Banishers: Ghosts of New Eden

Banishers: Ghosts of New Eden

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masii07 Feb 13, 2024 @ 9:50pm
Too much dialogue?
I wasn't aware this game was so story heavy. So many breaks in gameplay and so much conversations.

Anyone else feels you spend more time talking than doing gaming things? Really want to progress forward to complete game but the constant breaks are becoming jarring.

After 6 hours I finally left cave and made it to a new camp and it says 2% of world complete. WTF?
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Showing 1-15 of 33 comments
Yemeth Feb 13, 2024 @ 9:58pm 
Originally posted by masii07:
I wasn't aware this game was so story heavy. So many breaks in gameplay and so much conversations.

Anyone else feels you spend more time talking than doing gaming things? Really want to progress forward to complete game but the constant breaks are becoming jarring.

After 6 hours I finally left cave and made it to a new camp and it says 2% of world complete. WTF?
The store page literally mentions the game as 'story-driven'. It is one of the strong suits of the game and yes, the world is pretty big
masii07 Feb 13, 2024 @ 10:17pm 
Thanks, I'm screwed :steamfacepalm:.

Guess it's one of drawbacks of staying away from as much info of a game as possible to avoid spoilers.

I was expecting either a Souls type game, little story and more gaming, OR story driven game but linear like MGS. I hate having to look for people.

I feel like I'm doing chores, having to open map and look for next objective or going around camp looking for character in quest. Not the biggest open world game fan.
Alt Feb 13, 2024 @ 10:30pm 
Banishers fall into the category of games where talking to NPC is 50-60% of gameplay. Same as with Mass Effect 1-3, Vampyr, Greedfall, etc.
Korinth Feb 13, 2024 @ 11:05pm 
Is the story good at least ?
masii07 Feb 13, 2024 @ 11:12pm 
Originally posted by Alt:
Banishers fall into the category of games where talking to NPC is 50-60% of gameplay. Same as with Mass Effect 1-3, Vampyr, Greedfall, etc.

Never picked upon that on the few gameplay vids I saw. Thanks.

I liked Remember Me and Life is Strange.

I notice MkFireAndICe completed it in 19 hours. I skipped to ending, I hate not finishing games, but this felt like doing homework,, back and forth looking for NPCs and so forth.
masii07 Feb 13, 2024 @ 11:13pm 
Originally posted by Hahli:
Is the story good at least ?

It got me engaged. It's the constant stoppages, from texts you pick up in game and the dialogue choice scenes. Can't go for more than 10 mins without a stoppage to read walls of text or talk to some one.
Purpleetea Feb 13, 2024 @ 11:52pm 
Its funny because new slop God of War 2018 is also like +50% of boring conrversations and no one bats an eye for it and praise it to the heavens. In what world we live in jesus..........
SHARKON Feb 14, 2024 @ 1:45am 
No such thing as a "Don't Nod game" with "too much dialogue".
Purpleetea Feb 14, 2024 @ 2:43am 
Also wanted to add this game is super fun and interesting so far. 6 hours in and i cant get enough of it. So happy with this product.
✙205🍉🐆→ Feb 14, 2024 @ 3:10am 
What did you expect from the developers of Life is Strange + Vampyr + Remember Me, it's something on the level of Sherlock Holmes developers, but more action
Originally posted by Purpleetea:
Its funny because new slop God of War 2018 is also like +50% of boring conrversations and no one bats an eye for it and praise it to the heavens. In what world we live in jesus..........


See, some people are still left who have attention span, patience, and aren't lowbrow trash who spam whatever button gets them through the story and back to the action. I know that many gaming companies have 100% started catering to these dregs of society, there are still devs who focus on what is important in gaming - stories and skill.

Just stick to FPS games and quit crying. People like you are why the gaming industry sucks, the MMO genre is dead, and so much more.

Bet you use a walkthrough every time, too.
Licenturion Feb 14, 2024 @ 4:37am 
I don’t mind dialog at all. But there are some pacing issues.

I am near the end and there are huge chunks of long gameplay sections without talking to NPC’s and it is all lineair. But when you enter a new word hub you suddenly have an hour of talking without gameplay.

They could have alleviated this by letting some of the NPC accompany you instead of talk a lot….go there and do something….walk back…talk again.

That is one of the things games like Last Of Us, God Of War do very well. The story evolves while you are actively playing.

Still great game. There could be a bit more world variation instead of rocks and trees with the occasional cave for 90 percent of the time.
farinelli1800 Feb 14, 2024 @ 5:54am 
Be happy to have a big game that is not beaten in 5-8 hours like all the other games today!!
Incarna Feb 14, 2024 @ 5:52pm 
I recommend not getting Baldur’s Gate 3.
Last edited by Incarna; Feb 14, 2024 @ 5:52pm
danmak27 Feb 14, 2024 @ 6:11pm 
Originally posted by Incarna:
I recommend not getting Baldur’s Gate 3.
Lol. Well placed info.
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