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I just wish tho it did have a level system because I am one that actually does like to grind enemies, it always made sense to me in the realm of games that the more you kill the better you get so it's why I think it forever adds a better purpose.
But yea that's good thats an option.
All the basic enemies you can just ragdoll to death with no issue.
Since you can do that, there's no need to care about upgrading v them, 99% of the game.
So they also become completely optional and pointless.
That's the thing tho I'm getting ♥♥♥♥♥♥ around when I get surrounded, some of these enemies feel like mini bosses but maybe I'm just to far in the main story without proper gear.
I like the game but I'm finding some stuff totally aggrevating. I mean I get thru but I'm not finding the combat enjoyable or the hunt for mats at this point of the game. It just doesn't feel like natural progression.
Well I mean yea I do at times but it's when I'm tryin to get something right there, can't pick codex or things up when they're bogged down on you and Im still tryin to find mats, so when I kill these enemies in the institute for instance.. I'm just looking for stuff to increase my gear, it feels like something that I can't just run past if I want to increase my damage for later stuff.