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For now will just wait for that to happen, cause i already know it ll kill my fun if i keep playing like that.
Still a great game design, fun fights where you can choose your style, a really good surprise overall.
First area feels a bit weird i guess, but all areas arent meant to be done from the get go apparently (even if like me or you apparently too), we will try to get in areas we shouldnt be in yet xD
You get different kinds of rarity of the same material and each uses it's own slot while the slots are so ridiculous limited, you have to throw most of the loot away.
With these hard limitations this game is a NO for me.... i could live with the sluggish movement when changing directions, but not with these frustrating limitations.
Youre def playing wrong then everyboss has some way to break a part on them and that takes a good chunk of hp down, also youre clearly not keeping up with reforging weps/making new ones if youre doing 0 damage
Holding on never seems to work, I think that needs improved and I think you need to regain some stamina when you "hold" on.
It's an ambitious game segment that never fully feels amazing even in games of the past that did that sorts thing.