Go Fight Fantastic (Playtest)

Go Fight Fantastic (Playtest)

Molnyfio Dec 16, 2022 @ 9:50pm
Some feedback
First off - skill composition, my biggest complaint on last demo, got much better. Everyone got a dash this time, which is always nice, and on the same button too! The only inconsistency, I think, is that tank's pull is on the "top button", while other characters have their "throw" ability on the "right button".
Hopefully we can just assign skills to whichever buttons we want in the full version, but this is almost good :)

Assigning meteorite shards on controller feels clunky. There are 3 of functionally same slots, but each of them has a separate button - very easy to mess up which shard you put where, especially when switching them around. I liked the mouse scheme better: single button to assign to empty slots, can quickly look through assigned slots and unequip them without going through all of your shards.

Would really like to see general character stat sheet and actual numbers on skills.
Date Posted: Dec 16, 2022 @ 9:50pm
Posts: 0