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Don't listen to people who tell you, you need to be max level to win as demon, you can win with level 1 demons against survivors.
Regarding finding the survivors:
They usually don't spawn at 4 locations at the beginning:
-Your Spawnpoint (duh)
-The Dagger
-The Pages
-Dark Ones Location.
You know 3 of these 4 spots at the beginning.
Usually they spawn in an area far away from these points.
E.g. if you look at the small map with the Knowby Cabin, the Dark One Spawn Locations are all in the southern half of the map (the furthest north is afaik the Sewage Plant location for them).
If the Dagger and Pages are somewhere in the south too, e.g. at Fishing Village and Terminus Point down south, you can be pretty sure they spawned up in the north at around Flight 666.
Another thing how to find them:
If you stumble across a map piece location (it shows you the same symbol as for the survivors when close to them), then you know that you just won in the lottery because now you can concentrate on trapping the area, they have to come to your position then.
And in general, the game is about economy and speed.
Survivors try to gather supplies like ammo, cola and amulets for spending them at the objectives and Dark Ones.
Force them to use them beforehand, harass them early and on their way to objectives. Non plus ultra if you down one of them early and cause them to bleed out, that grants you massive XP and thus a headstart basically.
If you drain them of supplies and force them to go further looting, they have to spend more time which gives you more opportunities to harass them.
Survivors are obviously not stupid (atleast the veterans of them), so they know this and will try to get into a car to drive away from you with it and drive from one objective to the other, if they can afford it supply wise.
So you can try to preemptively flip cars, when they land on the side or their roof and you depossess the car, it automatically gets destroyed and cars don't respawn.
What I also do to pin them to a location: If I see that I can't kill them at an objective and it is nearing completing, I try to trap out areas just outside of the objective, where they'd loot after the objective is complete and move a car away, trying to destroy it.
When the objective then is complete and you're exorcized, it gives you more time to travel back to the now completed objective and start harassing them again.
Early game demons have only very few points in their skills, so posessing a unit drains their infernaly energy really quick. In that case running away is a viable strat, but that only works very early game.
Later on you just try to waste their time vaulting windows, which their units typically can't reliably do.
Afaik they can only vault to a lower location or one of equal height. I found it to be janky.
And survivors have to stick together or at least be very close together.
Like it is ok to split a few meters up to loot a location, but if you all go solo to different locations, too far away to help each other, you become fodder for the demon.
Yeah, he's doing what everyone already does/knows with Baal. Spam possess basics or traps and find survivors fast.
He is a streamer and most of them only upload wins to YouTube.
Only few upload losses too, e.g. Middi uploaded also matches where he lost.
Thanks for the tip. I've been playing Evil Dead 2 Ash, it kind of helps a bit.
Thanks for this video. Watched it already. Because of his video, I started to play this game again. Or least try. HIs videos let it look so easy to win. Isnt that easy if you play it yourself, at least for me xD But I had some games I had fun, even as a loss. BUt sometimes my boss and units die so fast. Maybe it was just my demon underleveled. Im not so sure anymore O.O
Thanks for your help. Thats a lot of useful information^^
Im not sure if I remember correctly, but I think I had one game, there were a map piece besides the Darks Ones Location. So, maybe map-dependent, sometimes they seem to spawn nearby?
It seems you need really be close to see that exclamation mark. I rember looking at one location and go further because nobody were there. And later I came back because I followed the survivor and there it was.
So to flip a car I need to purposely do an accident? Like driving it to a cliff and let it fall? Or are there easier ways to do it? Like driving it against a wall or other obstacles and then if happens?
Is the Car Flipping thing actually correct still? I've definitely seen New Cars spawn in as survivor as the round progresses.
I mean survivors spawn usually far away from these 4 locations. The map pieces indeed can be all over the place on principle, I also have seen matches, where a map piece was next to the Dark ones.
Regarding the visibility of it, I think it is like 30 meters or so? So basically the same as for survivors, who have not skilled seeing map pieces earlier.
What you describe, that you came back later and there it was, you didn't overlook it really.
The Map pieces basically spawn in a chain one after another, not all at the same time.
So the first time you were at that location, it wasn't there yet. Then the survivors found a prior map piece and it spawned in that location. Finding a map piece as demon before the survivors do is a rare thing but when it happens... I'm really happy when that happens to me xD
Yes, to flip the car you need to drive it off a cliff in a way that it flips on the side or roof (so like real slow so it pivots forwards and down the cliff, without much forward momentum) or drive it at high speed over some rock so it flips to the side like a failed jumping stunt.
When survivors are in a car, you can also try to spawn something in front of them like the cauldron of Plaguebringer or a mob and possess it, because if survivors drive a car into a cauldron or a possessed evil unit, the car takes massive damage, if it is already damaged, it can easily take it out.
Even if they run over non-possessed units, the cars take damage from that too, they just don't get instantly stopped and don't take that much damage. That is why you see survivors drive around mobs, to avoid that kind of damage.
You can also try possessing another car and intercepting the survivor car by driving into it, sometimes you can this way flip both cars.
At the bare minimum you wasted some of their precious time.
Driving it against a wall in my experience doesn't do that much damage, but there are spots where you can drive it into and they can't get it out, like the pit at Circus Cages on the small map or, outside of the Praying Manor (or whatever it is called, that villa in the southern part) you can drive it on the west side into a water ditch, that is where I usually dump the fast car, that ALWAYS spawns at that manor in the same location.
Also simply possessing the car while survivors are in it, in a clutch play, can turn the tide too. Survivors have to damage the car to beat you out of it, so when the car is already heavily damaged and they shoot or strike it, they can destroy their own car this way.
I've never seen cars respawn.
What you may mean is the specialty of the Castle Kandar Map, where Cars don't stand around openly and when survivors get close to them, they spawn into existence.
But these spots are still marked on the map and they can't respawn once destroyed.
So if RNG is in the demon's favor, spawning few cars and you dispose of the few that there are on the path of the survivors to their next goal, you can really control the pace of the match and keep harassing or even killing them.
You can take them out before the first map but it's not that easy to take everyone out that quickly all the time. If you do finish them off early enough then you don't get much for it, you earn more points if constantly damaging them all the way through and using things at the right time.
I wouldn't worry about winning so much, learn how to stop them winning.
Otherwise yeah, playing both sides helps one to improve their gameplay on both sides.
They don't learn anything they cry on the forums then quit and leave a negative review
Some maybe. But not all of them.
I'm a new player, bought it with Steam Release, so when I play survivor matches, I have my fair share of matches being lost early. Most of the time not due to me, since I play more demon than survivor (they just earn more spirit points than survivors) and hence I know what makes the match easy for demons and what not, so I stick with my mates, I know at least some highly used trap spots, I know how to see active traps and look out for them and go around, I know how to use vaults to escape possessed units...
Note, I had to learn that by hard lessons and watching Tutorials too, no one was born a skilled player, we all were bloody noobs at some point in every game we ever played.
More like you don't match up against the hunter with over 60k damage, all 4 ashes so you can never possess them to drain ammo and getting the boss killed in less then 10 seconds at 30+ threat. 18 minute match btw.
Then the next match a survivor downs herself away from the team while another is trying to split push knife.
This game has the same problem Prey did, competent groups of 4 playing meta always win.