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Báo cáo lỗi dịch thuật
The main issues have been about the short campaign, the forced grinding, and the subpar combat
If it was only a performance issue I think everyone would be 'fine' because that is something that can be fixed
> tHaT wAsNt EvEn An IsSuE lUlW
this forum should honestly just get nuked, its full of garbage people having garbage brains.
Now my only concern is: since this game uses Unreal Engine 4, if it does that thing where it stutters for the first couple of hours of play because it's compiling shaders (which happens in a good number of UE 4 games).
CDPR should have made the game because Witcher had very long campaign
As in Cyberpunk it might be very dependent on the setup you use.
I never had any of these meme bugs in CP2077 and the reason was I played it with a 3090 and especially for that engine on a Samsung 980 PRO NVME SSD which was meanwhile told by CDPR that especially slow memory and data transfers were causing most issues.
So dont play it on a HDD, dont play it on a "normal" SSD... play it on a M2 NVME and have as much power in your rig as possible :P
And yes it is such a shame to not have a performance mode on consoles. If GoW Ragnarok was locked at 30 on PS5, I would wait a year or 2 for PC version.
Wow that escalated quickly
RTX 4090 32fps ^^
https://www.youtube.com/watch?v=k7ughzMTi5Y
"The game becomes unplayable, especially when enabling its Ray Tracing effects. Pay also close attention to the CPU utilization as the game cannot take proper advantage of multicore CPUs."