Lords of the Fallen

Lords of the Fallen

View Stats:
JOJOdaley Sep 29, 2023 @ 3:26pm
1
About forced PvP and Co-op
So genuine question, doing as much research as i can. Can i enjoy a soulslike game with my friend without the need to be forced into PvP, or should this game be on the bucket list of games to avoid. This game looks so fun and when i heard of cross-play co-op it got even better, i am mainly on console while my friend is mainly on PC. But then i saw the talk about invasions and it gave me bad vibes. Am i once again unable to enjoy a game with my friend?

I keep seeing that this item that can be "Farmed" that temporary blocks any invasions for a time. Anymore information on that? Is it easy to farm and would i be able to use it one after another?

I enjoy PvP when its not forced, the Colosseum in ER is beautiful. DS3 did it pretty good too. And i mainly played Solo on those games. But this, seamless co-op sounds really good. And i pray that there is a more enjoyable approach to those that just want to enjoy the game with their friend. I don't see a problem doing that. Nor do i see an issue with playing co-op with a friend and asking there to not be forced PvP. Played Remnant with my friend and loved it, played the ENTIRETY of Bloodborne with my friend and loved it without any invasions.
< >
Showing 76-90 of 239 comments
pathtracer Oct 5, 2023 @ 2:32pm 
Originally posted by Lazy Day at the Beach:
If a boss has been adjusted and that is all I wouldn't consider that as something that negates a shared experience. The percentage change in overall difficulty is so minor that it doesn't affect my position.

it negates a shared experience on the radahn fight, specifically. it's fine if you want to move on from that point though.

if by "easy experience with no downsides" you mean playing in co-op without the threat of griefers, then sure, I guess. games should not get to force pvp on the player as a punishment for choosing to play in pve. and before you say it, no, consent to co-op is not consent to pvp. they are two completely different things.
Blue Oct 5, 2023 @ 2:34pm 
Originally posted by Namethatworks:
Originally posted by suboptimal:

Offline mode has no Coop. It couldn't be more clear that the superior approach is opt-in/out. It gives everyone what they want. Coop players who don't want forced PvP are free from it to enjoy playing with friends as they wish. PvPers get better, more competitive PvP that they want as they get matched up with players who are choosing PvP and thus more experienced, focused on and built for it.

It's win/win for everyone. Everyone is happy with opt-in/out. No one is forced into a mode they don't like. Everyone wins.

Thanks for responding friend.

But, you completely ignored you getting what you want actively goes against what the Devs want.

The Coop is balanced by their invasion system that's the point.

And it is actually a lose for the PvP crowd sorry to say.

And besides most invaders want to invade not have duels.

They want to be that balancing factor.

Removing it goes against balance and the Dev's vision.

And besides nobody has a gun to your head forcing you to play this game.


Opt in and Opt Out is the best choice. Just because the devs have a vision doesn't mean it isn't garbage lol.
pathtracer Oct 5, 2023 @ 2:43pm 
Originally posted by Lazy Day at the Beach:
Ah so it was another false dichotomy then 😂

I don't think you know what "false dichotomy" means lol

Originally posted by Lazy Day at the Beach:
Also "consent to co-op is not consent to pvp"
yes it is, it is not debatable.

nope! here I am, agreeing to participate in co-op.
and here I am again, NOT agreeing to participate in pvp.

see how easy that is? I wonder if you also think consent to sex is consent to pregnancy 🤔

Originally posted by Lazy Day at the Beach:
I am beginning to feel sorry for you.

neat
pathtracer Oct 5, 2023 @ 2:44pm 
Originally posted by Blue:

Opt in and Opt Out is the best choice. Just because the devs have a vision doesn't mean it isn't garbage lol.

exactly. just cause the devs have a vision, and I happen to like the vision overall, doesn't mean there aren't some decisions in there I think are really bad.
NEGRO LANGA Oct 5, 2023 @ 2:58pm 
Originally posted by Blue:
Just because the devs have a vision doesn't mean it isn't garbage lol.
it's garbage for you, for me and for a lot of other people their vision is not garbage, if you don't like their vision feel free to go play something else.
Shinkiro Oct 5, 2023 @ 3:36pm 
Originally posted by Blue:
Opt in and Opt Out is the best choice. Just because the devs have a vision doesn't mean it isn't garbage lol.
It already is opt in/out, just because you ignore facts doesnt change the fact they exist. Just because you think something is bad doesnt mean its objectively bad by any measure whatsoever for anyone but yourself. The people like you that spout their opinions as fact arent worth taking seriously at all. You're free to your own opinions, but plenty of people most importantly the devs disagree with you.

If you dont like it dont play it, its pretty simple. Not everything is made for you, too bad so sad.
Last edited by Shinkiro; Oct 5, 2023 @ 3:38pm
Sledge Oct 5, 2023 @ 3:46pm 
Originally posted by Blue:
Originally posted by Namethatworks:

But, you completely ignored you getting what you want actively goes against what the Devs want.

The Coop is balanced by their invasion system that's the point.

And it is actually a lose for the PvP crowd sorry to say.

And besides most invaders want to invade not have duels.

They want to be that balancing factor.

Removing it goes against balance and the Dev's vision.

And besides nobody has a gun to your head forcing you to play this game.


Opt in and Opt Out is the best choice. Just because the devs have a vision doesn't mean it isn't garbage lol.

You opt in by summoning a random player or a friend.

You opt out by remaining solo.

Shouldn't be too hard to understand but I've given some users on this forum far too much credit it seems.

As for "consent to co-op is not consent to PvP", in this instance, it is, because that is how the game has been designed. You either

1. Buy the game and accept the consequence of that (the latter of which you won't as you've admitted to modding difficulty out of these games anyway) and crack on.

2. Don't buy the game, move along as it's clearly not for you (despite you consistently trying to push the notion that it really, really, REALLY is) and hold out for the next souls-like release which may just provide the very options you're seeking.

According to someone else in this thread, Wo Long did just that, might wanna consider giving that one a go if you haven't alraedy. If I remember rightly, it has co-op and character creation.
Last edited by Sledge; Oct 5, 2023 @ 3:50pm
FreshRevenge Oct 5, 2023 @ 5:03pm 
Originally posted by Lofi of Future Garage:
Originally posted by FreshRevenge:
You are doing what you doing and it feels like you have to stop what you're doing to deal with the invader.



You mean like the 90 thousand times i watch people i invaded in ds3 run past me into the boss room or hit a seed and just ignore me? I feel like you just don't want to use the mechanics that are there...So you can just complain about it. I mean in what world do you have to fight the invader? Are you saying you can't juke or beat them? That is a skill issue. Can you even prove to me that you are knowledgeable enough to make a build that can do damage enough to deal with enemies? Or do you just throw stuff together and pray your friend can make up for the poor build you made?

You prove my point that most people don't want to bother with invaders, so they run to the boss to have you turn back to your world. Or they use the tree seed to hopefully finish you off without doing much.

I get people love PVP so friggin much that they rationalize it being in the game but it should be optional. Also I don't make builds centered around pvp. I don't play these types of games because I want to play pvp.

Team Ninja probably heard and saw the complaints about force invasions and that is why they added the option to turn off invasions.

Also adding invasions is not a balance issue. If I am playing with a friend and we are both fighting enemies that are equally challenging, having an invader doesn't balance anything.

There are people who sole mission in life is to play pvp. Fine. But let's not pretend that everyone loves it. If you want a pvp experience play Naraka Bladepoint.

Another thing is just say the developer did add the option to make invasions optional. Your pvp pool just got smaller. It should tell you that most people don't care for it.

So it is a force mechanic that people just have to deal with if they playing co op.
Last edited by FreshRevenge; Oct 5, 2023 @ 5:18pm
Sledge Oct 5, 2023 @ 5:25pm 
I love how you're here, telling people to play other games with PvP, in a game that has the very feature they're after, i.e - the feature you do not like nor care for.

Perhaps it isn't us who should play another game, but you instead, no? You, and a few others on this forum seem to be the ones with the issue on this subject.
pathtracer Oct 5, 2023 @ 5:41pm 
Originally posted by Lofi of Future Garage:
It also isn't forced. Forced means you don't have options. You do.... You just don't want to use them.

https://en.wikipedia.org/wiki/Hobson%27s_choice

"don't play co-op or you'll get griefed" is not a choice. stop repeating this line that's been debunked over and over.
pathtracer Oct 5, 2023 @ 5:49pm 
Originally posted by Lofi of Future Garage:
it is because this is primarily a solo game not a co op game. So it is fair to say hey this is a solo game but if you decide to co op we are going to balance it out.

fair and balanced would be slightly buffing the enemies while in co-op, to compensate for the second player. forcing pvp is unacceptable.
FreshRevenge Oct 5, 2023 @ 6:03pm 
Originally posted by pathtracer:
Originally posted by Lofi of Future Garage:
it is because this is primarily a solo game not a co op game. So it is fair to say hey this is a solo game but if you decide to co op we are going to balance it out.

fair and balanced would be slightly buffing the enemies while in co-op, to compensate for the second player. forcing pvp is unacceptable.

I guarantee you that if the developer did place an option to make invasions optional, many people will choose to have it on. Then those who play pvp will complain no one is playing pvp or they are not seeing a lot of people to invade. At the moment having it in the game they can invade people who don't want to play the pvp just to feel better about themselves when they defeat someone who isn't trying to play pvp.
Namethatworks Oct 5, 2023 @ 6:17pm 
Originally posted by FreshRevenge:
Originally posted by pathtracer:

fair and balanced would be slightly buffing the enemies while in co-op, to compensate for the second player. forcing pvp is unacceptable.

I guarantee you that if the developer did place an option to make invasions optional, many people will choose to have it on. Then those who play pvp will complain no one is playing pvp or they are not seeing a lot of people to invade. At the moment having it in the game they can invade people who don't want to play the pvp just to feel better about themselves when they defeat someone who isn't trying to play pvp.

Your hypothetical doesn't matter as they won't add the option.

Originally posted by pathtracer:
Originally posted by Lofi of Future Garage:
it is because this is primarily a solo game not a co op game. So it is fair to say hey this is a solo game but if you decide to co op we are going to balance it out.

fair and balanced would be slightly buffing the enemies while in co-op, to compensate for the second player. forcing pvp is unacceptable.

That's too bad as it's the creator's choice and that makes it perfectly acceptable.
Last edited by Namethatworks; Oct 5, 2023 @ 6:35pm
Shinkiro Oct 6, 2023 @ 12:24am 
Originally posted by pathtracer:
Originally posted by Lofi of Future Garage:
It also isn't forced. Forced means you don't have options. You do.... You just don't want to use them.

https://en.wikipedia.org/wiki/Hobson%27s_choice

"don't play co-op or you'll get griefed" is not a choice. stop repeating this line that's been debunked over and over.
Lol debunked? Because you say so? You couldnt be more wrong lol you're the one getting debunked over and over. You really trying hard to justify yourself with things you dont even understand from wikipedia now?? Your link is actually irrelevant btw, because you DO have multiple choices available to you, you just dislike your options and so dismiss them and throw out the "forced" line when:
1)No one is forcing you to buy the game
2)No one is forcing you to play online
3)No one is forcing you to summon a helper

You dont have to do anything that causes invasions, but you choose too. Maybe you should actually learn the phrases you want to use before trying to applying them.

An example of Hobson's choice would be choosing between me shooting you in the foot or me making yourself do it. Where your choice doesnt matter because the outcome is the same. THAT is illusion of choice. As above you dont have to do any of the optional things that enable invasions. Try again lol.

Once again you are debunked! You can stop repeating your "forced" and "griefing" lines they wont get you anywhere because its just a load of nonsense and jsut show you have an unhealthy and irrational mindset.
Last edited by Shinkiro; Oct 6, 2023 @ 2:01am
Sledge Oct 6, 2023 @ 12:29am 
Originally posted by FreshRevenge:
Originally posted by pathtracer:

fair and balanced would be slightly buffing the enemies while in co-op, to compensate for the second player. forcing pvp is unacceptable.

I guarantee you that if the developer did place an option to make invasions optional, many people will choose to have it on. Then those who play pvp will complain no one is playing pvp or they are not seeing a lot of people to invade. At the moment having it in the game they can invade people who don't want to play the pvp just to feel better about themselves when they defeat someone who isn't trying to play pvp.

It's amusing when it's brought up that invaders want to kill people that don't want to PvP, that's uh, sort of the intention of the mechanic and always has been.

You aren't there to bow, show respect, etiquette and have a duel, you're there at your very core to kill someone who either is or isn't willing to PvP. Couldn't care less as to whether you are good or not. Hopping in your world once to clap you isn't "griefing".

This isn't some sort of "gotcha" in the way people moaning about it think it is.

The "to feel good about themselves" comment is also applicable to those who co-op. Many use it as a means to deal with the fact that they can't progress on their own, which is fine.

As for buffing AI enemies, as I've already said, AI enemies can easily be exploited as they are alas, AI. Most enemies in these games aren't designed or built around dealing with multiple players. An invading player is an outlier, an anomaly, something that cannot be easily cheesed or exploited as there's no scripting involved.

That balances co-op out, as you're already breaking (intended mechanic, so absolutely fine) the balance of the game around two people. Simple buff to health and damage numbers for enemy AI does very little in these games, especially when people like From wish to up the phantom count.

2 phantoms normally with no major risk of invasion in DS3 if I remember rightly, if you use Dried Finger, it was 3 phantoms total and more or less guaranteed invasion risk.

This argument is going to go back around in circles, over and over again. I can understand where co-op players are coming from, I simply disagree.
Last edited by Sledge; Oct 6, 2023 @ 6:15am
< >
Showing 76-90 of 239 comments
Per page: 1530 50

Date Posted: Sep 29, 2023 @ 3:26pm
Posts: 239