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Except now it's three years later from when Epic started their ♥♥♥♥♥♥♥♥. Steam didn't reduce their cut, and the Epic Games Store is a fiscal black hole that only is still alive because Tencent is pouring money into it hoping against hope they'll get lucky and it will suddenly bloom into a real competitor for Steam. Almost every game that took the exclusivity money from Epic ended up dying a quick and brutal death.
And this game is no exception. It's only been out about a year and in that time it's only coasted along thanks to crossplay with consoles.
Didn't turn out that way. If the game itself is flawed the IP won't carry it. The question becomes if they can turn it around properly or not at the same time as the Steam release and all evidence we have based on how they've treated it up to this point suggests "no".
Then you can release a game a hundred times for free on EGS, if the huge majority of players are boycotting EGS, free releases won't have an effect.
I don't see it as flawed, it has a solid and unique play concept and is not just another DBD copy like e.g. VHS, Killer Klowns or some others.
I will certainly buy the game on release day.
Like you said, the game could still have a solid playerbase on console. In spite of that, the queue times for Survivors are 20+ minutes on average. The reason is that Demon is so viciously underpowered that nobody is willing to play it. The same thing that happened with VHS and its Monsters.
And the Devs have consistently dropped the ball with this in all their updates. Demon needs serious reworks and all the Devs have done is give them a pittance of percentile increases in the hopes they'll hit that magic threshhold where it becomes bearable to play and people stick with it.
That's the main reason the game is doing so dismally. The fact that the bulk and share of the community for this genre of games is on PC and they decided to neuter themselves with the Epic Exclusivity is indeed an issue, but the actual genuine abysmal state of the game's balance is why the game is actually outright dying, and a Steam Release won't fix that. If the game was good at its core, it would still be doing at least modestly well thanks to consoles.
If you're up for dealing with that, by all means man go at it. But I predict that unless whatever update is coming includes monumental reworks to Demon, the game will just get an adrenaline shot for about two weeks until the new casual players who just buy it and don't look anything up start realizing how dismally disadvantaged they are on Demon. Then, they'll either quit as people have been doing up to this point, or try to switch to Survivor, bringing back the miserable queue times and the game will be right back where it was before.
I would genuinely love to be wrong, though. This genre desperately needs more competition.
nobody uses Epic Games?
wtf
People only use the EGS to farm free games that most of the time they won't even play. It is a pathetic joke of an actual store, both from market share and features.
So, yeah. Saying nobody uses EGS is a very accurate statement. There's a damn good reason every single online game that has taken the exclusivity deal has either fallen into stagnation or outright died. You can't really get new players when you lock yourself to a storefront that has barely any people using it during the most critical period of your game's lifespan, the take-off.
And yet I read posts that claim otherwise, balance pretty ok, queue times 3-6 minutes.
I agree, taking that Epic Exclusivity Deal was a stupid, shortsighted move by them.
VHS and others like it were basically DBD rip-offs in principle: Unarmed Survivors running around on a map doing some objective, who are a little bit slower than the Killer/Monster/whatever evil thing, but they can vault quicker to try to elongate the distance.... yeah, when that already exists in DBD, with DBD being much more polished and having more licensed killers and survivors and maps and a bigger playerbase(so appealing to fans of distinct franchises), why bother purchasing a rip-off game like VHS when you can buy the original?
ED is something else, yes, there is an objective to do to achieve win, that is not different, but the maps are more open, there is next to no stupid eternal looping ♥♥♥♥♥♥♥♥, the survivors have guns and weapons to actually defend themselves, yet the Demon is way quicker and just feels way more powerful and dangerous like a killer in e.g. DBD.
Like the killers over there are supposed to be horrifiying and deranged... yet their exist eternal loops or them being incredibly nerfed so they're a joke and survivors there basically can ridicule you without punishment. So if you seek that "Power" feeling of hunting down people and killing them IN A VIDEOGAME (important distinction), you won't get it from DBD.
DBD is not a horror slasher game, it is a glorified hide and seek.
So ED is something different compared to e.g. VHS and not just a rip-off.
Hence I believe player numbers will rise drastically with the release on Steam in a few days.
Mate, you're arguing a point that I have no interest in and have never claimed was not the case. I never said ED was not a novel concept or something different. I also play a lot of DBD, I am fully aware of its BROAD abundance of flaws. I don't care about the game being better than DBD or not. Being better than DBD is not something difficult to achieve. I also fully agree that VHS was basically a worse DBD.
But none of that changes the reality that you will NOT find a power role as Demon in this game. I'm sorry, you just won't. It's an initial, new player facade the same way that supposedly being the power role in DBD is also an initial new player facade. You quickly learn as Demon, just like as Killer in DBD, that your ability to win is essentially entirely up to the Survivors and if they make enough mistakes. Except it's even WORSE in ED because the game has inherent communication tools AND there's far more leeway for the survivors to make said mistakes thanks to ease of access to healing, excessive combat i-frames that none of your demons get any equivalency to, FREE RESURRECTIONS whenever they complete objectives, and just generally the ability to always be able to bring back your teammates with a ritual if they actually get killed. Not to mention things like cars that just ♥♥♥♥ the demon player over because it lets the survivor move faster than them and get to objectives or key resources before the demon has the chance to stop them.
Also, the current faster queue times are because the game is seeing a minor resurgence due to the movie's release and hopeful anticipation for the Steam release. If the game's issues are not addressed, it will not last.
You can go to places like the Subreddit right now and see posts from as recently as today, with Demon players with hundreds or more hours on the game telling you exactly what I've told you and am telling you. The game is absolute ♥♥♥♥♥♥♥ ♥♥♥♥ for Demon. In the aftermath of the initial launch survivors got multiple major buffs making them the absolute power role, along with several tweaks. That has never changed to this day, as all Demon got in return was minor percentile tweaks because the Devs, just like BHVR, know that the majority of cosmetic sales come from Survivors and the game has such a low playerbase that they don't want to risk driving away what few open wallets there are.
Look mate, I don't want to argue. Like I said, I'd LOVE to be proven wrong, and don't let my negative outlook prevent you from trying the game if you're hyped for it. I'm just saying, I have a habit of being right about calling things when it comes to this industry. I've been in it long enough to see the patterns as soon as they begin.
And I've had a conversation EXTREMELY similar to this one before. Last year when ED's hype for it was at an all time high, I got into a spat with someone who took great issue with me pointing out that A. The Epic Exclusivity was going to be a damning death spiral for the game for the game, and B. the Survivor buffs were going to make the role overbearing and drive Demon players away.
They did not actually research the role beyond surface level. They did not counter-point my issues with the game's status externally (Back then, the exclusivity. Now, the fact the game has an established problematic reputation), and just kept parroting on about how the game was "better than DBD" because DBD was just "boring tag".
Well, look how that turned out. ED had a 90% drop off within 3 months time and has not grown since. Ironically, that idiot took it a step further and was dead INSISTENT that ED was going to "kill DBD". Then, ironically, DBD ended up having a massive resurgence thanks to the anniversary update being legitimately good (even if the good didn't last very long and the problems came back a few months later because BHVR is ♥♥♥♥).
When I look at ED, I see a game that already failed at its most critical juncture and try as it will, it is never going to be able to claw back from the full depths of that failure, just as many, many others have come and gone doing the same. Seen it before, will see it again. Probably many times. But again, I'd love to be proven wrong. Nothing would make me happier than other A-syms coming in and knocking DBD down a peg.
Have tried a standard match and Splatter Royale once and gave up on both after a few minutes, because no players were found.
vs. AI on the other hand immediately finds a fourth player, and so far exclusively console players.
Unless there aren't any significant changes I'm most certainly not spending any money on this game.
We'll see how this game will fare in about a week.
One of the biggest negative nancy I've seen on steam forums. Negativity embodiment.
Yeah but it didn't really work out for them and the backlash every time is so huge, I have the impression that the number of game development studios, that take this deal, drastically reduced.
lmao This is literally spot on and what I've been saying for the past few years as Epic has paid Devs to shaft PC users into forcing us to use EGS. Also this game is barely coasting along, Saber had to toss it out for free multiple times just to attempt to keep the player count up.... and it didn't work.
Steam players won't be forgiving when they see how awful Saber is at managing this game, I'm just happy that there is a Steam Forum for this now and navigating to the awful sub reddit echo chamber is no longer required to discuss the game. Seriously, that place is a disgrace and the mods who run it are disgusting.
Just about every single game that released exclusively on EGS has commercially failed, Steam has monopoly for a reason and it's just funny to watch Epic try their hardest to force PC users on their platform but can't even invest in their damn platform to have 1% of what Steam offers.