Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but that is game breaking?
dude for real? that is so broken! and boring if you do the samething all the time. Well, im going Robin, but im just going to kill one guy like that
I haven't played him enough to mess around with that, I just know for using it for what it was meant for, that is traversing around the map it is not engaging to the point I don't really want to play Robin because of it. I honestly don't know how they even let this into the game, if you play any of the other characters first as your main then swap to Robin that teleport traversal will feel that much more horrible.
thats still meh, it kills getting any bonuses since not stealth TD every time. also you can do this with his air attack upgrade as it makes a smoke bomb and puts you back into stealth.
it still doesnt erase the fact that his travel power is still slow in movement (which iirc it was much faster in the beta). using the bat bike or grapple is faster.
Slideways last 10 secs and travel horizontally. You can also move up or down. This lets you get closer to mobs to set up a takedown. It isn't so bad as you can cover a lot of distances in 10 secs, even if there's no grappling point to grapple to.
Also, you can't be detected in slideways. Give yourself room to use slideways, and you practically can observe the area from different angles undetected, or move around.