COCOON
mckracken Oct 4, 2023 @ 2:23am
sick and tired of no dualsense haptics support on pc...
i mean WHY? how hard can it be ?
♥♥♥♥, i dont wanna buy this on ps5 but now i have to...
Originally posted by Gimlao:
The PS5 version only simulates PS4 rumble, there's no actual PS5 haptic feedback like Astro's Playroom. I can't clarify more than that !

The PlayStation Store mentions haptic feedback only because the game rumbles, but it never specify if it's actual DualSense Haptic Feedback or PS4 Rumble simulation, you have to buy and test the game to discover it.
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Showing 1-11 of 11 comments
Preserved Head Oct 4, 2023 @ 5:17am 
Imagine caring this much about hand vibration lmao
Goro san Oct 4, 2023 @ 6:06am 
Blame sony for poor driver support.
mfdsrax2 Oct 4, 2023 @ 9:07am 
XInput doesn't have haptic support either...
mckracken Oct 4, 2023 @ 9:33am 
Originally posted by Preserved Head:
Imagine caring this much about hand vibration lmao
I loved it ever since it was invented for the n64...Now you could feel the game!
The Vibration on the dualsense is truly next level (when done right) and adds so much over basic rumble.
ChubbiChibbai Oct 5, 2023 @ 11:58am 
Originally posted by mckracken:
Originally posted by Preserved Head:
Imagine caring this much about hand vibration lmao
I loved it ever since it was invented for the n64...Now you could feel the game!
The Vibration on the dualsense is truly next level (when done right) and adds so much over basic rumble.

Yeah i agree. That and the trigger pressure as well as the sounds from the controler. When done right it is fantastic.
Simp_Animal Oct 6, 2023 @ 11:34pm 
I think this game especially has been designed with a lot of emphasis on vibrations and crunchy bass, so indeed makes me sad too.

After playing returnal with dualsense, It is a tough pill to swallow that every game won't be like this in the future.

So far the game seems really good, but will put the game on the back burner until dualsense support is introduced, so my girlfriend will actually get to experience the difference.
BroTothemaxx Oct 7, 2023 @ 1:54am 
Originally posted by Simp_Animal:
I think this game especially has been designed with a lot of emphasis on vibrations and crunchy bass, so indeed makes me sad too.

After playing returnal with dualsense, It is a tough pill to swallow that every game won't be like this in the future.

So far the game seems really good, but will put the game on the back burner until dualsense support is introduced, so my girlfriend will actually get to experience the difference.



Ratchet and Clank Rift apart did something with the vibration of the shooting trigger. I Played with xbox one controller on PC and It felt really close to the dual sense trigger feedback and it actually felt unique compared to other first/third person shooters. I guess it depends on how much care devs put into their user hardware experience
Gimlao Oct 8, 2023 @ 10:02am 
Actually, I bought it on PS5, thinking there would be some cool DualSense haptic feedback ...
But it only emulates classic rumble. =(
mckracken Oct 8, 2023 @ 12:41pm 
umm....i think ive read about haptics on ps5...
can anyone else clarify if there is only basic rumble??
The author of this thread has indicated that this post answers the original topic.
Gimlao Oct 13, 2023 @ 7:51pm 
The PS5 version only simulates PS4 rumble, there's no actual PS5 haptic feedback like Astro's Playroom. I can't clarify more than that !

The PlayStation Store mentions haptic feedback only because the game rumbles, but it never specify if it's actual DualSense Haptic Feedback or PS4 Rumble simulation, you have to buy and test the game to discover it.
Last edited by Gimlao; Oct 13, 2023 @ 7:54pm
mckracken Oct 14, 2023 @ 3:29am 
thank you gimlao
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