023 @ 9:00am 
Originally posted by Tron™:
Last patch cancelled the quit option...now its fight or die
or alt+f4 :smile:
Shawzy Nov 3, 2023 @ 9:00am 
Originally posted by Tron™:
Last patch cancelled the quit option...now its fight or die
Ahhh my mistake then I thought they could still quit, must be connection
Zefar Nov 3, 2023 @ 9:09am 
Originally posted by Shawzy:
There should be some reward for those of us who invade and hosts quit before you're even in the game, or some punishment for the host who leaves, the amount of times I try to invade and they disconnect is insane.

Reward? You don't put anything on the line when invading someone. Maybe if something was on the plate when you invaded it'd be worth giving a small reward for when someone quits.
Laguz Nov 3, 2023 @ 9:15am 
Originally posted by Zefar:
Originally posted by Shawzy:
There should be some reward for those of us who invade and hosts quit before you're even in the game, or some punishment for the host who leaves, the amount of times I try to invade and they disconnect is insane.

Reward? You don't put anything on the line when invading someone. Maybe if something was on the plate when you invaded it'd be worth giving a small reward for when someone quits.

We are putting our time on the line, 33 disconnects and 40 minutes I could be farming in game or something else instead I get disconnected 30+ times in a row. We should get at least 1 hand per fail or a finger that can be combined into a hand after you get 5....I co-op just fine the real reason for the disconnects I can seem to find is actually their janky way of the blue type system, all the disconnects could be explained by us being summoned for backup against another red just for the host or red to die kicking us.
phroZac Nov 3, 2023 @ 9:16am 
Originally posted by Shawzy:
There should be some reward for those of us who invade and hosts quit before you're even in the game, or some punishment for the host who leaves, the amount of times I try to invade and they disconnect is insane.

I doubt it's people Alt+F4ing. Even in co-op, 9 out of 10 times the connection fails. Once MP actually works, this should be a fun time but right now it's just a huge headache. I'd avoid MP for now.
Velamont Nov 3, 2023 @ 9:26am 
Originally posted by Tron™:
Last patch cancelled the quit option...now its fight or die
HAHAHAHA *laughs in alt+f4*
lilgirlcharlotte Nov 3, 2023 @ 9:28am 
this seems like a general matchmake/game issue instead of connection related
Kada Nov 3, 2023 @ 9:38am 
If the game senses a player alt f4, they should just straight up die, and drop their souls. And the invader gets the reward.
DoubleOHHH7 Nov 3, 2023 @ 9:48am 
Oh noooooo, you didn't get to impede someone else's game progress and set them back... Hurry tell the press! Call the president!! You probably complain when you invade and you just get beaten too because your OP cheese build didn't cheese. As everyone above mentioned, connectivity is ass. Regardless of that, unlike every other souls game with invasion mechanic, you risk absolutely NOTHING. Therefore, you are entitled to absolutely NOTHING.
Rodi Nov 3, 2023 @ 9:53am 
Originally posted by Fried Noodles:
People are reporting the same issues when trying to connect with hosts for co-op. Unlikely hosts receiving aid are deliberately disconnecting.
I get the message disconnected from host all the time when trying co-op, just like when I try invasions.
Even when I manage to connect to the host, the game usually bugs and I can't control or even see my character. If by some miracle I can control my character, the lag makes it unplayable. I would say I get one playable co-op/invasion every 20 or so attempts.
I can play other co-op/pvp games just fine, but LotF is basically impossible.
Xero Nov 3, 2023 @ 9:56am 
Originally posted by Laguz:
We are putting our time on the line

Time is that important to you? Then why do you invade when winning wastes the host's time? Then again you just being there wastes the host's time... Time is either important for everyone or no-one. Keep in mind, Host literally cannot progress the game as they can't pass through any of the mothwall boundaries and thus have to fight. And of course, if host is in umbral, invaders seem to like sitting on their ♥♥♥♥♥♥♥ thumb until the red reaper comes along.
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Date Posted: Nov 3, 2023 @ 8:54am
Posts: 23