Lords of the Fallen

Lords of the Fallen

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Rikashey Oct 17, 2023 @ 9:22pm
The Umbral mechanic kinda ruins it...
I just can't get into the game with the tedious lantern mechanics. It feels like I have to stop and go at certain points. It almost feels unnecessary.
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Showing 1-9 of 9 comments
Kurague Oct 17, 2023 @ 9:23pm 
Originally posted by Rikashey:
I just can't get into the game with the tedious lantern mechanics. It feels like I have to stop and go at certain points. It almost feels unnecessary.

It may not be for everyone, but I think I speak for most people when I say Umbral mechanics are what makes this game actually fun as opposed to a generic ♥♥♥♥ Souls clone like Lies of P, who don't bring anything new to the table(Except a more boring setting than normal souls games).

All I can say is, try to give it some time, see if you can get used to it. Otherwise just go for another game, you know how it is.
Last edited by Kurague; Oct 17, 2023 @ 9:24pm
DickyDiscord Oct 17, 2023 @ 9:32pm 
The treasure hunter in me loves the mechanic. Adds to the PVP in some ways as well, though I haven't fully explored that yet. Definitely stands out among the Souls-Like games. Reminds me of Zelda: A Link to the Past and a few other games I cherish as well.
Kurague Oct 17, 2023 @ 9:34pm 
Originally posted by DickyDiscord:
The treasure hunter in me loves the mechanic. Adds to the PVP in some ways as well, though I haven't fully explored that yet. Definitely stands out among the Souls-Like games. Reminds me of Zelda: A Link to the Past and a few other games I cherish as well.

It reminds me of Soul Reaver...And it's one of my all time favourite games. In fact, it is very clear that they literally saw Soul Reaver and went ham on the idea.
Damian Ramirez Oct 17, 2023 @ 9:35pm 
Originally posted by Rikashey:
I just can't get into the game with the tedious lantern mechanics. It feels like I have to stop and go at certain points. It almost feels unnecessary.
the game clearly show you where is something in umbral with clear signs , you should read the tutorial.
Last edited by Damian Ramirez; Oct 17, 2023 @ 9:35pm
KellKam Oct 17, 2023 @ 9:36pm 
Originally posted by DickyDiscord:
The treasure hunter in me loves the mechanic. Adds to the PVP in some ways as well, though I haven't fully explored that yet. Definitely stands out among the Souls-Like games. Reminds me of Zelda: A Link to the Past and a few other games I cherish as well.
reminds me of Soul Reaver lol
*Gen*HeroCrusher Oct 17, 2023 @ 9:49pm 
Yeah it is kinda weird going back and forth from umbral but getting better at it...
Last edited by *Gen*HeroCrusher; Oct 17, 2023 @ 9:49pm
Unrighteous Oct 17, 2023 @ 9:49pm 
It's just one of the many needless and tedious mechanics in the game.
Grad Oct 17, 2023 @ 9:55pm 
It is a little jarring at first but it is extremely well done. This game has a lot of growing pains like Dark Souls used to have when you first start it, but I believe this game is amazing so far (3 Beacons in).
Some areas are very slow going (swamp cough cough) but I learned to appreciate how large it was and what the devs were trying to do with it. It is one of the best areas in the game in terms of open-ness.
Damian Ramirez Oct 17, 2023 @ 10:38pm 
Originally posted by Unrighteous:
It's just one of the many needless and tedious mechanics in the game.
lol needless you say to a main core mechanic that is heavily attached to lore.
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Date Posted: Oct 17, 2023 @ 9:22pm
Posts: 9