Lords of the Fallen

Lords of the Fallen

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Point of Boss Weapon change?
So what exactly was the point on making boss weapons go to +10? I assume the end result of damage is the same. So what difference does it make?
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Showing 1-15 of 17 comments
Fafnir Nov 2, 2023 @ 3:16pm 
PVP
Boss Weapons
We've observed that some players have heavily relied on specific boss weapons and spells for PVP, which has led to a less diverse gameplay experience. To address this, we've made quite a few adjustments to these items:
Boss weapons will now have 10 levels instead of 5, and we've modified their upgrade curves. While they remain potent, they are no longer overpowered in PVP.
mayhem523 Nov 2, 2023 @ 3:23pm 
Originally posted by Fafnir:
PVP
Boss Weapons
We've observed that some players have heavily relied on specific boss weapons and spells for PVP, which has led to a less diverse gameplay experience. To address this, we've made quite a few adjustments to these items:
Boss weapons will now have 10 levels instead of 5, and we've modified their upgrade curves. While they remain potent, they are no longer overpowered in PVP.

Ok... so what was the point of making boss weapons go to +10?
Xero Nov 2, 2023 @ 3:25pm 
Originally posted by mayhem523:
Ok... so what was the point of making boss weapons go to +10?

To piss people off into leaving due to their chunks vanishing into the ether.
Fafnir Nov 2, 2023 @ 3:28pm 
Originally posted by mayhem523:
Originally posted by Fafnir:
PVP
Boss Weapons
We've observed that some players have heavily relied on specific boss weapons and spells for PVP, which has led to a less diverse gameplay experience. To address this, we've made quite a few adjustments to these items:
Boss weapons will now have 10 levels instead of 5, and we've modified their upgrade curves. While they remain potent, they are no longer overpowered in PVP.

Ok... so what was the point of making boss weapons go to +10?

This is the whole text from the patch notes ------------> PVP
Boss Weapons
We've observed that some players have heavily relied on specific boss weapons and spells for PVP, which has led to a less diverse gameplay experience. To address this, we've made quite a few adjustments to these items:

Boss weapons will now have 10 levels instead of 5, and we've modified their upgrade curves. While they remain potent, they are no longer overpowered in PVP.

The mana costs for Pieta's Blessed Reflections and Infernal Hounds invocation spells have been significantly increased.

Exploding bolts and shattering bolts now require more ammunition to use.

The usage cost of Corrupted Banner Javelin has increased, and its damage output has been nerfed.

To facilitate this transition, we've temporarily reduced the cost of Deralium Chunks at the shrine, making it easier for players to get their boss weapons from 5 to 10, but also to make it easier to try out different weapons and create more varied builds.

Our goal is to foster a more varied and enjoyable gaming experience for all, while avoiding overpowered weapons. We appreciate your understanding and ongoing support.
Last edited by Fafnir; Nov 2, 2023 @ 3:28pm
Fresh Nov 2, 2023 @ 3:30pm 
Originally posted by Xero:
Originally posted by mayhem523:
Ok... so what was the point of making boss weapons go to +10?

To piss people off into leaving due to their chunks vanishing into the ether.

honestly they didnt think this one through. finding the mats to upgrade a weapon hard enough as is, this was a bad change
Dylan1565 Nov 2, 2023 @ 3:33pm 
im thinking you people find anything to complain about lol
Fresh Nov 2, 2023 @ 3:34pm 
Originally posted by Dylan1565:
im thinking you people find anything to complain about lol

it negatively effects the entire playerbase because they couldnt balance properly? and its our fault? why dude?
Medina_Rico Nov 2, 2023 @ 3:36pm 
Originally posted by Fafnir:
PVP
Boss Weapons
We've observed that some players have heavily relied on specific boss weapons and spells for PVP, which has led to a less diverse gameplay experience. To address this, we've made quite a few adjustments to these items:
Boss weapons will now have 10 levels instead of 5, and we've modified their upgrade curves. While they remain potent, they are no longer overpowered in PVP.

So if I'm comprehending this right, it's because they were too powerful? If that's the case, couldn't they have just reduced the max damage to whatever it is now?
Spectade Nov 2, 2023 @ 3:37pm 
Originally posted by mayhem523:
Ok... so what was the point of making boss weapons go to +10?

To be honest I don't know. I upgraded pieta's sword back to max level (now +10) and it doesn't feel anyhow weaker than before in pve.
Because there is no difference between balancing in pve and pvp in LOTF I would assume that boss weapons are still as powerful as before patch. At least if you are able to get the lost deralium chunk back to upgrade your weapon to max level.
Last edited by Spectade; Nov 2, 2023 @ 4:14pm
Fafnir Nov 2, 2023 @ 3:38pm 
Originally posted by Medina_Rico:
Originally posted by Fafnir:
PVP
Boss Weapons
We've observed that some players have heavily relied on specific boss weapons and spells for PVP, which has led to a less diverse gameplay experience. To address this, we've made quite a few adjustments to these items:
Boss weapons will now have 10 levels instead of 5, and we've modified their upgrade curves. While they remain potent, they are no longer overpowered in PVP.

So if I'm comprehending this right, it's because they were too powerful? If that's the case, couldn't they have just reduced the max damage to whatever it is now?

We dont know the logic behind their decisions... but at some point they will have to give some info, because people are pissed and with good reason
I Have Crabs Nov 2, 2023 @ 3:39pm 
I went from liking the game to hating the devs. You basically deleveled all of my max level gear and didnt refund me for it? The only way for me to have a max level weapon is to now replay the entierety of the game? ♥♥♥♥ you
Dylan1565 Nov 2, 2023 @ 3:44pm 
okay what do you expect? its a brand new game they will be patching and changing things as time goes on its not hard to get a weapon to +10 and they added a feature to play ng over again lol the boss are not hard when your over levelled for ng farm the damn game or don't play at all its to be expected support the dev's when they update the game weekly rarely does that ever happen
mayhem523 Nov 2, 2023 @ 3:46pm 
Originally posted by Fafnir:
Originally posted by mayhem523:

Ok... so what was the point of making boss weapons go to +10?

This is the whole text from the patch notes ------------>

Thanks, but my point was that nothing in the patch notes actually answers the question. As others have said, if they want to nerf them just nerf them. Adding upgrade levels isn't necessarry.
geryboy85 Nov 2, 2023 @ 3:57pm 
maybe in pvp upgrade does affect dmg in some way we don't now. so if everything is +10 they don't have to change that much to affect every weapon. just my guess.
Medina_Rico Nov 2, 2023 @ 4:02pm 
Originally posted by Dylan1565:
okay what do you expect? its a brand new game they will be patching and changing things as time goes on its not hard to get a weapon to +10 and they added a feature to play ng over again lol the boss are not hard when your over levelled for ng farm the damn game or don't play at all its to be expected support the dev's when they update the game weekly rarely does that ever happen

The problem is, say you recently started a NG+1,2 etc., and you don't have the materials, resources and money to max out a weapon. You're now extremely hindered from moving forward in the game because they just cut your weapon's power down by half or more when you're at a point in the game where it should be maxed out.

That's just one example. I'm sure you can imagine more. Like even time invested into grinding for the materials. Imagine coming back to play and your weapons damage is cut in half.
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Date Posted: Nov 2, 2023 @ 3:13pm
Posts: 17