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the keybind issue is such a pain, some of us don't even know what the new stuff is since we can't even play
i've just tested the fix and the keybinding issues haven't been fixed
using ZQSD for movement make the character cast a spell constantly, Q cannot be rebound
Not all game developments are created equal. I paid money for this game too, but quality takes time, money, and know-how. We knew the risks with EA and we took them. So either let them work at their pace and shut up or play something else.
Word to Devs: As long as you deliver on promises ALREADY made, the community will have your backs. Just don't make any future promises if you're unsure you can keep them. I would advise, however, that all the content players are use to and have seen on the UE4 version make its way to the UE5 version as soon as humanly possible.
i can make my way into the game, so if any devs see this, thanks for u're work
i dunno if it work for everyone, but for me, keybind settings stay the way i put it was all i asked for
Description says Steam builds should be the more stable ones, that's why it's taking longer to have them updated. It's clearly not the case.
There's multiple lines for the same control, only one is working except the one that's being changed in the file by changing the key in-game isn't the right one.
I had to do a custom config of the .ini for some people that wanted to change the movement keys.
This.
Nothing of what they've said on their Steam store page is true, which is also false advertisement i might add.