Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I fixed my stuttering and frame drops issues mainly by setting nvidia dlss to performance mode in-game.
I also did the following settings to gain stable/more fps with good looking graphics:
- I keep effects and shading to low
- Shadows on medium
- Tesselation, v-sync and motion blur turned off
- View distance to high
- Post-processing and texture to epic
With the settings above my fps is usually 100-100+ fps. Lowest I ever get is around 80 fps.
Though you can surely adjust the settings as you like if the game stays stable.
Like I said my stuttering and frame drops were gone for good after turning on nvidia dlss in perfomance mode.
12900k + 4080 RTX
Everything on "high" in the graphics settings and DLSS enabled.
I have been trying to narrow it down.
Oddly the thing that reduced the stutters the most, was putting my power plan on balanced, it was on high performance.
This is on Windows 11.
These stutters happen in all maps/modes, they are intermittent stutters happening every few seconds.
What helped me the most is turning of Hardware accelerated GPU scheduling. And putting the power plan on balanced.
Also disabling E-cores made the FPS more stable.
I have seen this behavior in other DX12 titles, so it might be a problem with Windows 11 and the CPU scheduler.