Lords of the Fallen

Lords of the Fallen

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SnowwZ Oct 20, 2023 @ 4:37am
Too many enemies spoils the experience
I think this is the worst way to create difficulty in a game, a total lack of creativity on the part of the developers, there is even spam from enemies that at some point were a boss in the game. The game in general is good, I hope they adjust this issue, bringing some other way to make our lives more difficult, be it by reducing and strengthening some enemies or some other way, come on, be creative.
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Showing 1-15 of 28 comments
GenosseWolf Oct 20, 2023 @ 4:41am 
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
SnowwZ Oct 20, 2023 @ 4:44am 
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
That is your opinion, which does not correspond to the majority of players. Anyway, do the devs make the game for themselves to play or for the public/customers?
They should try to change something, artificial difficulty doesn't make the game fun.
königplatzen Oct 20, 2023 @ 4:46am 
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
I hope you are aware, that not everybody has heard the interview of 1h30?

They basically said, that in esp. umbral should be a place, where you want to leave again very fast. So, the enemies should be overwhelming there...
Their current stance is, that it should be not be changed at the moment.
Last edited by königplatzen; Oct 20, 2023 @ 4:46am
KingSnack Oct 20, 2023 @ 4:47am 
Originally posted by SnowwZ:
I think this is the worst way to create difficulty in a game, a total lack of creativity on the part of the developers, there is even spam from enemies that at some point were a boss in the game. The game in general is good, I hope they adjust this issue, bringing some other way to make our lives more difficult, be it by reducing and strengthening some enemies or some other way, come on, be creative.
The game was made with your throwables and ranged weapons in mind, you get explosive grenades to throw that absolutely decimate enemies that are clumped up in groups. USE THEM
SnowwZ Oct 20, 2023 @ 4:51am 
Originally posted by königplatzen:
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
I hope you are aware, that not everybody has heard the interview of 1h30?

They basically said, that in esp. umbral should be a place, where you want to leave again very fast. So, the enemies should be overwhelming there...
Their current stance is, that it should be not be changed at the moment.
The problem is that there are areas with important items that must be EXPLORED in Umbral, and you can't explore it the way it is currently, I like to look at every corner of the map, and I can't do that, which is very frustrating, as I said, I don't want ease, just another way of making it difficult, one that is more creative and less tedious.
GenosseWolf Oct 20, 2023 @ 4:51am 
Originally posted by SnowwZ:
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
That is your opinion, which does not correspond to the majority of players. Anyway, do the devs make the game for themselves to play or for the public/customers?
They should try to change something, artificial difficulty doesn't make the game fun.
Stop asuming stuff.
The devs did an live F&Q /Q&A and told that they are happy with how the mops are placed. End of the story no opinion here.
Refund your game if you want to and be done with it.
GenosseWolf Oct 20, 2023 @ 4:54am 
Originally posted by königplatzen:
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
I hope you are aware, that not everybody has heard the interview of 1h30?

They basically said, that in esp. umbral should be a place, where you want to leave again very fast. So, the enemies should be overwhelming there...
Their current stance is, that it should be not be changed at the moment.
I understand but it was allready said multyple times in other post.
xXMariwanero Oct 20, 2023 @ 10:40am 
I've already read a lot of people saying that at a certain point they just rush to the next bonfire without paying attention to the environment or the enemies. Of course, they can be as satisfied as they want with their game, but objectively, it impoverishes the experience.

I guess the most appealing option is to wait for a mod that cleans the map of recycled mobs. If something like that ever comes out.
Kashra Fall Oct 20, 2023 @ 10:51am 
Originally posted by SnowwZ:
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
That is your opinion, which does not correspond to the majority of players. Anyway, do the devs make the game for themselves to play or for the public/customers?
They should try to change something, artificial difficulty doesn't make the game fun.

Artificial difficulty. Sorry, what? How exactly would YOU make it difficult then? One super strong enemy that one shots you? Maybe one very agile enemy? So, what would be the point in cleaving attacks? Explosions? Stuns? Poison bombs? etc? This is a you problem, not a game problem.
KARTMANx Oct 20, 2023 @ 11:05am 
Just Pull them 1by1 Back if its to hard wtf. Its soo much easyer then evry soulsgame ever
MasterZalm Oct 20, 2023 @ 11:06am 
I like the heavy mob density. Makes farming vigor way easier
suprpiwi Oct 20, 2023 @ 11:08am 
Originally posted by GenosseWolf:
stop this ♥♥♥♥♥♥♥♥ allready the devs sayed clearly they will not change it. END OF THE STORY
all other games do hp sponches like you wish for so why not go and PLAY those many many games you like so much?!
This is getting realy anoying at this point.
stop what? an opinon for difficulty? more enemies or sponges are one and the same, a boring way of bringing difficulty. it doesn't matter what the devs said, if you paid for something you have the right to critisize it. jesus christ
clarkkent67 Oct 20, 2023 @ 11:11am 
Too many enemies? What? Your not ♥♥♥♥♥♥ playing dora the explorer. Its a souls game.
Rufi20 Oct 20, 2023 @ 11:12am 
Originally posted by xXMariwaneroXx:
I've already read a lot of people saying that at a certain point they just rush to the next bonfire without paying attention to the environment or the enemies. Of course, they can be as satisfied as they want with their game, but objectively, it impoverishes the experience.

I guess the most appealing option is to wait for a mod that cleans the map of recycled mobs. If something like that ever comes out.
That's an amazing idea, getting a mob wich enemies are reduce to a good point of satisfaction, I preff harder and less enemies than 10 enemies to 1 hit them, devs are happy because they haven't play their game looks like
MasterZalm Oct 20, 2023 @ 11:15am 
Originally posted by Rufi20:
Originally posted by xXMariwaneroXx:
I've already read a lot of people saying that at a certain point they just rush to the next bonfire without paying attention to the environment or the enemies. Of course, they can be as satisfied as they want with their game, but objectively, it impoverishes the experience.

I guess the most appealing option is to wait for a mod that cleans the map of recycled mobs. If something like that ever comes out.
That's an amazing idea, getting a mob wich enemies are reduce to a good point of satisfaction, I preff harder and less enemies than 10 enemies to 1 hit them, devs are happy because they haven't play their game looks like

The head dev was playing the game for like 2 hours on strem answering questions. He event explained why the team thinks Umbral is good. They said it wasnt meant for you to stay in it for long, its not meant to be "explored in" and you are supposed to use the lanternt o look around somewhat safely into umbral for loot.
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Date Posted: Oct 20, 2023 @ 4:37am
Posts: 28