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"C:\Users\USERNAME\AppData\Roaming\Caravaneer2\Local Store/#SharedObjects/Caravaneer2.swf/"
It's a file called savedData.sol, that's why I couldn't find the individual files, all of them are stored in a single file and that's why it crashes, because it's trying to load a 100+MB of text file. So what you do is start the game save to a location (this is your backup file), exit and delete the saved.sol file. Now when starting load from the file you exported and new savedData.sol will be created.