Lords of the Fallen

Lords of the Fallen

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Julian.NQN Nov 2, 2023 @ 5:39pm
So...Inferno META now?
I mean..it was already one of the most powerful cause of the shouts and double grinner axes ornlords but with umbral/rad/ranged crossbows nerfs...i think there are no doubts now right?

What are you guys playing? I waited for a new patch before my NG+4 and i think im gping inferno again...any other suggestions?
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Showing 1-5 of 5 comments
rasabt Nov 2, 2023 @ 5:57pm 
the issue is that they signaled pretty much that whatever build you come up with beeing it for PvP or PvE there's a significant nerf on the horizon, i mean these current changes were absolutly massive.
so frankly i'm not touching the game at all until there's a change in overall direction.
why would i waste my time building a char (and i only play PvE), if at any given time a patch could ruin the whole foundation of the build?
when you build a char in a game like this, you look for min/maxing, usualy (not always) to deal as much damage as possible, in the least amount of time needed, which in turn means you look for items, gear, etc. that allows this, which seems to be the opposite of what this dev thinks should be "normal".
it's the mmo (WoW and co.) problem now comin to a soulslike.
basicaly what they are doing is the Blizzard-way in a speedrun: homoginize all damagevalues until stats, level, progression, etc. doesn't matter anymore, the only think missing now is singelplayer (PvE) level-scaling for mobs.
Roger Roger Nov 2, 2023 @ 6:09pm 
The only thing that really changed about the experience was the color of the spell that everyone spams...
Voodoo Nov 2, 2023 @ 6:14pm 
mhm pretty much, reminds me of dark souls 2, first was sorcery, then faith, then pyromancy till all magic was pretty much useless.
. Nov 2, 2023 @ 8:49pm 
Ppl and their metas... playing with formulas instead of actually something original blah blah 🤢
Knavery Nov 2, 2023 @ 8:51pm 
Originally posted by rasabt:
the issue is that they signaled pretty much that whatever build you come up with beeing it for PvP or PvE there's a significant nerf on the horizon, i mean these current changes were absolutly massive.
so frankly i'm not touching the game at all until there's a change in overall direction.
why would i waste my time building a char (and i only play PvE), if at any given time a patch could ruin the whole foundation of the build?
when you build a char in a game like this, you look for min/maxing, usualy (not always) to deal as much damage as possible, in the least amount of time needed, which in turn means you look for items, gear, etc. that allows this, which seems to be the opposite of what this dev thinks should be "normal".
it's the mmo (WoW and co.) problem now comin to a soulslike.
basicaly what they are doing is the Blizzard-way in a speedrun: homoginize all damagevalues until stats, level, progression, etc. doesn't matter anymore, the only think missing now is singelplayer (PvE) level-scaling for mobs.

Yeah I was playing earlier until I realized my build was completely ruined. First they remove mob density and make other welcome changes. Then they buff bosses and nerf everything else to hell and gone. They're not a very intelligent development studio. Blizzard did that with D4 and it damn near ruined the game.
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Date Posted: Nov 2, 2023 @ 5:39pm
Posts: 5