Lords of the Fallen

Lords of the Fallen

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Starfox8777 Oct 30, 2023 @ 1:34am
I know why there's sooooo many cheaters.
There's a mod on the Nexus Mods site that gives you a cheat save. And it's this mod https://www.nexusmods.com/lordsofthefallen2023/mods/14?tab=description .
Last edited by Starfox8777; Oct 30, 2023 @ 1:35am
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Showing 31-45 of 60 comments
Xero Oct 30, 2023 @ 9:56am 
Originally posted by Shinkiro:
ehh less than 2k unique DLs, hardly even an issue theres better ways than a modded risky save from someone.

There's also the fact you don't even need to cheat in this game to get strong enough to take no damage while just pushing one button to win your invasions.
CadaveR Oct 30, 2023 @ 10:02am 
Originally posted by Xero:
Originally posted by Locke:
That's one way ticket to the VAC ban

Without the use of VAC there is no VAC ban. A VAC ban is getting banned from a game that uses VAC.

Originally posted by Locke:
Valve is opening up the Steam platform even more for developers, allowing them to report hackers and cheaters directly to Valve, who can then block access to a specific title on your account. This means that Valve can now ban you for cheating in non VAC protected games.

Got a source for this besides your ass? Valve will ONLY ban you from VAC protected games, they have no obligation or desire to block you from other games. Especially games where their anti-cheat of choice will flag your save for being tampered with just by using the steam deck to play.


Read better, avoid useless comments in the future.
Heck Oct 30, 2023 @ 10:06am 
Its called a pvp mule.
This has been a thing since early DS1:Prepare to Die

Its for people who dont actually like to play the game but want to jump straight to pvp
I use one for DS3 and used to use one for DSR
SkacikPL Oct 30, 2023 @ 10:06am 
Originally posted by Locke:
That's one way ticket to the VAC ban
That's not how it works, that's not any of this works lol.
CadaveR Oct 30, 2023 @ 10:08am 
Originally posted by SkacikPL:
Originally posted by Locke:
That's one way ticket to the VAC ban
That's not how it works, that's not any of this works lol.

I imagine its too difficult to read the whole thread for most of you.
?Syntax Error Oct 30, 2023 @ 10:11am 
Why cheat?

The game is fun. Except for the 1000 lightsaber people lol.
SkacikPL Oct 30, 2023 @ 10:12am 
Originally posted by Locke:
Originally posted by SkacikPL:
That's not how it works, that's not any of this works lol.

I imagine its too difficult to read the whole thread for most of you.
That's still not how this works.
Developers can instill manual bans but that's that - manual.
Rarely any game participates in this system and even if, to get banned based on some vague evidence that you're overpowered in a game where you can get absurdly OP in PVP without cheating is just one way ticket to whimsical banning of people.

Manual bans have no knowledge whether your character is illegitimate and generic anticheats like EAC only care if the game files or memory was tampered with.

To have a pipeline to support or automate manual bans they'd need to have a soft anticheat system like FROM games do, which roughly knows what's a legitimate character and things like owning debug items instantly bans you from online play.
Until they implement something like that, there's no solution and it doesn't seem likely that's anywhere on their priority list.
CadaveR Oct 30, 2023 @ 10:18am 
Originally posted by SkacikPL:
Originally posted by Locke:

I imagine its too difficult to read the whole thread for most of you.
That's still not how this works.
Developers can instill manual bans but that's that - manual.
Rarely any game participates in this system and even if, to get banned based on some vague evidence that you're overpowered in a game where you can get absurdly OP in PVP without cheating is just one way ticket to whimsical banning of people.

Manual bans have no knowledge whether your character is illegitimate and generic anticheats like EAC only care if the game files or memory was tampered with.

To have a pipeline to support or automate manual bans they'd need to have a soft anticheat system like FROM games do, which roughly knows what's a legitimate character and things like owning debug items instantly bans you from online play.
Until they implement something like that, there's no solution and it doesn't seem likely that's anywhere on their priority list.

We all already stated that, but feel free to continue in your loop.

“Game developers inform Valve when a disruptive player has been detected in their game, and Valve applies the game ban to the account. The game developer is solely responsible for the decision to apply a game ban. Valve only enforces the game ban as instructed by the game developer.”

Originally posted by Locke:
Originally posted by The Double-G_Wiggler:
didnt know but thats some very good news i think

Its not the same as a VAC ban, you're right. Basically, VALVE inform the devs that can decide to ban you from their games.
Last edited by CadaveR; Oct 30, 2023 @ 10:24am
SkacikPL Oct 30, 2023 @ 10:25am 
Originally posted by Locke:
We all already stated that, but feel free to continue in your loop.

“Game developers inform Valve when a disruptive player has been detected in their game, and Valve applies the game ban to the account. The game developer is solely responsible for the decision to apply a game ban. Valve only enforces the game ban as instructed by the game developer.”
That isn't the part i'm talking about.
I'm saying that the game has no detection method of such ways of cheating and unless they'd develop a system specifically for that, manually banning based on some vague circumstancial video/picture evidence is probably worst way of approaching it.

Secondly this would only affect players on Steam which is not the only PC storefront the game is sold on and you'd still be able to cheat freely on EGS as it has no platform specific banlist other than EAC which won't detect a modified save file.
CadaveR Oct 30, 2023 @ 10:27am 
Originally posted by SkacikPL:
Originally posted by Locke:
We all already stated that, but feel free to continue in your loop.

“Game developers inform Valve when a disruptive player has been detected in their game, and Valve applies the game ban to the account. The game developer is solely responsible for the decision to apply a game ban. Valve only enforces the game ban as instructed by the game developer.”
That isn't the part i'm talking about.
I'm saying that the game has no detection method of such ways of cheating and unless they'd develop a system specifically for that, manually banning based on some vague circumstancial video/picture evidence is probably worst way of approaching it.

Secondly this would only affect players on Steam which is not the only PC storefront the game is sold on and you'd still be able to cheat freely on EGS as it has no platform specific banlist other than EAC which won't detect a modified save file.

https://www.pcgamer.com/pubg-dev-says-it-bans-up-to-100000-accounts-a-week-and-now-its-deploying-ai-models-to-hunt-the-cheats/

"Every week, the PUBG: Battlegrounds Anti-Cheat Team identifies and imposes permanent bans on an average of 60,000 to a maximum of about 100,000 accounts involved in the use, distribution, or sale of illegal software."

lol
Last edited by CadaveR; Oct 30, 2023 @ 10:28am
Xero Oct 30, 2023 @ 10:28am 
Originally posted by Locke:
Read better, avoid useless comments in the future.

Oh, you lack a source for your claims? Gee, guess that means you're unfamiliar with how things work.
CadaveR Oct 30, 2023 @ 10:30am 
Originally posted by Xero:
Originally posted by Locke:
Read better, avoid useless comments in the future.

Oh, you lack a source for your claims? Gee, guess that means you're unfamiliar with how things work.

aaaaand goodbye
Xero Oct 30, 2023 @ 10:32am 
Originally posted by Locke:
aaaaand goodbye

Bye felicia, try to learn how online bans work next time since you confuse games having their own servers and services with Valve's own. Next up, Rockstar banning you off GTAO equals a VAC ban, right?
SkacikPL Oct 30, 2023 @ 10:35am 
Originally posted by Locke:
"Every week, the PUBG: Battlegrounds Anti-Cheat Team identifies and imposes permanent bans on an average of 60,000 to a maximum of about 100,000 accounts involved in the use, distribution, or sale of illegal software."
lol
EAC scans specified files and runtime memory. It will only prevent you from loading non-whitelisted .dlls and ban you for attempting to inject them at runtime or writing to game memory.

It isn't aware of engine specific files, be it archives or save files nor can it analyze their contents, which is also why it cannot be applied to save files as it only compares given file against known legitimate checksum and that by definition wouldn't work for saves.

It also doesn't know game context, it won't know what appears to be a legitimate character and what is not. To do so, the developers would have to write their own verifcation module that would roughly check whether aspects of the game are in line with expected values and then possibly (if that's even possible) externally feed to EAC banlist but EAC by itself is powerless against modded saves.

99% of bans in online games it detects are just from being busted reading/writing to memory.
Last edited by SkacikPL; Oct 30, 2023 @ 10:38am
CadaveR Oct 30, 2023 @ 10:42am 
Originally posted by SkacikPL:
Originally posted by Locke:
"Every week, the PUBG: Battlegrounds Anti-Cheat Team identifies and imposes permanent bans on an average of 60,000 to a maximum of about 100,000 accounts involved in the use, distribution, or sale of illegal software."
lol
EAC scans specified files and runtime memory. It will only prevent you from loading non-whitelisted .dlls and ban you for attempting to inject them at runtime or writing to game memory.

It isn't aware of engine specific files, be it archives or save files nor can it analyze their contents, which is also why it cannot be applied to save files as it only compares given file against known legitimate checksum and that by definition wouldn't work for saves.

It also doesn't know game context, it won't know what appears to be a legitimate character and what is not. To do so, the developers would have to write their own verifcation module that would roughly check whether aspects of the game are in line with expected values and then possibly (if that's even possible) externally feed to EAC banlist but EAC by itself is powerless against modded saves.

99% of bans in online games it detects are just from being busted reading/writing to memory.

https://help.steampowered.com/en/faqs/view/46DB-4CEC-F7E9-49E5
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Date Posted: Oct 30, 2023 @ 1:34am
Posts: 60