Evil Dead: The Game

Evil Dead: The Game

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hakej37 Apr 30, 2023 @ 12:44pm
Message to devs: this game will die because of bad game design regarding the power difference based on grind
Progression in this game is straight out out of RPG. Every level gives you some objective power, which is not even small like 2% of doing something better, it's more like 20-30% more power per particular skill point.

We heard you liked grind so we've added a grind to your grind, so people that go and prestige their characters will have more power from people that don't.

There's a reason why competitive games tend to lean more into horizontal progression or no power progression at all, or if there's a vertical progression it is usually backed up by matchmaking system & very shot grind process. Like you should be able to play meta after two days of playing, this way you still are hooked by the progression but you don't feel powerless because of the huge grind that is ahead of you.

This game has none of that. I heard it had matchmaking at one point but it was disabled due to low playerbase. You want a solution to your low player count problem? How about making the experience more enjoyable for newer players and maybe invest something into advertisments cause I stumbled upon this gem by accident, I didn't even know it has came out.

You NEED a casual playerbase. You NEED a constant income of newer players. The reason why your game is bleeding players is because how dominant is the minority that plays a lot of your game, and it's not even because of their skill - it's because of their power. I have a competitive spirit and I didn't feel good when losing. Instead of feeling like "oh I could've done that, it would lead to an outcome that'd benefit me as well", you feel awful like "oh he has 500 times more hours than me so he's spamming left click is 10 times as effective".

I'm not saying this game has no skill floor, there's definitely a lot of things you can improve upon as a player and this game has such a big potential that it burns my ass leading me to write this discussion - without fundamental changes to progression, some basic matchmaking system and marketing your game will die, very soon. I don't see it as a DBD competitor it has potential to be something more, it's own thing that I could play and enjoy. But I have to refund this game, it's not enjoyable and I will not sit through this for 200 more hours just so I can get on an even field with average folks that still play this game.

There's nothing wrong with high level players heavily playing this game, you folks are not the fault I hope that's not what you will take away from my post. This game needs some balancing for newer players, otherwise they will leave, no more will come and suddenly the only people that'll be left will be this small minority of heavy fans that play since very early days - and one day they will feel a burnout cause they will constantly run into each other and nothing new will happen. And then your game will draw its last breath.

Shame, such a potential.
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Showing 1-7 of 7 comments
Pekmez Pita Apr 30, 2023 @ 12:57pm 
Here https://feedback.saber.games/

Submit it there and see if they will listen.


Ron Howard: They won't.


Seriously, man. Don't waste your keystrokes.

They don't care about player retention. Never have and never will. Yes. Catering to a tiny audience of loud, no life sweat lords is what they have been doing since day one.

Hence their continued, comical balancing act to this day.
Plague May 1, 2023 @ 12:10pm 
Originally posted by Pekmez Pita:
Here https://feedback.saber.games/

Submit it there and see if they will listen.


Ron Howard: They won't.


Seriously, man. Don't waste your keystrokes.

They don't care about player retention. Never have and never will. Yes. Catering to a tiny audience of loud, no life sweat lords is what they have been doing since day one.

Hence their continued, comical balancing act to this day.
those dbd players are the one ruining the game
peep May 1, 2023 @ 12:21pm 
The balancing and completely broken characters make this game so incredibly unfun to play. It's frustrating because there's an incredible game inside but the balancing ruins everything.

I wish this game was just a team co-op game like Left 4 Dead or World War Z because they clearly have no idea how to balance PVP.
Pekmez Pita May 1, 2023 @ 12:49pm 
Originally posted by PlagueTower:
Originally posted by Pekmez Pita:
Here https://feedback.saber.games/

Submit it there and see if they will listen.


Ron Howard: They won't.


Seriously, man. Don't waste your keystrokes.

They don't care about player retention. Never have and never will. Yes. Catering to a tiny audience of loud, no life sweat lords is what they have been doing since day one.

Hence their continued, comical balancing act to this day.
those dbd players are the one ruining the game

Saber doesn't need any help with that.
deadscene May 1, 2023 @ 3:26pm 
this game have over million active players on consoles, don't think they care about steam or epic store players haha , anyway im happy that is on steam finally cuz is so annoying with controller on ps5
Savager May 1, 2023 @ 3:29pm 
PS and Xbox players had this game for year and I still dont get how some games just suck bcs the "veterans" refuse to stay together, run into the sunset with their leader, let everyone die and then die themselves bcs they cant do ♥♥♥♥.
Just Holding W May 1, 2023 @ 3:42pm 
Originally posted by PlagueTower:
Originally posted by Pekmez Pita:
Here https://feedback.saber.games/

Submit it there and see if they will listen.


Ron Howard: They won't.


Seriously, man. Don't waste your keystrokes.

They don't care about player retention. Never have and never will. Yes. Catering to a tiny audience of loud, no life sweat lords is what they have been doing since day one.

Hence their continued, comical balancing act to this day.
those dbd players are the one ruining the game

How? The two games are completely different. A new player can still play DBD the same way someone with 5k hours can. You can't do that in this game as a new player and this isn't just towards survivor, it goes for killer players too. The game play is also not even comparable to each other.

I've suggested it multiple times that the stat-based leveling is what brings this game down. Its very fun, but when you lose simply because someone's possessed unit takes 25% of your health in one swing or you can't put a dent into one lone survivor's HP with any unit it does not feel like a skill issue.

The game is fun when the playing field is more leveled. Its not very fun getting stomped because you're a level 1 player.
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Date Posted: Apr 30, 2023 @ 12:44pm
Posts: 7