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"682*(1.2)*(1.3)*(1.1)*(1.15)*(1.1)= 1480 (My actual damage was 1481 and the game tends to round up so I'm about 0.1 points off). The game also handles player hp down to 3 decimal points so there might a decimal that is calculate against enemies but not shown. Overall it comes out to a whopping 217% damage increase."
217% is what you reach after the multipliers are applied. That is however not a 217% increase, it's a 117% increase from the 100% you were doing anyway.