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You kill them (grind 1) to learn how to properly kill them (grind 2), then get told to kill them again (grind 3) and then again (grind 4)...
The same fight 4 times
Such meaningful, varied content
And if you think fighting the same boss 3 times is a grind, boy are you going to be upset when you discover crafting good gear.
To be fair, I don't see a real need to grind bosses since quests often take you back to previously visited zones—especially if you're doing side quests. If you encounter a boss, it's up to you whether to fight it or not.
Leveling up a spell doesn’t make a huge difference since you can take down everything just fine with a sword, but for some spell, it's still useful.
When it comes to equipment, you can use lower-tier gear but choose to upgrade it, which come back to the same stat to the non upgraded high-tier gear (to max it you would need a ♥♥♥♥ ton of boss ressources).
Finally, bosses aren’t really necessary to kill unless required for a quest.
The rest of your post is just sort of agreeing with me. The system is so bad you can entirely ignore it with no issue at all.
Im gonna have the platinum soon, but there are just flaws that irritate me to no end.
Same with bosses flinging you off even while "holding", that drives me nuts and then half the time I'm fighting the camera or when I'm tryin to hit a point on a boss and the crawling is so wonky I'm over it and hitting the wrong spot but then the window to do so closes and the boss gotta go thru it's whole schpeal again while I wait for the window to open again.
It's a good game but man it can be annoying af. But like I said I like it I just think there's some really annoying stuff in it
Gameplay-wise, like Suzaku has pointed out, you only need to defeat any given boss three times in total to get the corresponding spell and fully upgrade it. And it's entirely up to you whether you want to upgrade all of them or just a few you use regularly.
EDIT:
Not sure whether you've already finished the game, but I think it's important to point this out, since it'll save the player a lot of grinding: Once you've progressed far enough into the main plot and upgraded your camp to level 5, you actually get the option of buying boss materials in exchange for camp supplies. If I had known that when I started the game, I still would've grabbed any high-level materials I could find, but I definitely wouldn't have done as much boss grinding as I did.