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There's also the fact you don't even need to cheat in this game to get strong enough to take no damage while just pushing one button to win your invasions.
Read better, avoid useless comments in the future.
This has been a thing since early DS1:Prepare to Die
Its for people who dont actually like to play the game but want to jump straight to pvp
I use one for DS3 and used to use one for DSR
I imagine its too difficult to read the whole thread for most of you.
The game is fun. Except for the 1000 lightsaber people lol.
Developers can instill manual bans but that's that - manual.
Rarely any game participates in this system and even if, to get banned based on some vague evidence that you're overpowered in a game where you can get absurdly OP in PVP without cheating is just one way ticket to whimsical banning of people.
Manual bans have no knowledge whether your character is illegitimate and generic anticheats like EAC only care if the game files or memory was tampered with.
To have a pipeline to support or automate manual bans they'd need to have a soft anticheat system like FROM games do, which roughly knows what's a legitimate character and things like owning debug items instantly bans you from online play.
Until they implement something like that, there's no solution and it doesn't seem likely that's anywhere on their priority list.
We all already stated that, but feel free to continue in your loop.
“Game developers inform Valve when a disruptive player has been detected in their game, and Valve applies the game ban to the account. The game developer is solely responsible for the decision to apply a game ban. Valve only enforces the game ban as instructed by the game developer.”
I'm saying that the game has no detection method of such ways of cheating and unless they'd develop a system specifically for that, manually banning based on some vague circumstancial video/picture evidence is probably worst way of approaching it.
Secondly this would only affect players on Steam which is not the only PC storefront the game is sold on and you'd still be able to cheat freely on EGS as it has no platform specific banlist other than EAC which won't detect a modified save file.
https://www.pcgamer.com/pubg-dev-says-it-bans-up-to-100000-accounts-a-week-and-now-its-deploying-ai-models-to-hunt-the-cheats/
"Every week, the PUBG: Battlegrounds Anti-Cheat Team identifies and imposes permanent bans on an average of 60,000 to a maximum of about 100,000 accounts involved in the use, distribution, or sale of illegal software."
lol
Oh, you lack a source for your claims? Gee, guess that means you're unfamiliar with how things work.
aaaaand goodbye
Bye felicia, try to learn how online bans work next time since you confuse games having their own servers and services with Valve's own. Next up, Rockstar banning you off GTAO equals a VAC ban, right?
It isn't aware of engine specific files, be it archives or save files nor can it analyze their contents, which is also why it cannot be applied to save files as it only compares given file against known legitimate checksum and that by definition wouldn't work for saves.
It also doesn't know game context, it won't know what appears to be a legitimate character and what is not. To do so, the developers would have to write their own verifcation module that would roughly check whether aspects of the game are in line with expected values and then possibly (if that's even possible) externally feed to EAC banlist but EAC by itself is powerless against modded saves.
99% of bans in online games it detects are just from being busted reading/writing to memory.
https://help.steampowered.com/en/faqs/view/46DB-4CEC-F7E9-49E5