Gotham Knights

Gotham Knights

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Hexagoros Oct 28, 2022 @ 6:43pm
Anyone else tired of Ultra instinct enemies?
Anyone else a little tired how late game there are like half a dozen enemy types that either have a 'constant' or 'occasional' Ultra instinct-like ability to dodge everything?

Just asking.
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Showing 1-15 of 37 comments
Hexagoros Oct 28, 2022 @ 6:46pm 
Originally posted by Escapist:
They don't dodge everything. You're meant to use your ranged power attack on them. It knocks the nimble ones down so you can beat on them.

Yeah, and I'm ♥♥♥♥♥♥♥ tired of it.

It's moronic BS that makes the battles frustrating behind belief late game.

I think the devs forgot that video games are supposed to be fun.
Last edited by Hexagoros; Oct 28, 2022 @ 6:47pm
Doctrine Dark Oct 28, 2022 @ 6:48pm 
Originally posted by Hexagoros:
Anyone else a little tired how late game there are like half a dozen enemy types that either have a 'constant' or 'occasional' Ultra instinct-like ability to dodge everything?

Just asking.

Not really I actually like the fact that latter enemies know how to fight. And most of the enemies is not even "ultra instinct" its just a bob and weave pretty standard boxing technique
Hexagoros Oct 28, 2022 @ 6:51pm 
Originally posted by Escapist:
You want to be able to just button mash?

You want to just hold Q?

Or have you never played a game with decent close combat and think Gotham has some genius system going?
Last edited by Hexagoros; Oct 28, 2022 @ 6:52pm
Hexagoros Oct 28, 2022 @ 6:53pm 
Originally posted by Escapist:
It's a different button, at least. I'm not sure how that makes it not fun.

It's the same annoying gimmick on every enemy, and it's not even a fun gimmick.
Avalanche Oct 28, 2022 @ 7:00pm 
This is why i play on very easy. :-)

I tried it on medium or hard, but all it does is make you get hurt more and them to be sponges....nothing else......waste of time, it mades the fights tediously long, i would prefer the tougher enemies to be more beefier, but not all of them...its really silly.
Id Oct 28, 2022 @ 7:31pm 
Git Gud
Hexagoros Oct 28, 2022 @ 7:48pm 
Originally posted by Doctrine Dark:
Originally posted by Hexagoros:
Anyone else a little tired how late game there are like half a dozen enemy types that either have a 'constant' or 'occasional' Ultra instinct-like ability to dodge everything?

Just asking.

Not really I actually like the fact that latter enemies know how to fight. And most of the enemies is not even "ultra instinct" its just a bob and weave pretty standard boxing technique

It's not fighting though.

It's literally the game telling you to Hold Q, otherwise you 'cannot' deal damage.
Last edited by Hexagoros; Oct 28, 2022 @ 7:48pm
ACDCnLedZeppelin Oct 28, 2022 @ 7:53pm 
Originally posted by Id:
Git Gud

I am so sick of seeing people post this, like move on. Not everyone is good at games hence why you can choose the difficulty no shame in bumping down how hard a game is. Sometimes people want to have fun and not feel under immense pressure to do good.
T. K. Bold Oct 28, 2022 @ 8:18pm 
I've found every character's got something that'll face-shred the dodge-y sorts like the Drone Operators and the Feral Talons. The heavy ranged attack works, but so does their multi-target, multi-hit Momentum moves. If you've got a Momentum point to use, I suggest doing so. It'll save you a headache.
Last edited by T. K. Bold; Oct 28, 2022 @ 8:19pm
Suchus Oct 28, 2022 @ 8:19pm 
The drone controllers are the only enemy type I hate seeing in any fight. I spend majority of the fight dodging attacks and trying to chase them down.
Anawer Oct 28, 2022 @ 10:33pm 
So you are telling us that it is fun to constantly smash LMB but it is not fun holding Q for a bit longer?

For me, the enemies are no more annoying than the others. I just need to figure out how to combine attacks and they fall easily. Only enemy I'm still yet to master are Godmothers their attack pattern is something else :-D I still have fun dealing with them.
Hexagoros Oct 28, 2022 @ 10:57pm 
Originally posted by Anawer:
So you are telling us that it is fun to constantly smash LMB but it is not fun holding Q for a bit longer?

For me, the enemies are no more annoying than the others. I just need to figure out how to combine attacks and they fall easily. Only enemy I'm still yet to master are Godmothers their attack pattern is something else :-D I still have fun dealing with them.

I mean, we can pretend that games haven't done melee combat much better than this, and that these Ultra Instinct enemies are somehow 'fun' to fight, or an 'innovative' take on melee.

But to do that we have to 'also' pretend that very similar games such as this list right here, do not exist....
Arkham Asylum
Arkham City
Arkham Origins (which WB Montreal made)
Arkham Knight
Spider Man
Shadow of Mordor 1
Shadow of Mordor 2
And others.

All of these games kept very similar "Arkham-like" combat flowing, peppering in 'tough' enemies, but without relying on these kinds of silly, un-fun gimmicks.

In Arkham City, for example, you had NInjas that did in fact dodge your hits. But the answer to these enemies wasn't "stop the combat and hold Q," it was to dodge and counter. It kept the combat flowing - it 'felt' like a brawl.

Rather than feeling like a brawl, these enemies stop the combat in its tracks, and serve to frustrate - because you can't counter. You can only dodge. You 'cannot' fight back without stopping to "Hold Q." And there are like half a dozen enemies that do this one, singular gimmick.

Are you seriously telling me that's fun? Especially when compared to that list of games that did pretty much this same type of combat just miles better?
Last edited by Hexagoros; Oct 28, 2022 @ 10:59pm
SKN The LISPer Oct 29, 2022 @ 12:10am 
Originally posted by Hexagoros:
I think the devs forgot that video games are supposed to be fun.

Nowhere is this a rule, nor law. Video games are entertainment, entertainment does not necessarily need to be, or mean fun (though it often is).

But in anycase, you're not the arbiter of what is, or isn't fun, and I'm certain many do enjoy this aspect, even though you do not, even if games were "supposed to be fun (which again, nowhere is this an established requirement for definition of video game)".
Last edited by SKN The LISPer; Oct 29, 2022 @ 12:11am
Originally posted by SKN The LISPer:
Originally posted by Hexagoros:
I think the devs forgot that video games are supposed to be fun.

Nowhere is this a rule, nor law. Video games are entertainment, entertainment does not necessarily need to be, or mean fun (though it often is).

But in anycase, you're not the arbiter of what is, or isn't fun, and I'm certain many do enjoy this aspect, even though you do not, even if games were "supposed to be fun (which again, nowhere is this an established requirement for definition of video game)".

Did you really write this? Like this is such a poor troll. Come on man, you can do better. LOL.
SolusiRadikal Oct 29, 2022 @ 7:07am 
Originally posted by Hexagoros:
Originally posted by Escapist:
You want to be able to just button mash?
You want to just hold Q?
Perfect attack after perfect dodge after work. Also landing heavy attack before they attack work as well (easily doable with robin)
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Date Posted: Oct 28, 2022 @ 6:43pm
Posts: 37