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I agree with everything you said pretty much spot on. ESPECIALLY the K&M vs controller. I usually play action games with controller but wanted to use k/m since it has a lot of aiming and aiming is best with mouse. But preset controls feel a little clunky and can't rebind the button for the stance to use powers. I would add though that the ability to save while out is needed.
Not trying to start anything contentious, but asking sincerely -- how do you not notice the blurry textures and spiky artifacts + halos around objects at Ultra Performance?
I tried it last night on my 4K TV and I viscerally went: "Ooof, yuck" out loud and promptly changed it back 😅
Hey there! So it looks like we have an answer regarding Ultra-Quality performance (we'll respond in the other thread that was made about this too, but leaving this here for reference):
Ultra-Quality will be removed in a future patch, as it appears that it was in the code for future use, but settings are still being worked out under the hood. Please let us know if you're still experiencing the issues when swapping to a different quality and rebooting the game!
First off, thank you SO much for all this detailed feedback! Leaving some helpful answers and tips for you:
- We are working on an action plan to improve on the inventory, safe pouch upon death, as well as the combat feedback we've received. Please stay tuned! 😊
- Regarding vibration, we are also looking into this!
- Finally, with bow shots there is a charged attack! You can press and hold to "charge" up the bow, or press in on the right stick to enter a "slow mode" for better precision. Let us know what you think! 😊
I was wondering what happened. I was playing on M&K and suddenly it went into slow motion. Don't know what button I pressed, but I ended up just quitting to menu. That's How I found out there is no auto save and cant save while out. It did save some items that I collected though. May want to included the slow motion into tutorial.