Lords of the Fallen

Lords of the Fallen

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Thuse Oct 19, 2023 @ 1:23pm
Poor design and balance.
So have you been invaded by an iron wall that you cant scratch and they detroy you? Gratz you have probably encountered a legit player that knows of a few "spells" or dumb design choices from the devs.

1. Aura of tenacity. Usually in PvE this drops damage i take by 30%. But in pvp where i would do around 600 damage to enemys, i do roughly 60 on players.
Pairing this with a shield and 1 rune of mana regen, (Nartun) then it drains VERY slowly. 2 runes and you actually regen mana. 3 you regen tons of mana.

1B. Pairing Aura of tenacity with Invigorating aura makes you a tanking god and the little damage enemys do to you can regen up on its own. (if you have 3 mana regen runes (Nartun) you will lose roughly 1 mana per sec) seeing as you have atleast 300 mana you will last several minutes before you need a little mana stone.

2. Duping is a thing and there are several ways.

3. The most stupid design choice for an online game where you can impact other players both by possibly giving them unlegit things or by stomping them with unlegit things is made available by having local saves. Local saves can be manipulated and savescummed so in theory you can drop tons of things for your "friend" and copy paste in an old save a few times while your like make the loot grow exponetialy leading to having several of the same item (can be done via multiple runs anywas) but lets say having 5000 large mana stones and 5000 trio healing stones in 20 minutes. also making it so you have 99 in all skills in an hour so that you can run over anyone you invade since there is no real pvp scaling.

4. Servers when pvping are frequently utter garbage, i dont know but iv seen several occations where enemys are 10 meters away and spam hit you. Attacking while in early roll animation, attacking the other way and still hitting you. This leads to a very very poor experience.

5. Coop is utterly broken and unbalanced in this game. Bosses frequently focus 1 individual and never the other one, leading to one player can easily run a tank build (like whisper shield and the mentioned auras above and more or less be immortal while the other fellah just pokes the boss to death)

5b. There are even occations where the guest player dies to a boss but the agro is still stuck on the dead player, utterly ignoring the host.

5c. encountered an interesting bug as well as host where i "died" and got an achi for dying but instead became immortal so i could kill the first "tutorial boss" while never taking damage.
Last edited by Thuse; Oct 19, 2023 @ 11:51pm
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Thuse Oct 20, 2023 @ 3:01am 
Guess all of this is common knowledge since no1 responded xD
That's the key word for this game > BALANCE
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Date Posted: Oct 19, 2023 @ 1:23pm
Posts: 2